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(Created page with "# Kill all the enemies in the first area # Each player splits into a different direction # Each player kills a miniboss # Kill all the enemies in the next area # Players group...") |
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− | + | '''Marathon Training: Naberius Beginner''' is a Time Attack Quest. | |
− | + | ||
− | + | ==Quest== | |
− | + | {| class="wikitable table-bordered" style="margin-left: auto; margin-right: auto; border: none;" | |
− | + | |- | |
− | + | ! Quest Type | |
− | + | | Time Attack Quest | |
− | + | |- | |
− | + | ! Quest Goal | |
− | {| class="wikitable" | + | | Head to the final area! |
+ | |- | ||
+ | ! Single/Multi Party | ||
+ | | Single | ||
+ | |- | ||
+ | ! Clearing Conditions | ||
+ | | - | ||
+ | |- | ||
+ | ! Failing Conditions | ||
+ | | All Players Incapacitated/Time Limit Expires | ||
+ | |- | ||
+ | ! Quest Time Limit | ||
+ | | 60:00 | ||
+ | |} | ||
+ | |||
+ | ==Enemies== | ||
+ | |||
+ | ==Strategy== | ||
+ | This Quest is split into four areas. | ||
+ | |||
+ | ===Area 1=== | ||
+ | * A mob of Oodans and Gulfs will spawn. Upon defeating most of them, three Agni will spawn. Defeating them will spawn a group of Za Oodans and Gulfurs. Defeating most of them will spawn four Garongos. Defeat all enemies to continue. | ||
+ | * The path splits in four directions. Depending on which direction you head in, you will face a different miniboss. Once each player is standing on a button at the Area's end, the players may progress. | ||
+ | |||
+ | {| class="wikitable table-bordered" | ||
|- | |- | ||
! Boss!!Direction!!Tundra Entrance | ! Boss!!Direction!!Tundra Entrance | ||
Line 20: | Line 44: | ||
| Gwanahda || South || North East | | Gwanahda || South || North East | ||
|} | |} | ||
− | {| class="wikitable" | + | |
+ | ===Area 2=== | ||
+ | * Upon defeating the miniboss and progressing to the next area, players will converge on a central region that spawns three Fangulfs. Defeat the Fangulfs to spawn a horde of Fangulfs. After a few seconds, two Fangulfurs will spawn. Defeat all enemies to continue. | ||
+ | * The T-junction will spawn various Yedes and Malmoths. Defeat all enemies to continue. | ||
+ | * The path splits in two. Depending on the path taken, they will fight a different batch of enemies. Once all players are standing on a button, the players may continue. | ||
+ | ** In parties of two or less, it is recommended to not split up the party to achieve faster times. | ||
+ | |||
+ | {| class="wikitable table-bordered" | ||
|- | |- | ||
! Tundra Exits | ! Tundra Exits | ||
|- | |- | ||
− | | Fang Banther to the West | + | | Fang Banther/Fangulfs to the West |
|- | |- | ||
− | | Fang Banshee to the East | + | | Fang Banshee/King Yedes to the East |
|} | |} | ||
− | + | ||
− | + | ===Area 3=== | |
− | + | * After defeating the minibosses, players will progress to the Ruins area, where various mobs of Darkers will appear. | |
− | + | ** At the start, Dagans and Kradha will appear. Defeating them all will spawn Dagash and Dagacha at the ends of the map. | |
+ | ** After a set period of time, two Cycloneahda will appear at the ends of the map. | ||
+ | ** Defeating all prior enemies will spawn a group of Dicahdas and Predicahdas. | ||
+ | ** Defeating all prior enemies will spawn two Breeahda at the ends of the map. | ||
+ | * Once all enemies are defeated, a barrier will open to the top of the map. Once all players are standing on a button, the players may continue. | ||
+ | |||
+ | ===Area 4=== | ||
+ | * Several Garongo and Agni will appear here attacking a Dark Ragne. Defeat all enemies to clear the Quest. |
Latest revision as of 07:34, 16 March 2018
Marathon Training: Naberius Beginner is a Time Attack Quest.
Quest
Quest Type | Time Attack Quest |
---|---|
Quest Goal | Head to the final area! |
Single/Multi Party | Single |
Clearing Conditions | - |
Failing Conditions | All Players Incapacitated/Time Limit Expires |
Quest Time Limit | 60:00 |
Enemies
Strategy
This Quest is split into four areas.
Area 1
- A mob of Oodans and Gulfs will spawn. Upon defeating most of them, three Agni will spawn. Defeating them will spawn a group of Za Oodans and Gulfurs. Defeating most of them will spawn four Garongos. Defeat all enemies to continue.
- The path splits in four directions. Depending on which direction you head in, you will face a different miniboss. Once each player is standing on a button at the Area's end, the players may progress.
Boss | Direction | Tundra Entrance |
---|---|---|
Rockbear | West | North West |
De Malmoth | North | South West |
Wolgahda | East | South East |
Gwanahda | South | North East |
Area 2
- Upon defeating the miniboss and progressing to the next area, players will converge on a central region that spawns three Fangulfs. Defeat the Fangulfs to spawn a horde of Fangulfs. After a few seconds, two Fangulfurs will spawn. Defeat all enemies to continue.
- The T-junction will spawn various Yedes and Malmoths. Defeat all enemies to continue.
- The path splits in two. Depending on the path taken, they will fight a different batch of enemies. Once all players are standing on a button, the players may continue.
- In parties of two or less, it is recommended to not split up the party to achieve faster times.
Tundra Exits |
---|
Fang Banther/Fangulfs to the West |
Fang Banshee/King Yedes to the East |
Area 3
- After defeating the minibosses, players will progress to the Ruins area, where various mobs of Darkers will appear.
- At the start, Dagans and Kradha will appear. Defeating them all will spawn Dagash and Dagacha at the ends of the map.
- After a set period of time, two Cycloneahda will appear at the ends of the map.
- Defeating all prior enemies will spawn a group of Dicahdas and Predicahdas.
- Defeating all prior enemies will spawn two Breeahda at the ends of the map.
- Once all enemies are defeated, a barrier will open to the top of the map. Once all players are standing on a button, the players may continue.
Area 4
- Several Garongo and Agni will appear here attacking a Dark Ragne. Defeat all enemies to clear the Quest.