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Difference between revisions of "Template:Potential level"

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m (Text replacement - "魔弾滅撃" to "Lucky Shot")
Line 2,264: Line 2,264:
 
  |Millennium Blaze=
 
  |Millennium Blaze=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage by 5%.
+
     | 1 = Increase Power by 5%.
     | 2 = Increase damage by 7%.
+
     | 2 = Increase Power by 7%.
     | 3 = Increase damage by 10%.
+
     | 3 = Increase Power by 10%.
 
     }}
 
     }}
 
  |Soaring Brilliance=
 
  |Soaring Brilliance=
Line 2,512: Line 2,512:
 
  | Limited Spirit=
 
  | Limited Spirit=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 22%.
+
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 22%.
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 24%.
+
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 24%.
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 27%.
+
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 27%.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
Line 2,540: Line 2,540:
 
  | Skilled Elementary Arts=
 
  | Skilled Elementary Arts=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts damage of basic-level techniques by 18%
+
     | 1 = Boosts damage of basic-level techniques by 18%.
     | 2 = Boosts damage of basic-level techniques by 20%
+
     | 2 = Boosts damage of basic-level techniques by 20%.
     | 3 = Boosts damage of basic-level techniques by 23%
+
     | 3 = Boosts damage of basic-level techniques by 23%.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
  | 清明なる加護=
 
  | 清明なる加護=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase attack PP recovery by 30%, increase automatic PP recovery by 15%, increase damage by 10%
+
     | 1 = Increase Active PP recovery by 30%, Automatic PP recovery by 15%, and Power by 10%.
     | 2 = Increase attack PP recovery by 35%, increase automatic PP recovery by 17%, increase damage by 12%
+
     | 2 = Increase Active PP recovery by 35%, Automatic PP recovery by 17%, and Power by 12%.
     | 3 = Increase attack PP recovery by 40%, increase automatic PP recovery by 20%, increase damage by 15%
+
     | 3 = Increase Active PP recovery by 40%, Automatic PP recovery by 20%, and Power by 15%.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
| 絶対破砕圏=
 
| 絶対破砕圏=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage by 25% when at close range.
+
     | 1 = Increase Power by 25% at close range.
     | 2 = Increase damage by 27% when at close range.
+
     | 2 = Increase Power by 27% at close range.
     | 3 = Increase damage by 30% when at close range.
+
     | 3 = Increase Power by 30% at close range.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
  | Aerial Break=
 
  | Aerial Break=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts damage by 20% while in the air.
+
     | 1 = Increase Power by 20% in midair.
     | 2 = Boosts damage by 22% while in the air.
+
     | 2 = Increase Power by 22% in midair.
     | 3 = Boosts damage by 25% while in the air.
+
     | 3 = Increase Power by 25% in midair.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
  | Shining Destruction Blade=
 
  | Shining Destruction Blade=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases damage against DA-Aberrations by 21%.
+
     | 1 = Increase damage against DA-Aberrations by 21%.
     | 2 = Increases damage against DA-Aberrations by 23%.
+
     | 2 = Increase damage against DA-Aberrations by 23%.
     | 3 = Increases damage against DA-Aberrations by 25%.
+
     | 3 = Increase damage against DA-Aberrations by 25%.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
| Heavenly Death=
 
| Heavenly Death=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = 0.4% of dealt damage is absorbed as HP.(max 30 HP per hit)
+
     | 1 = Recover 0.4% of damage dealt as HP. (30 HP MAX)
     | 2 = 0.6% of dealt damage is absorbed as HP.(max 30 HP per hit)
+
     | 2 = Recover 0.6% of damage dealt as HP. (30 HP MAX)
     | 3 = 1% of dealt damage is absorbed as HP.(max 30 HP per hit)
+
     | 3 = Recover 1% of damage dealt as HP. (30 HP MAX)
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
 
| 天断絶刀=
 
| 天断絶刀=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase the damage of JA by 35% during katana combat.
+
     | 1 = Increase the damage of Just Attacks by 35% while Katana Combat is active.
     | 2 = Increase the damage of JA by 37% during katana combat.
+
     | 2 = Increase the damage of Just Attacks by 37% while Katana Combat is active.
     | 3 = Increase the damage of JA by 40% during katana combat.
+
     | 3 = Increase the damage of Just Attacks by 40% while Katana Combat is active.
 
     | hidden = true
 
     | hidden = true
 
     }}
 
     }}
Line 2,606: Line 2,606:
 
  | Intense Blinking Rhythm=
 
  | Intense Blinking Rhythm=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases the damage of JA by 18%, increase pp recovery on non-JA by 30%.
+
     | 1 = Increase the Power of Just Attacks by 18%. Increase the PP Recovery of non-JA attacks by 30%.
     | 2 = Increases the damage of JA by 20%, increase pp recovery on non-JA by 35%.
+
     | 2 = Increase the Power of Just Attacks by 20%. Increase the PP Recovery of non-JA attacks by 35%.
     | 3 = Increases the damage of JA by 22%, increase pp recovery on non-JA by 40%.
+
     | 3 = Increase the Power of Just Attacks by 22%. Increase the PP Recovery of non-JA attacks by 40%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 絶雷の結晶=
 
  | 絶雷の結晶=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase the damage of lightning techniques by 12%.
+
     | 1 = Increase the damage of Lightning Techniques by 12%.
     | 2 = Increase the damage of lightning techniques by 16%.
+
     | 2 = Increase the damage of Lightning Techniques by 16%.
     | 3 = Increase the damage of lightning techniques by 20%.
+
     | 3 = Increase the damage of Lightning Techniques by 20%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | Spirited Anchored Barrel=
 
  | Spirited Anchored Barrel=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase shooting damage by 18% while standing still.
+
     | 1 = Increase Ranged Power by 18% while standing still.
     | 2 = Increase shooting damage by 20% while standing still.
+
     | 2 = Increase Ranged Power by 20% while standing still.
     | 3 = Increase shooting damage by 22% while standing still.
+
     | 3 = Increase Ranged Power by 22% while standing still.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 氷烈の結晶=
 
  | 氷烈の結晶=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase the damage of ice techniques by 12%
+
     | 1 = Increase the damage of Ice Techniques by 12%.
     | 2 = Increase the damage of ice techniques by 16%
+
     | 2 = Increase the damage of Ice Techniques by 16%.
     | 3 = Increase the damage of ice techniques by 20%
+
     | 3 = Increase the damage of Ice Techniques by 20%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 創地の宝槍=
 
  | 創地の宝槍=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage when attacking from the ground by 8%, increase PP recovery by 10%.
+
     | 1 = Increase damage when attacking from the ground by 8%. Increase PP recovery by 10%.
     | 2 = Increase damage when attacking from the ground by 10%, increase PP recovery by 20%.
+
     | 2 = Increase damage when attacking from the ground by 10%. Increase PP recovery by 20%.
     | 3 = Increase damage when attacking from the ground by 12%, increase PP recovery by 30%.
+
     | 3 = Increase damage when attacking from the ground by 12%. Increase PP recovery by 30%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  |  Breath of Bladed Essence=
 
  |  Breath of Bladed Essence=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Restore 5% of your HP max every 5 seconds.
+
     | 1 = Restore 5% of your maximum HP every 5 seconds.
     | 2 = Restore 7% of your HP max every 5 seconds.
+
     | 2 = Restore 7% of your maximum HP every 5 seconds.
     | 3 = Restore 10% of your HP max every 5 seconds.
+
     | 3 = Restore 10% of your maximum HP every 5 seconds.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,655: Line 2,655:
 
  | Chaining Melody=
 
  | Chaining Melody=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Chain Trigger recast time is reduced by the chain finish number. (0.1 seconds per chain)
+
     | 1 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.1 seconds per chain)
     | 2 = Chain Trigger recast time is reduced by the chain finish number. (0.112 seconds per chain)
+
     | 2 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.112 seconds per chain)
     | 3 = Chain Trigger recast time is reduced by the chain finish number. (0.125 seconds per chain)
+
     | 3 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.125 seconds per chain)
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 風祈救済=
 
  | 風祈救済=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increased damage by 10% and reduce damage taken by 15%
+
     | 1 = Increase Power by 10% and reduce damage taken by 15%.
     | 2 = Increased damage by 12% and reduce damage taken by 17%
+
     | 2 = Increase Power by 12% and reduce damage taken by 17%.
     | 3 = Increased damage by 15% and reduce damage taken by 20%
+
     | 3 = Increase Power by 15% and reduce damage taken by 20%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | Hurricane Crystal=
 
  | Hurricane Crystal=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage of wind techniques is increased by 12%
+
     | 1 = Increase the damage of Wind Techniques by 12%.
     | 2 = Damage of wind techniques is increased by 16%
+
     | 2 = Increase the damage of Wind Techniques by 16%.
     | 3 = Damage of wind techniques is increased by 20%
+
     | 3 = Increase the damage of Wind Techniques by 20%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 悪魔の哄笑=
 
  | 悪魔の哄笑=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage of Dark Techniques is increased by 12%
+
     | 1 = Increase the damage of Dark Techniques by 12%.
     | 2 = Damage of Dark Techniques is increased by 16%
+
     | 2 = Increase the damage of Dark Techniques by 16%.
     | 3 = Damage of Dark Techniques is increased by 20%
+
     | 3 = Increase the damage of Dark Techniques by 20%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 叡智への導き=
 
  | 叡智への導き=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Power of Techniques is increased by 10% and the effect of Photon Flare is boosted by 220.
+
     | 1 = Increase Technique Power by 10% and boost the effect of Photon Flare by 220 T-ATK.
     | 2 = Power of Techniques is increased by 12% and the effect of Photon Flare is boosted by 250.
+
     | 2 = Increase Technique Power by 12% and boost the effect of Photon Flare by 250 T-ATK.
     | 3 = Power of Techniques is increased by 14% and the effect of Photon Flare is boosted by 280.
+
     | 3 = Increase Technique Power by 14% and boost the effect of Photon Flare by 280 T-ATK.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,711: Line 2,711:
 
  | 限定硬練=
 
  | 限定硬練=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 20% and damage taken is reduced by 10%.
+
     | 1 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 20% and reduce damage taken by 10%.
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 22% and damage taken is reduced by 12%.
+
     | 2 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 22% and reduce damage taken by 12%.
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, damage is increased by 25% and damage taken is reduced by 15%.
+
     | 3 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 25% and reduce damage taken by 15%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 縛光撃陣=
 
  | 縛光撃陣=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increased chance to inflict Shock, damage is increased by 20% when attacking an enemy that is inflicted with Shock.
+
     | 1 = Increase Shock Status Rate. Increase damage by 20% when attacking an enemy that is inflicted with Shock.
     | 2 = Increased chance to inflict Shock, damage is increased by 23% when attacking an enemy that is inflicted with Shock.
+
     | 2 = Increase Shock Status Rate. Increase damage by 23% when attacking an enemy that is inflicted with Shock.
     | 3 = Increased chance to inflict Shock, damage is increased by 27% when attacking an enemy that is inflicted with Shock.
+
     | 3 = Increase Shock Status Rate. Increase damage by 27% when attacking an enemy that is inflicted with Shock.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 炎祈浄化=
 
  | 炎祈浄化=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increased chance to inflict Burn, damage is increased by 20% when attacking an enemy that is inflicted with Burn.
+
     | 1 = Increase Burn Status Rate. Increase damage by 20% when attacking an enemy that is afflicted with Burn.
     | 2 = Increased chance to inflict Burn, damage is increased by 23% when attacking an enemy that is inflicted with Burn.
+
     | 2 = Increase Burn Status Rate. Increase damage by 23% when attacking an enemy that is afflicted with Burn.
     | 3 = Increased chance to inflict Burn, damage is increased by 27% when attacking an enemy that is inflicted with Burn.
+
     | 3 = Increase Burn Status Rate. Increase damage by 27% when attacking an enemy that is afflicted with Burn.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,739: Line 2,739:
 
| Ultimate Calamity=
 
| Ultimate Calamity=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase the chance of inducing a status effect on an enemy by ?, boost damage against enemies suffering a status effect by 18%.
+
     | 1 = Increase the chance of inducing a status effect by ?%. Increase damage against enemies suffering a status effect by 18%.
     | 2 = Increase the chance of inducing a status effect on an enemy by ?, boost damage against enemies suffering a status effect by 20%.
+
     | 2 = Increase the chance of inducing a status effect by ?%. Increase damage against enemies suffering a status effect by 20%.
     | 3 = Increase the chance of inducing a status effect on an enemy by 50%, boost damage against enemies suffering a status effect by 24%.
+
     | 3 = Increase the chance of inducing a status effect by 50%. Increase damage against enemies suffering a status effect by 24%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 烈地の撃=
 
  | 烈地の撃=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage by 19% when you are on the ground.
+
     | 1 = Increase Power by 19% when you are on the ground.
     | 2 = Increase damage by 21% when you are on the ground.
+
     | 2 = Increase Power by 21% when you are on the ground.
     | 3 = Increase damage by 23% when you are on the ground.
+
     | 3 = Increase Power by 23% when you are on the ground.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,760: Line 2,760:
 
  | 跳空の撃=
 
  | 跳空の撃=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Damage is increased by 17% when attacking from the air.
+
     | 1 = Increase Power by 17% when attacking in midair.
     | 2 = Damage is increased by 19% when attacking from the air.
+
     | 2 = Increase Power by 19% when attacking in midair.
     | 3 = Damage is increased by 21% when attacking from the air.
+
     | 3 = Increase Power by 21% when attacking in midair.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,774: Line 2,774:
 
  | 始原の灯火=
 
  | 始原の灯火=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts T-ATK by 600 when PP is more than 50%
+
     | 1 = Boosts T-ATK by 600 when PP is over 50%.
     | 2 = Boosts T-ATK by 700 when PP is more than 50%.
+
     | 2 = Boosts T-ATK by 700 when PP is over 50%.
     | 3 = Boosts T-ATK by 800 when PP is more than 50%.
+
     | 3 = Boosts T-ATK by 800 when PP is over 50%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 血闇の双魔刃=
 
  | 血闇の双魔刃=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boost damage by 10% on weak points, boost Critical Hit Rate by 50%.
+
     | 1 = Increase damage by 10% on weak points and increase Critical Hit Rate by 50%.
     | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%.
+
     | 2 = Increase damage by 13% on weak points and increase Critical Hit Rate by 60%.
     | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%.
+
     | 3 = Increase damage by 16% on weak points and increase Critical Hit Rate by 70%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,809: Line 2,809:
 
  | 影纏う双翼=
 
  | 影纏う双翼=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
+
     | 1 = Increases Power by 8% and PP Recovery by 10% while attacking in midair.
     | 2 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
+
     | 2 = Increases Power by 8% and PP Recovery by 10% while attacking in midair.
     | 3 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
+
     | 3 = Increases Power by 8% and PP Recovery by 10% while attacking in midair.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,835: Line 2,835:
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
  | Lucky Shot =
+
  | 魔弾滅撃 =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases damage by ?%. PP consumption decreases by ?% when a special bullet is loaded.
+
     | 1 = Increase Power by ?%. Decrease PP consumption by ?% when a special bullet is loaded.
     | 2 = Increases damage by ?%. PP consumption decreases by ?% when a special bullet is loaded.
+
     | 2 = Increase Power by ?%. Decrease PP consumption by ?% when a special bullet is loaded.
     | 3 = Increases damage by 13%. PP consumption decreases by 13% when a special bullet is loaded.
+
     | 3 = Increase Power by 13%. Decrease PP consumption by 13% when a special bullet is loaded.
    | weaponoid = true
 
    }}
 
| 血闇の双魔刃=
 
    {{#switch: {{{2}}}
 
    | 1 = Boost damage by 10% on weak points, boost Critical Hit Rate by 50%.
 
    | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%.
 
    | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%.
 
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  |  Sparking Offensive=
 
  |  Sparking Offensive=
 
     {{#switch: {{{2}}}  
 
     {{#switch: {{{2}}}  
     | 1 = Increases power by 19% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
+
     | 1 = Increase Power by 19% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
     | 2 = Increases power by 21% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
+
     | 2 = Increase Power by 21% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
     | 3 = Increases power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
+
     | 3 = Increase Power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,879: Line 2,872:
 
  | 流星爆砕奏=
 
  | 流星爆砕奏=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = When HP is over 75%, increase damage by 20%.
+
     | 1 = Increase Power by 20% when HP is over 75%.
     | 2 = When HP is over 75%, increase damage by 21%.
+
     | 2 = Increase Power by 21% when HP is over 75%.
     | 3 = When HP is over 75%, increase damage by 23%.
+
     | 3 = Increase Power by 23% when HP is over 75%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,893: Line 2,886:
 
  | Soul Formation=
 
  | Soul Formation=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase power by 10% and increase damage taken by 5%.
+
     | 1 = Increase Power by 10% and increase damage taken by 5%.
     | 2 = Increase power by 12% and increase damage taken by 10%.
+
     | 2 = Increase Power by 12% and increase damage taken by 10%.
     | 3 = Increase power by 15% and increase damage taken by 15%.
+
     | 3 = Increase Power by 15% and increase damage taken by 15%.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
 
  | 小夜嵐の魔光刃=
 
  | 小夜嵐の魔光刃=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power and Active PP Regeneration when on the ground.
+
   | 1 = Increase Power and Active PP Regeneration when on the ground.
   | 2 = Increase power and Active PP Regeneration when on the ground.
+
   | 2 = Increase Power and Active PP Regeneration when on the ground.
   | 3 = Increase power and Active PP Regeneration when on the ground.
+
   | 3 = Increase Power and Active PP Regeneration when on the ground.
 
   | weaponoid = true
 
   | weaponoid = true
 
   }}
 
   }}
 
  | 蹴撃の次元龍=
 
  | 蹴撃の次元龍=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power and Active PP Regeneration when in the air.
+
   | 1 = Increase Power and Active PP Regeneration when in the air.
   | 2 = Increase power and Active PP Regeneration when in the air.
+
   | 2 = Increase Power and Active PP Regeneration when in the air.
   | 3 = Increase power and Active PP Regeneration when in the air.
+
   | 3 = Increase Power and Active PP Regeneration when in the air.
 
   | weaponoid = true
 
   | weaponoid = true
 
   }}
 
   }}
Line 2,935: Line 2,928:
 
  | Anthesis Trainer =
 
  | Anthesis Trainer =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Power by 10%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 1 = Increase Power by 10%. Doubles the effects of Special Abilities attached to the Weapon.
     | 2 = Increases Power by 12%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 2 = Increase Power by 12%. Doubles the effects of Special Abilities attached to the Weapon.
     | 3 = Increases Power by 14%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 3 = Increase Power by 14%. Doubles the effects of Special Abilities attached to the Weapon.
 
     | special = true
 
     | special = true
 
     }}
 
     }}
Line 2,949: Line 2,942:
 
| Advancing Merit =
 
| Advancing Merit =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases power by 15%. (Starts at 13%)
+
     | 1 = Increase Power up to 15% over time. (13% base, 120s to max)
     | 2 = Increases power by 16%. (Starts at 13%)
+
     | 2 = Increase Power up to 16% over time. (13% base, 120s to max)
     | 3 = Increases power by 17%. (Starts at 13%)
+
     | 3 = Increase Power up to 17% over time. (13% base, 120s to max)
 
     | special = true
 
     | special = true
 
     }}
 
     }}
Line 2,984: Line 2,977:
 
| Millenium Blaze =  
 
| Millenium Blaze =  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boost Power by 5%.
+
     | 1 = Increase Power by 5%.
     | 2 = Boost Power by 7%.
+
     | 2 = Increase Power by 7%.
     | 3 = Boost Power by 10%.
+
     | 3 = Increase Power by 10%.
 
     | special = true
 
     | special = true
 
     }}
 
     }}

Revision as of 00:08, 21 July 2018