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Perennial Apocalypse
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Perennial Apocalypse is an Emergency Quest.
Quest
Quest Type | Emergency Quest |
---|---|
Quest Goal | |
Single/Multi Party | Multi |
Clearing Conditions | |
Failing Conditions | Time Limit Expires |
Quest Time Limit | 60:00 |
Operator Chatter
Event | Message |
---|---|
Teleporter before [Double] |
You'll be transported to the front soon. Your objective is to forge a path to the [Profound Darkness] by destroying Dark Falz [Double]. |
Teleporter before [Double] |
This enemy Dark Falz... we cannot even fathom the depths of its power. Be careful, and, please, come back to us safe and sound... |
Teleporter before [Profound Darkness] |
You've opened a path to the [Profound Darkness]. All that remains is for you to take down this powerful foe. |
Teleporter before [Profound Darkness] |
We have no detailed orders or instructions for you. Fight bravely, and make it through this alive... That's an order. That is an order! |
Enemies
Strategy
- This emergency quest features the A.R.K.S. Boost granting players buffs as other groups clear the quest.
Progress | HP | PP | HP Recovery | |
A.R.K.S. LEVEL.1 | 25% | Max PP +20 | ||
A.R.K.S. LEVEL.2 | 50% | Max HP x1.3 | ||
A.R.K.S. LEVEL.3 | 100% | Max HP x1.5 | PP Regen Up | x1.5 |
- After Dark Falz Double is defeated, players will automatically be taken to the teleporter for Profound Darkness.
- There will be a telepipe in Dark Falz Double's arena for players who miss getting transported.
- Unlike all other teleporters, the teleporter for Profound Darkness cannot be stopped once the 30 seconds countdown has started.
- The player that activates the teleporter will not have a window active and can continue to act during the countdown (such as by casting Shifta/Deband, for example).
Drop Table
N+ | H+
|
VH+ | SH+
|
XH+
|
UH
|
S-Class Special Abilities
|