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Difference between revisions of "Template:Potential level"

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(Added data for Glimmering Flourescence (non-ranged Skull Weapon latent))
(delete duplicate glimmering fluoresence entry)
Line 790: Line 790:
 
     | 2 = Boosts S-ATK, R-ATK and T-ATK by 250 when PP is more than 50%.
 
     | 2 = Boosts S-ATK, R-ATK and T-ATK by 250 when PP is more than 50%.
 
     | 3 = Boosts S-ATK, R-ATK and T-ATK by 300 when PP is more than 50%.
 
     | 3 = Boosts S-ATK, R-ATK and T-ATK by 300 when PP is more than 50%.
    }}
 
| Glimmering Fluorescence=
 
    {{#switch: {{{2}}}
 
    | 1 = Reduce the PP consumption of PAs and Techniques by 20%, but reduce their power by 5%.
 
    | 2 = Reduce the PP consumption of PAs and Techniques by 25%, but reduce their power by 5%.
 
    | 3 = Reduce the PP consumption of PAs and Techniques by 30%, but reduce their power by 5%.
 
 
     }}
 
     }}
 
  | Rear Fang Assault=
 
  | Rear Fang Assault=

Revision as of 22:42, 1 February 2016

This potential hasn't been defined. It can be defined here: [[1]]