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Difference between revisions of "Template:Potential level"

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(deadeye)
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  | Eternal Trap=
 
  | Eternal Trap=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effects of tools by 20%
+
     | 1 = Boosts the effects of tools by 20%.
     | 2 = Boosts the effects of tools by 23%
+
     | 2 = Boosts the effects of tools by 23%.
     | 3 = Boosts the effects of tools by 26%
+
     | 3 = Boosts the effects of tools by 26%.
 
     }}
 
     }}
 
  | Trap Release=
 
  | Trap Release=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Poison Traps by 20%
+
     | 1 = Boosts the effect of Poison Traps by 20%.
     | 2 = Boosts the effect of Poison Traps by 23%
+
     | 2 = Boosts the effect of Poison Traps by 23%.
     | 3 = Boosts the effect of Poison Traps by 26%
+
     | 3 = Boosts the effect of Poison Traps by 26%.
 
     }}
 
     }}
 
  | Trap Activate=
 
  | Trap Activate=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Upper Traps by 20%
+
     | 1 = Boosts the effect of Upper Traps by 20%.
     | 2 = Boosts the effect of Upper Traps by 23%
+
     | 2 = Boosts the effect of Upper Traps by 23%.
     | 3 = Boosts the effect of Upper Traps by 26%
+
     | 3 = Boosts the effect of Upper Traps by 26%.
 
     }}
 
     }}
 
  | Trap Expert=
 
  | Trap Expert=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = 10% chance to reduce the cooldown of setting traps
+
     | 1 = 10% chance to reduce the cooldown of setting traps.
     | 2 = 20% chance to reduce the cooldown of setting traps
+
     | 2 = 20% chance to reduce the cooldown of setting traps.
     | 3 = 30% chance to reduce the cooldown of setting traps
+
     | 3 = 30% chance to reduce the cooldown of setting traps.
 
     }}
 
     }}
 
  | Phantom Bullet=
 
  | Phantom Bullet=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Reduce PP consumption by 10% while special bullets are loaded
+
     | 1 = Reduce PP consumption by 10% while special bullets are loaded.
     | 2 = Reduce PP consumption by 15% while special bullets are loaded
+
     | 2 = Reduce PP consumption by 15% while special bullets are loaded.
     | 3 = Reduce PP consumption by 20% while special bullets are loaded
+
     | 3 = Reduce PP consumption by 20% while special bullets are loaded.
 
     }}
 
     }}
 
  | Chain Finale=
 
  | Chain Finale=
Line 128: Line 128:
 
  | Immediate Dismissal=
 
  | Immediate Dismissal=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Stylish Roll JA by 3%  
+
     | 1 = Boosts the effect of Stylish Roll JA by 3%.
     | 2 = Boosts the effect of Stylish Roll JA by 4%  
+
     | 2 = Boosts the effect of Stylish Roll JA by 4%.
     | 3 = Boosts the effect of Stylish Roll JA by 5%
+
     | 3 = Boosts the effect of Stylish Roll JA by 5%.
    }}
 
| Intelligent Usage=
 
    {{#switch: {{{2}}}
 
    | 1 = When HP is less than 25%, uses a -mate type item with a certain probability
 
    | 2 = When HP is less than 25%, uses a -mate type item with a certain probability
 
    | 3 = When HP is less than 25%, uses a -mate type item with a certain probability
 
 
     }}
 
     }}
 
  | Powerful Prophecy=
 
  | Powerful Prophecy=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Photon Flare by 280
+
     | 1 = Boosts the effect of Photon Flare by 280.
     | 2 = Boosts the effect of Photon Flare by 300
+
     | 2 = Boosts the effect of Photon Flare by 300.
     | 3 = Boosts the effect of Photon Flare by 350
+
     | 3 = Boosts the effect of Photon Flare by 350.
 
     }}
 
     }}
 
  | Circuit Breakout=
 
  | Circuit Breakout=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Photon Flare by 200
+
     | 1 = Boosts the effect of Photon Flare by 200.
     | 2 = Boosts the effect of Photon Flare by 220
+
     | 2 = Boosts the effect of Photon Flare by 220.
     | 3 = Boosts the effect of Photon Flare by 250
+
     | 3 = Boosts the effect of Photon Flare by 250.
 
     }}
 
     }}
 
  | Strength Crystal=
 
  | Strength Crystal=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the effect of Wand Reactor by 8%
+
     | 1 = Boosts the effect of Wand Reactor by 8%.
     | 2 = Boosts the effect of Wand Reactor by 9%
+
     | 2 = Boosts the effect of Wand Reactor by 9%.
     | 3 = Boosts the effect of Wand Reactor by 10%
+
     | 3 = Boosts the effect of Wand Reactor by 10%.
 
     }}
 
     }}
 
  | Heavens Divide=
 
  | Heavens Divide=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts Just Attack damage by 10% during Katana Combat
+
     | 1 = Boosts Just Attack damage by 10% during Katana Combat.
     | 2 = Boosts Just Attack damage by 12% during Katana Combat
+
     | 2 = Boosts Just Attack damage by 12% during Katana Combat.
     | 3 = Boosts Just Attack damage by 15% during Katana Combat
+
     | 3 = Boosts Just Attack damage by 15% during Katana Combat.
 
     }}
 
     }}
 
  | Judgment Time=
 
  | Judgment Time=
Line 814: Line 808:
 
     | 2 = Boosts striking damage at close-range by 11%.
 
     | 2 = Boosts striking damage at close-range by 11%.
 
     | 3 = Boosts striking damage at close-range by 13%.
 
     | 3 = Boosts striking damage at close-range by 13%.
 +
    }}
 +
| Zero Effort=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Increases damage dealt from close range by 12%.
 +
    | 2 = Increases damage dealt from close range by 14%.
 +
    | 3 = Increases damage dealt from close range by 16%.
 
     }}
 
     }}
 
  | Apt Grafter=
 
  | Apt Grafter=
Line 838: Line 838:
 
     | 2 = Boosts your critical rate by 40% and power by 7% at long range.
 
     | 2 = Boosts your critical rate by 40% and power by 7% at long range.
 
     | 3 = Boosts your critical rate by 45% and power by 10% at long range.
 
     | 3 = Boosts your critical rate by 45% and power by 10% at long range.
 +
    }}
 +
| Intelligent Usage=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Boosts the activation rate of Automate Deadline.
 +
    | 2 = Boosts the activation rate of Automate Deadline.
 +
    | 3 = Boosts the activation rate of Automate Deadline.
 
     }}
 
     }}
 
  | Spring Breeze=
 
  | Spring Breeze=
Line 1,069: Line 1,075:
 
  | Life Snag Spear=
 
  | Life Snag Spear=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the damage of Bandersnatch by 10%
+
     | 1 = Boosts the damage of Bandersnatch by 10%.
     | 2 = Boosts the damage of Bandersnatch by 15%
+
     | 2 = Boosts the damage of Bandersnatch by 15%.
     | 3 = Boosts the damage of Bandersnatch by 20%
+
     | 3 = Boosts the damage of Bandersnatch by 20%.
 
     }}
 
     }}
 
  | Sacred Spear=
 
  | Sacred Spear=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the damage of Sacred Skewer by 8%
+
     | 1 = Boosts the damage of Sacred Skewer by 8%.
     | 2 = Boosts the damage of Sacred Skewer by 11%
+
     | 2 = Boosts the damage of Sacred Skewer by 11%.
     | 3 = Boosts the damage of Sacred Skewer by 14%
+
     | 3 = Boosts the damage of Sacred Skewer by 14%.
 
     }}
 
     }}
| Sky-Rending Strike=
+
| Absolute Blade=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts damage by 6% to while in the air.
+
     | 1 = Boosts damage against aerial enemies by 16%.
     | 2 = Boosts damage by 8% to while in the air.
+
     | 2 = Boosts damage against aerial enemies by 18%.
     | 3 = Boosts damage by 10% to while in the air.
+
     | 3 = Boosts damage against aerial enemies by 20%.
     }}  
+
     }}
 
  | Aerial Gamboling=
 
  | Aerial Gamboling=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}

Revision as of 02:18, 18 May 2016