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(Add Devouring Edge potential)
m (typo)
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{{#switch: {{{1}}}
 
{{#switch: {{{1}}}
 
  | Defensive Stance = [[File:Potential.png]] {{abbr|Defensive Stance|Lv.1: Increases S-DEF by 25, striking and ranged damage by 10% during Guard Stance
Lv.2: Increases S-DEF by 35, striking and ranged damage by 12% during Guard Stance
Lv.3: Increases S-DEF by 50, striking and ranged damage by 15% during Guard Stance}}
 
  | Defensive Stance = [[File:Potential.png]] {{abbr|Defensive Stance|Lv.1: Increases S-DEF by 25, striking and ranged damage by 10% during Guard Stance
Lv.2: Increases S-DEF by 35, striking and ranged damage by 12% during Guard Stance
Lv.3: Increases S-DEF by 50, striking and ranged damage by 15% during Guard Stance}}
  | Sacrificial Inspiration = [[File:Potential.png]] {{abbr|Sacrificial Inspiration|Lv.1: Recover 15% HP when nearby enemies die during Guard Stance
Lv.2: Recover 20% HP when nearby enemies die during Guard Stance
Lv.3: Lv.3 Recover 25% HP when nearby enemies die during Guard Stance}}
+
  | Sacrificial Inspiration = [[File:Potential.png]] {{abbr|Sacrificial Inspiration|Lv.1: Recover 15% HP when nearby enemies die during Guard Stance
Lv.2: Recover 20% HP when nearby enemies die during Guard Stance
Lv.3: Recover 25% HP when nearby enemies die during Guard Stance}}
 
  | Enraged Stance= [[File:Potential.png]] {{abbr|Enraged Stance|Lv.1: Boosts the effect of Fury Stance by 4%
Lv.2: Boosts the effect of Fury Stance by 5%
Lv.3: Boosts the effect of Fury Stance by 6%}}
 
  | Enraged Stance= [[File:Potential.png]] {{abbr|Enraged Stance|Lv.1: Boosts the effect of Fury Stance by 4%
Lv.2: Boosts the effect of Fury Stance by 5%
Lv.3: Boosts the effect of Fury Stance by 6%}}
 
  | Hot-Blooded Heart= [[File:Potential.png]] {{abbr|Hot-Blooded Heart|Lv.1: Boosts the effect of Fury Stance by 5%
Lv.2: Boosts the effect of Fury Stance by 6%
Lv.3: Boosts the effect of Fury Stance by 7%}}
 
  | Hot-Blooded Heart= [[File:Potential.png]] {{abbr|Hot-Blooded Heart|Lv.1: Boosts the effect of Fury Stance by 5%
Lv.2: Boosts the effect of Fury Stance by 6%
Lv.3: Boosts the effect of Fury Stance by 7%}}
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  | Spring Breeze= [[File:Potential.png]] {{abbr|Spring Breeze|Lv.1: Automatically regenerate 5% HP every 10 seconds.
Lv.2: Automatically regenerate 7% HP every 10 seconds.
Lv.3: Automatically regenerate 10% HP every 10 seconds.}}
 
  | Spring Breeze= [[File:Potential.png]] {{abbr|Spring Breeze|Lv.1: Automatically regenerate 5% HP every 10 seconds.
Lv.2: Automatically regenerate 7% HP every 10 seconds.
Lv.3: Automatically regenerate 10% HP every 10 seconds.}}
 
  | Negative Hunter= [[File:Potential.png]] {{abbr|Negative Hunter|Lv.1: Damage against Darkers boosted by 7%.
Lv.2: Damage against Darkers boosted by 10%.
Lv.3: Damage against Darkers boosted by 13%.}}
 
  | Negative Hunter= [[File:Potential.png]] {{abbr|Negative Hunter|Lv.1: Damage against Darkers boosted by 7%.
Lv.2: Damage against Darkers boosted by 10%.
Lv.3: Damage against Darkers boosted by 13%.}}
 +
| Negative Eradicating Blade= [[File:Potential.png]] {{abbr|Negative Eradicating Blade|Lv.1: Damage against Darkers boosted by 9%, Damage against DA-Aberrations boosted by ?%.
Lv.2: Damage against Darkers boosted by 11%, Damage against DA-Aberrations boosted by ?%.
Lv.3: Damage against Darkers boosted by 13%, Damage against DA-Aberrations boosted by 15%.}}
 
  | Native Hunter= [[File:Potential.png]] {{abbr|Native Hunter|Lv.1: Damage against Natives boosted by 10%.
Lv.2: Damage against Natives boosted by 15%.
Lv.3: Damage against Natives boosted by 20%.}}
 
  | Native Hunter= [[File:Potential.png]] {{abbr|Native Hunter|Lv.1: Damage against Natives boosted by 10%.
Lv.2: Damage against Natives boosted by 15%.
Lv.3: Damage against Natives boosted by 20%.}}
 
  | Machine Hunter= [[File:Potential.png]] {{abbr|Machine Hunter|Lv.1: Damage against Mechs boosted by 10%.
Lv.2: Damage against Mechs boosted by 15%.
Lv.3: Damage against Mechs boosted by 20%.}}
 
  | Machine Hunter= [[File:Potential.png]] {{abbr|Machine Hunter|Lv.1: Damage against Mechs boosted by 10%.
Lv.2: Damage against Mechs boosted by 15%.
Lv.3: Damage against Mechs boosted by 20%.}}

Revision as of 03:28, 20 January 2016

This potential hasn't been defined. It can be defined here: [[1]]