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Difference between revisions of "Template:Potential level"

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(Fixed a typo to Urgent Maneuver 1/2 description, while also making another part of the description more clear and easy to understand as it could have been interpreted as a penalty and/or scaling to max PP.)
m (fixed time to max on the gix potentials)
Line 2,095: Line 2,095:
 
| 闘志の昂揚 =
 
| 闘志の昂揚 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if hit by an enemy (takes 70 seconds to max).
+
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if hit (takes 50 seconds to max).
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if hit by an enemy (takes 70 seconds to max).
+
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if hit (takes 50 seconds to max).
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if hit by an enemy (takes 70 seconds to max).
+
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if hit (takes 50 seconds to max).
 
     }}
 
     }}
 
| 闘志の増進 =
 
| 闘志の増進 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if Mirage Step is used (takes 70 seconds to max).
+
     | 1 = Damage is increased by 6% and gradually increases over time up to +12% total. Resets if Mirage Step is used (takes 60 seconds to max).
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if Mirage Step is used (takes 70 seconds to max).
+
     | 2 = Damage is increased by 6% and gradually increases over time up to +16% total. Resets if Mirage Step is used (takes 60 seconds to max).
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if Mirage Step is used (takes 70 seconds to max).
+
     | 3 = Damage is increased by 6% and gradually increases over time up to +20% total. Resets if Mirage Step is used (takes 60 seconds to max).
 
     }}
 
     }}
 
| 不撓不屈の魂=
 
| 不撓不屈の魂=

Revision as of 04:59, 3 November 2016