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Difference between revisions of "Template:Potential level"

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(removed duplicate Phantom Resonance potential, corrected errors on Veteran's Merit)
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| Veteran's Merit=
 
| Veteran's Merit=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Gain a .2% damage boost everytime you kill an anemy. Damage caps at 15%
+
     | 1 = Gain a .2% damage boost every time you kill an enemy. Damage caps at 15%
     | 2 = Gain a .25% damage boost everytime you kill an anemy. Damage caps at 15%
+
     | 2 = Gain a .25% damage boost every time you kill an enemy. Damage caps at 15%
     | 3 = Gain a 1% damage boost everytime you kill an anemy. Damage caps at 15%
+
     | 3 = Gain a 1% damage boost every time you kill an enemy. Damage caps at 15%
 
*Boost only applies if you get the kill, enemies killed by other players will not activate the potential.
 
*Boost only applies if you get the kill, enemies killed by other players will not activate the potential.
 
     }}
 
     }}
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     | 2 = Increases the damage of JA by 20%, increase pp recovery on non-JA by 35%.
 
     | 2 = Increases the damage of JA by 20%, increase pp recovery on non-JA by 35%.
 
     | 3 = Increases the damage of JA by 22%, increase pp recovery on non-JA by 40%.
 
     | 3 = Increases the damage of JA by 22%, increase pp recovery on non-JA by 40%.
    }}
 
| Phantom Resonance=
 
    {{#switch: {{{2}}}
 
    | 1 = Increases the damage of Photon Blasts by 30%.
 
    | 2 = Increases the damage of Photon Blasts by 30%.
 
    | 3 = Increases the damage of Photon Blasts by 30%.
 
 
     }}
 
     }}
 
| Phantom Resonance=
 
| Phantom Resonance=

Revision as of 17:14, 25 August 2016