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(Update Luminecho Guillotine) |
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|Dragon's Infuriation= | |Dragon's Infuriation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Critical Power by 12% and Critical Hit Rate by 15% when HP is above 50%. |
− | |2 = Increase | + | |2 = Increase Critical Power by 14% and Critical Hit Rate by 20% when HP is above 50%. |
− | |3 = Increase | + | |3 = Increase Critical Power by 16% and Critical Hit Rate by 25% when HP is above 50%. |
}} | }} | ||
|Insentient Innocence= | |Insentient Innocence= | ||
Line 2,033: | Line 2,033: | ||
|闘士の闘法= | |闘士の闘法= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Critical Hit Rate by 10% and Critical | + | |1 = Increase Critical Hit Rate by 10% and Critical Power by 10% when Fighter is set as your Subclass. |
− | |2 = Increase Critical Hit Rate by 20% and Critical | + | |2 = Increase Critical Hit Rate by 20% and Critical Power by 12% when Fighter is set as your Subclass. |
− | |3 = Increase Critical Hit Rate by 30% and Critical | + | |3 = Increase Critical Hit Rate by 30% and Critical Power by 14% when Fighter is set as your Subclass. |
}} | }} | ||
|勇士の闘法= | |勇士の闘法= | ||
Line 2,830: | Line 2,830: | ||
|3 = Increase Power by 9%. Upon attacking a weak point 60 times, increase Critical Hit Rate by 100% and increase maximum PP by 60. | |3 = Increase Power by 9%. Upon attacking a weak point 60 times, increase Critical Hit Rate by 100% and increase maximum PP by 60. | ||
}} | }} | ||
− | | | + | |Genbu Oath= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Increase Power by 6%. Reduce damage taken by 10% and gain knockback resistance. | |1 = Increase Power by 6%. Reduce damage taken by 10% and gain knockback resistance. | ||
Line 2,848: | Line 2,848: | ||
|3 = Increase Power by 8%. Hasten startup speed of Vinto Gigue. Enhance the area of effect of Vinto Gigue Branched Action. | |3 = Increase Power by 8%. Hasten startup speed of Vinto Gigue. Enhance the area of effect of Vinto Gigue Branched Action. | ||
}} | }} | ||
− | | | + | |Seiryu Vow= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by 4%. Grant an additional Power bonus when hitting with a PA that consumes Gear. Power greatly increases after the third PA. |
− | |2 = | + | |2 = Increase Power by 6%. Grant an additional Power bonus when hitting with a PA that consumes Gear. Power greatly increases after the third PA. |
− | |3 = | + | |3 = Increase Power by 8%. Grant an additional Power bonus when hitting with a PA that consumes Gear. Power greatly increases after the third PA. |
}} | }} | ||
|Golden Dragon's Eruption= | |Golden Dragon's Eruption= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by 6%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage! |
− | |2 = | + | |2 = Increase Power by 7%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage! |
− | |3 = | + | |3 = Increase Power by 8%. 30s after the Quest starts, the first Normal Attack creates an explosion that inflicts massive damage to enemies in a wide range. After the explosion, all attacks deal 1 damage! |
}} | }} | ||
− | <!--Hidden Potential--> | + | |Secret Blink= |
− | |閃く瞬刃= | + | {{#switch: {{{2}}} |
− | {{#switch: {{{2}}} | + | |1 = Increase Power by 6%. The first three PAs/Normal Attacks after unsheathing do not require charging. |
− | |1 = Boosts JA damage by 28% when using different PAs or Techniques. | + | |2 = Increase Power by 8%. The first three PAs/Normal Attacks after unsheathing do not require charging. |
− | |2 = Boosts JA damage by 30% when using different PAs or Techniques. | + | |3 = Increase Power by 10%. The first three PAs/Normal Attacks after unsheathing do not require charging. |
− | |3 = Boosts JA damage by 32% when using different PAs or Techniques. | + | }} |
+ | |Luscious Dance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 1%. After casting a Technique, charging a JA'd Technique with the same Element as the previous Technique greatly decreases charge time once. | ||
+ | |2 = Increase Power by 2%. After casting a Technique, charging a JA'd Technique with the same Element as the previous Technique greatly decreases charge time once. | ||
+ | |3 = Increase Power by 3%. After casting a Technique, charging a JA'd Technique with the same Element as the previous Technique greatly decreases charge time once. | ||
+ | }} | ||
+ | |Millennium Timber= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 1%. | ||
+ | |2 = Increase Power by 2%. | ||
+ | |3 = Increase Power by 3%. | ||
+ | }} | ||
+ | |Eternal War Scherzo= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 4%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | |2 = Increase Power by 5%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | |3 = Increase Power by 6%. Your Pet can survive one fatal attack with 1 HP. Your Pet restores HP at regular intervals afterwards. | ||
+ | }} | ||
+ | |Midnight Dawn= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 9%. Natural PP recovery is halted, in return you regain 5 PP every second. | ||
+ | |2 = Boosts damage by 11%. Natural PP recovery is halted, in return you regain 5 PP every second. | ||
+ | |3 = Boosts damage by 13%. Natural PP recovery is halted, in return you regain 5 PP every second. | ||
+ | }} | ||
+ | |Crimson Evening= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 4%. Restores 2 PP every second. | ||
+ | |2 = Boosts damage by 5%. Restores 2 PP every second. | ||
+ | |3 = Boosts damage by 6%. Restores 2 PP every second. | ||
+ | }} | ||
+ | |Impulsive Assault= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 6% and increase damage taken by 70%. If you are incapacitated, this Potential's effect is disabled for the rest of the Quest. | ||
+ | |2 = Increase Power by 8% and increase damage taken by 60%. If you are incapacitated, this Potential's effect is disabled for the rest of the Quest. | ||
+ | |3 = Increase Power by 10% and increase damage taken by 50%. If you are incapacitated, this Potential's effect is disabled for the rest of the Quest. | ||
+ | }} | ||
+ | |Suzaku Alliance= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase attack speed over time. Taking 10% of your HP in damage or more resets the attack speed boost. | ||
+ | |2 = Increase attack speed over time. Taking 10% of your HP in damage or more resets the attack speed boost. | ||
+ | |3 = Increase attack speed over time. Taking 10% of your HP in damage or more resets the attack speed boost. | ||
+ | }} | ||
+ | |Byakko Accordant= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Reduce Normal Attack Power. Normal Attacks fire Chase Arrows at targets. As PP decreases, the power of Normal Attacks and Chase Arrows fired by this Potential's effect increases. | ||
+ | |2 = Reduce Normal Attack Power. Normal Attacks fire Chase Arrows at targets. As PP decreases, the power of Normal Attacks and Chase Arrows fired by this Potential's effect increases. | ||
+ | |3 = Reduce Normal Attack Power. Normal Attacks fire Chase Arrows at targets. As PP decreases, the power of Normal Attacks and Chase Arrows fired by this Potential's effect increases. | ||
+ | }} | ||
+ | |Christmas Miracle= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage by 6%. After 3 seconds, when other members of your party are incapacitated, they can consume up to 50% of your HP to revive everyone in your party. Recasts every 300 seconds. | ||
+ | |2 = Boosts damage by 8%. After 3 seconds, when other members of your party are incapacitated, they can consume up to 50% of your HP to revive everyone in your party. Recasts every 300 seconds. | ||
+ | |3 = Boosts damage by 10%. After 3 seconds, when other members of your party are incapacitated, they can consume up to 50% of your HP to revive everyone in your party. Recasts every 300 seconds. | ||
+ | }} | ||
+ | |Liberated Fang= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Critical Hit Rate by 10% and increase Power by 10%. Decrease PP consumption by 10%. | ||
+ | |2 = Increase Critical Hit Rate by 15% and increase Power by 13%. Decrease PP consumption by 12%. | ||
+ | |3 = Increase Critical Hit Rate by 20% and increase Power by 16%. Decrease PP consumption by 15%. | ||
+ | }} | ||
+ | |Liberated Ensemble= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Critical Hit Rate by 10% and increase Power by 4%. Decrease PP consumption by 15%. | ||
+ | |2 = Increase Critical Hit Rate by 15% and increase Power by 6%. Decrease PP consumption by 17%. | ||
+ | |3 = Increase Critical Hit Rate by 20% and increase Power by 8%. Decrease PP consumption by 20%. | ||
+ | }} | ||
+ | |Venusian Beam= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 8%. Recover an additional 5PP when Just Guard PP Aile is activated. | ||
+ | |2 = Increase Power by 10%. Recover an additional 5PP when Just Guard PP Aile is activated. | ||
+ | |3 = Increase Power by 12%. Recover an additional 5PP when Just Guard PP Aile is activated. | ||
+ | }} | ||
+ | |Battle Hardened= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 7%. Become Massive and gain ?% damage resistance, but lose 20PP when taking damage. | ||
+ | |2 = Increase Power by 9%. Become Massive and gain ?% damage resistance, but lose 20PP when taking damage. | ||
+ | |3 = Increase Power by 11%. Become Massive and gain 10% damage resistance, but lose 20PP when taking damage. | ||
+ | }} | ||
+ | |Golden Crest= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use. | ||
+ | |2 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use. | ||
+ | |3 = Enhance the range and damage of charged Brightness End or Nova Strike. Produce an additional ranged attack 15 seconds after use. | ||
+ | }} | ||
+ | |Southern Seas= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 4%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness. | ||
+ | |2 = Increase Power by 5%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness. | ||
+ | |3 = Increase Power by 6%. Pet recovers ?% of damage dealt as HP (30 MAX) if the Pet's Attribute matches the enemy's Elemental Weakness. | ||
+ | }} | ||
+ | |Rose Dew= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 9%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons. | ||
+ | |2 = Increase Power by 11%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons. | ||
+ | |3 = Increase Power by 13%. Instantly use Mates without drinking. Recast period occurs after use or when swapping weapons. | ||
+ | }} | ||
+ | |Ionizing Barrier= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 6%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation. | ||
+ | |2 = Increase Power by 7%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation. | ||
+ | |3 = Increase Power by 8%. Grant 60% damage reduction for 7 seconds after successfully evading an attack with Step, Dive Roll, or Stylish Roll. Triggers Recast upon activation. | ||
+ | }} | ||
+ | <!--Hidden Potential--> | ||
+ | |閃く瞬刃= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts JA damage by 28% when using different PAs or Techniques. | ||
+ | |2 = Boosts JA damage by 30% when using different PAs or Techniques. | ||
+ | |3 = Boosts JA damage by 32% when using different PAs or Techniques. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Red Recalescence= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage when using extended weapons by 14%. | ||
+ | |2 = Boosts damage when using extended weapons by 15%. | ||
+ | |3 = Boosts damage when using extended weapons by 16%. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Absolute Strike= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts critical rate by 25%, boosts damage by 17%. | ||
+ | |2 = Boosts critical rate by 25%, boosts damage by 19% | ||
+ | |3 = Boosts critical rate by 25%, boosts damage by 22% | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Converging Light= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = PA/Tech PP consumption reduced by 10%, PA/Tech damage boosted by 5%. | ||
+ | |2 = PA/Tech PP consumption reduced by 15%, PA/Tech damage boosted by 7%. | ||
+ | |3 = PA/Tech PP consumption reduced by 20%, PA/Tech damage boosted by 10%. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Myriad Blessings= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boost HP recovery by 20%, boost attack PP recovery by 30%, and boost damage by 10%. | ||
+ | |2 = Boost HP recovery by 25%, boost attack PP recovery by 45%, and boost damage by 12%. | ||
+ | |3 = Boost HP recovery by 30%, boost attack PP recovery by 60%, and boost damage by 15%. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Serpent's Bite= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage boosted when doing consecutive Just Attacks by 2%, max limit 40%. | ||
+ | |2 = Damage boosted when doing consecutive Just Attacks by 3%, max limit 40%. | ||
+ | |3 = Damage boosted when doing consecutive Just Attacks by 4%, max limit 40%. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Hurricane Shooter= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Boosts damage while moving by 25%. | ||
+ | |2 = Boosts damage while moving by 27%. | ||
+ | |3 = Boosts damage while moving by 30%. | ||
+ | |hidden = true | ||
+ | }} | ||
+ | |Limited Spirit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 22%. | ||
+ | |2 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 24%. | ||
+ | |3 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 27%. | ||
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Eternal Blessings= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Tech PP consumption is reduced by 10%. Boost technique damage by 10%. |
− | |2 = | + | |2 = Tech PP consumption is reduced by 12%. Boost technique damage by 12%. |
− | |3 = | + | |3 = Tech PP consumption is reduced by 15%. Boost technique damage by 15%. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Valorous Stance= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Frontal damage during Brave Stance increased by 18%. |
− | |2 = | + | |2 = Frontal damage during Brave Stance increased by 20%. |
− | |3 = | + | |3 = Frontal damage during Brave Stance increased by 23%. |
|hidden = true | |hidden = true | ||
− | }} | + | }} |
− | | | + | |Storm Barrage= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts attack damage during Rapid Shoot by 30% |
− | |2 = | + | |2 = Boosts attack damage during Rapid Shoot by 32% |
− | |3 = | + | |3 = Boosts attack damage during Rapid Shoot by 34% |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Skilled Elementary Arts= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts damage of basic-level techniques by 18%. |
− | |2 = | + | |2 = Boosts damage of basic-level techniques by 20%. |
− | |3 = | + | |3 = Boosts damage of basic-level techniques by 23%. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |清明なる加護= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Active PP recovery by 30%, Automatic PP recovery by 15%, and Power by 10%. |
− | |2 = | + | |2 = Increase Active PP recovery by 35%, Automatic PP recovery by 17%, and Power by 12%. |
− | |3 = | + | |3 = Increase Active PP recovery by 40%, Automatic PP recovery by 20%, and Power by 15%. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Absolute Range= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by 25% at close range. |
− | |2 = | + | |2 = Increase Power by 27% at close range. |
− | |3 = | + | |3 = Increase Power by 30% at close range. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Aerial Break= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by 20% in midair. |
− | |2 = | + | |2 = Increase Power by 22% in midair. |
− | |3 = | + | |3 = Increase Power by 25% in midair. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Shining Destruction= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase damage against DA-Aberrations by 21%. |
− | |2 = | + | |2 = Increase damage against DA-Aberrations by 23%. |
− | |3 = | + | |3 = Increase damage against DA-Aberrations by 25%. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |Heavenly Death= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Recover 0.4% of damage dealt as HP. (30 HP MAX) |
− | |2 = | + | |2 = Recover 0.6% of damage dealt as HP. (30 HP MAX) |
− | |3 = | + | |3 = Recover 1% of damage dealt as HP. (30 HP MAX) |
|hidden = true | |hidden = true | ||
− | }} | + | }} |
− | | | + | |天断絶刀= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase the damage of Just Attacks by 35% while Katana Combat is active. |
− | |2 = | + | |2 = Increase the damage of Just Attacks by 37% while Katana Combat is active. |
− | |3 = | + | |3 = Increase the damage of Just Attacks by 40% while Katana Combat is active. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |終桜閃鉄華= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase the damage of Sakura-endo and Guren-tessen by 20%. |
− | |2 = | + | |2 = Increase the damage of Sakura-endo and Guren-tessen by 23%. |
− | |3 = | + | |3 = Increase the damage of Sakura-endo and Guren-tessen by 26%. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | | | + | |心輝一意の調= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Compound Technique gauge builds 50% faster. |
− | |2 = | + | |2 = Compound Technique gauge builds 60% faster. |
− | |3 = | + | |3 = Compound Technique gauge builds 70% faster. |
|hidden = true | |hidden = true | ||
}} | }} | ||
− | + | ||
− | + | ||
− | + | <!--Weaponoid Potentials--> | |
− | + | ||
− | + | |Glimmering Rhythm= | |
− | |||
− | |||
− | | | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by | + | |1 = Increase the Power of Just Attacks by 18%. Increase the PP Recovery of non-JA attacks by 30%. |
− | |2 = Increase Power by | + | |2 = Increase the Power of Just Attacks by 20%. Increase the PP Recovery of non-JA attacks by 35%. |
− | |3 = Increase Power by | + | |3 = Increase the Power of Just Attacks by 22%. Increase the PP Recovery of non-JA attacks by 40%. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | | | + | |絶雷の結晶= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase damage | + | |1 = Increase the damage of Lightning Techniques by 12%. |
− | |2 = Increase damage | + | |2 = Increase the damage of Lightning Techniques by 16%. |
− | |3 = Increase damage | + | |3 = Increase the damage of Lightning Techniques by 20%. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | | | + | |Spirited Anchored Barrel= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Ranged Power by 18% while standing still. |
− | |2 = | + | |2 = Increase Ranged Power by 20% while standing still. |
− | |3 = | + | |3 = Increase Ranged Power by 22% while standing still. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | | | + | |Arctic Crystal= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase the damage of | + | |1 = Increase the damage of Ice Techniques by 12%. |
− | |2 = Increase the damage of | + | |2 = Increase the damage of Ice Techniques by 16%. |
− | |3 = Increase the damage of | + | |3 = Increase the damage of Ice Techniques by 20%. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | | | + | |創地の宝槍= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase the | + | |1 = Increase damage when attacking from the ground by 8%. Increase PP recovery by 10%. |
− | |2 = Increase the | + | |2 = Increase damage when attacking from the ground by 10%. Increase PP recovery by 20%. |
− | |3 = Increase the | + | |3 = Increase damage when attacking from the ground by 12%. Increase PP recovery by 30%. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | | | + | |Breath of Bladed Essence= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Restore 5% of your maximum HP every 5 seconds. |
− | |2 = | + | |2 = Restore 7% of your maximum HP every 5 seconds. |
− | |3 = | + | |3 = Restore 10% of your maximum HP every 5 seconds. |
− | | | + | |weaponoid = true |
}} | }} | ||
− | + | |紫妖狂斬= | |
− | |||
− | |||
− | |||
− | | | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increased chance to inflict panic, damage is increased by 20% when attacking an enemy that is inflicted with panic. |
− | |2 = | + | |2 = Increased chance to inflict panic, damage is increased by 23% when attacking an enemy that is inflicted with panic. |
− | |3 = | + | |3 = Increased chance to inflict panic, damage is increased by 27% when attacking an enemy that is inflicted with panic. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Chaining Melody= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.1 seconds per chain) |
− | |2 = | + | |2 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.112 seconds per chain) |
− | |3 = | + | |3 = Reduce the Recast Time of Chain Trigger based on the Chain Finish value. (0.125 seconds per chain) |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |風祈救済= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 10% and reduce damage taken by 15%. |
− | |2 = Increase | + | |2 = Increase Power by 12% and reduce damage taken by 17%. |
− | |3 = Increase | + | |3 = Increase Power by 15% and reduce damage taken by 20%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Hurricane Crystal= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase the damage of | + | |1 = Increase the damage of Wind Techniques by 12%. |
− | |2 = Increase the damage of | + | |2 = Increase the damage of Wind Techniques by 16%. |
− | |3 = Increase the damage of | + | |3 = Increase the damage of Wind Techniques by 20%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |悪魔の哄笑= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase damage | + | |1 = Increase the damage of Dark Techniques by 12%. |
− | |2 = Increase damage | + | |2 = Increase the damage of Dark Techniques by 16%. |
− | |3 = Increase damage | + | |3 = Increase the damage of Dark Techniques by 20%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |叡智への導き= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Technique Power by 10% and boost the effect of Photon Flare by 220 T-ATK. |
− | |2 = | + | |2 = Increase Technique Power by 12% and boost the effect of Photon Flare by 250 T-ATK. |
− | |3 = | + | |3 = Increase Technique Power by 14% and boost the effect of Photon Flare by 280 T-ATK. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Sure-Strike Assault= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Critical Power by 13% and Critical Hit Rate by 50%. |
− | |2 = | + | |2 = Increase Critical Power by 15% and Critical Hit Rate by 60%. |
− | |3 = | + | |3 = Increase Critical Power by 18% and Critical Hit Rate by 70%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |剛勇不撓の闘志= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Just Attack power by 20% and reduces damage taken by 10%. |
− | |2 = | + | |2 = Increase Just Attack power by 22% and reduces damage taken by 12%. |
− | |3 = | + | |3 = Increase Just Attack power by 25% and reduces damage taken by 15%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |清明なる闘志= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Attack PP Recovery by 10%, Automatic PP Recovery by 20%, and Power by 8%. |
− | |2 = Increase | + | |2 = Increase Attack PP Recovery by 15%, Automatic PP Recovery by 30%, and Power by 9%. |
− | |3 = Increase | + | |3 = Increase Attack PP Recovery by 20%, Automatic PP Recovery by 40%, and Power by 10%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Limited Toughness= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 20% and reduce damage taken by 10%. |
− | |2 = | + | |2 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 22% and reduce damage taken by 12%. |
− | |3 = | + | |3 = From 9:00-15:00 JST and 21:00-3:00 JST, increase Power by 25% and reduce damage taken by 15%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |縛光撃陣= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Shock Status Rate. Increase damage by 20% when attacking an enemy that is inflicted with Shock. |
− | |2 = Increase | + | |2 = Increase Shock Status Rate. Increase damage by 23% when attacking an enemy that is inflicted with Shock. |
− | |3 = Increase | + | |3 = Increase Shock Status Rate. Increase damage by 27% when attacking an enemy that is inflicted with Shock. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |炎祈浄化= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Burn Status Rate. Increase damage by 20% when attacking an enemy that is afflicted with Burn. |
− | |2 = Increase | + | |2 = Increase Burn Status Rate. Increase damage by 23% when attacking an enemy that is afflicted with Burn. |
− | |3 = Increase | + | |3 = Increase Burn Status Rate. Increase damage by 27% when attacking an enemy that is afflicted with Burn. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Flame Crystal= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boost the damage of Fire Techniques by 12% |
− | |2 = | + | |2 = Boost the damage of Fire Techniques by 16% |
− | |3 = | + | |3 = Boost the damage of Fire Techniques by 20% |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Ultimate Calamity= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase the chance of inducing a status effect by ?%. Increase damage against enemies suffering a status effect by 18%. |
− | |2 = Increase | + | |2 = Increase the chance of inducing a status effect by ?%. Increase damage against enemies suffering a status effect by 20%. |
− | |3 = Increase | + | |3 = Increase the chance of inducing a status effect by 50%. Increase damage against enemies suffering a status effect by 24%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |烈地の撃= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 19% when you are on the ground. |
− | |2 = Increase | + | |2 = Increase Power by 21% when you are on the ground. |
− | |3 = Increase | + | |3 = Increase Power by 23% when you are on the ground. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Sealing Dragon's Roar= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts the damage of normal attacks by 60%. |
− | |2 = | + | |2 = Boosts the damage of normal attacks by 70%. |
− | |3 = | + | |3 = Boosts the damage of normal attacks by 80%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Soaring Burst= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 17% when attacking in midair. |
− | |2 = Increase | + | |2 = Increase Power by 19% when attacking in midair. |
− | |3 = Increase | + | |3 = Increase Power by 21% when attacking in midair. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Phantasmal Source= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power increases inversely with the Photon Blast Gauge. (1 ~ 19%) |
− | |2 = | + | |2 = Power increases inversely with the Photon Blast Gauge. (2 ~ 21%) |
− | |3 = | + | |3 = Power increases inversely with the Photon Blast Gauge. (3 ~ 23%) |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |始原の灯火= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts T-ATK by 600 when PP is over 50%. |
− | |2 = | + | |2 = Boosts T-ATK by 700 when PP is over 50%. |
− | |3 = | + | |3 = Boosts T-ATK by 800 when PP is over 50%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |血闇の双魔刃= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase damage by 10% on weak points and increase Critical Hit Rate by 50%. |
− | |2 = Increase | + | |2 = Increase damage by 13% on weak points and increase Critical Hit Rate by 60%. |
− | |3 = Increase | + | |3 = Increase damage by 16% on weak points and increase Critical Hit Rate by 70%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Moonlit Emperor= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boost the damage of Light Techniques by 12%. |
− | |2 = | + | |2 = Boost the damage of Light Techniques by 16%. |
− | |3 = | + | |3 = Boost the damage of Light Techniques by 20%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Jester's Mischief = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by 6%. Increase Poison Status Rate. Increase damage by 7% when attacking a Poisoned enemy. |
− | |2 = | + | |2 = Increase Power by 7%. Increase Poison Status Rate. Increase damage by 9% when attacking a Poisoned enemy. |
− | |3 = | + | |3 = Increase Power by 8%. Increase Poison Status Rate. Increase damage by 12% when attacking a Poisoned enemy. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |万象破断の護刃= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = When PP is 25% or above, increase Damage dealt by 18%. |
− | |2 = | + | |2 = When PP is 25% or above, increase Damage dealt by 20%. |
− | |3 = | + | |3 = When PP is 25% or above, increase Damage dealt by 22%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |影纏う双翼= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Power | + | |1 = Increases Power by 8% and PP Recovery by 10% while attacking in midair. |
− | |2 = Power | + | |2 = Increases Power by 8% and PP Recovery by 10% while attacking in midair. |
− | |3 = Power | + | |3 = Increases Power by 8% and PP Recovery by 10% while attacking in midair. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Prestigious Protection= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is received outside of Guard. (?% MAX) |
− | |2 = | + | |2 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is received outside of Guard. (?% MAX) |
− | |3 = | + | |3 = Increases Power and PP Recovery for every successful Just Guard. (5%/JG) Bonus is lost when damage is received outside of Guard. (15% MAX) |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Extravagant Fighter = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase damage by | + | |1 = Increase damage against bosses by 18%. Increase Attack PP Recovery by ?%. |
− | |2 = Increase damage by | + | |2 = Increase damage against bosses by 19%. Increase Attack PP Recovery by ?%. |
− | |3 = Increase damage by | + | |3 = Increase damage against bosses by 21%. Increase Attack PP Recovery by 20%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Counter Bullet = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase damage to non-weak points by 22%. |
− | |2 = | + | |2 = Increase damage to non-weak points by 24%. |
− | |3 = | + | |3 = Increase damage to non-weak points by 27%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Lucky Shot = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by | + | |1 = Increase Power by ?%. Decrease PP consumption by ?% when a special bullet is loaded. |
− | |2 = Increase Power by | + | |2 = Increase Power by ?%. Decrease PP consumption by ?% when a special bullet is loaded. |
− | |3 = Increase Power by | + | |3 = Increase Power by 13%. Decrease PP consumption by 13% when a special bullet is loaded. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Sparking Offensive= |
− | {{#switch: {{{2}}} | + | {{#switch: {{{2}}} |
− | |1 = | + | |1 = Increase Power by 19% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire. |
− | |2 = | + | |2 = Increase Power by 21% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire. |
− | |3 = | + | |3 = Increase Power by 24% and recovers HP when attacking if the weapon element matches the enemy elemental weakness or if the enemy elemental weakness is Fire. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |匠魂宿刃= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts damage when using extended weapons by ?%. |
− | |2 = | + | |2 = Boosts damage when using extended weapons by ?%. |
− | |3 = | + | |3 = Boosts damage when using extended weapons by 17%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Momentous Cluster= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Absorb 1% of damage inflicted as HP (50 HP MAX). Increase the damage of Just Attacks by 15%. |
− | |2 = | + | |2 = Absorb 1% of damage inflicted as HP (50 HP MAX). Increase the damage of Just Attacks by 17%. |
− | |3 = | + | |3 = Absorb ?% of damage inflicted as HP (50 HP MAX). Increase the damage of Just Attacks by 20%. |
|weaponoid = true | |weaponoid = true | ||
− | }} | + | }} |
− | | | + | |Phantasmal Burgeoning= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power fluctuates depending on the Photon Blast Gauge. (?%~?%) |
− | |2 = | + | |2 = Power fluctuates depending on the Photon Blast Gauge. (?%~?%) |
− | |3 = | + | |3 = Power fluctuates depending on the Photon Blast Gauge. (?%~16%) |
|weaponoid = true | |weaponoid = true | ||
− | }} | + | }} |
− | | | + | |流星爆砕奏= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power by 20% when HP is over 75%. |
− | |2 = Increase | + | |2 = Increase Power by 21% when HP is over 75%. |
− | |3 = Increase | + | |3 = Increase Power by 23% when HP is over 75%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Meteor Dance= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase power as successive Just Attacks are performed. (5% per JA, 18% MAX) |
− | |2 = Increase | + | |2 = Increase power as successive Just Attacks are performed. (6% per JA, 18% MAX) |
− | |3 = Increase | + | |3 = Increase power as successive Just Attacks are performed. (9% per JA, 18% MAX) |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |Soul Formation= |
− | {{#switch: {{{2}}} | + | {{#switch: {{{2}}} |
− | |1 = Increase Power by | + | |1 = Increase Power by 10% and increase damage taken by 5%. |
− | |2 = Increase Power by | + | |2 = Increase Power by 12% and increase damage taken by 10%. |
− | |3 = Increase Power by | + | |3 = Increase Power by 15% and increase damage taken by 15%. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |小夜嵐の魔光刃= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power and Active PP Regeneration when on the ground. |
− | |2 = | + | |2 = Increase Power and Active PP Regeneration when on the ground. |
− | |3 = | + | |3 = Increase Power and Active PP Regeneration when on the ground. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | |蹴撃の次元龍= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power by ?% and Active PP Regeneration by ?% while airborne. |
− | |2 = | + | |2 = Increase Power by ?% and Active PP Regeneration by ?% while airborne. |
− | |3 = | + | |3 = Increase Power by 20% and Active PP Regeneration by 15% while airborne. |
|weaponoid = true | |weaponoid = true | ||
− | }} | + | }} |
− | | | + | |Destruction Queen= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Boosts the damage of "Il" Techniques by 20%. |
− | |2 = | + | |2 = Boosts the damage of "Il" Techniques by 25%. |
− | |3 = | + | |3 = Boosts the damage of "Il" Techniques by 30%. |
|weaponoid = true | |weaponoid = true | ||
− | }} | + | }} |
− | | | + | |Glooming Bride= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power by | + | |1 = Increase Power by up to 25% over time. |
− | |2 = Increase Power by | + | |2 = Increase Power by up to 25% over time. |
− | |3 = Increase Power by | + | |3 = Increase Power by up to 25% over time. |
|weaponoid = true | |weaponoid = true | ||
}} | }} | ||
− | | | + | <!--Arena Potentials--> |
+ | |Refining Operation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase | + | |1 = Increase Power based on DMG dealt, decrease DMG received based on DMG taken, decrease PP consumption based on PP consumed (16% MAX: 1% per 150,000 DMG Dealt / 750 DMG Taken / 250 PP Consumed). |
− | |2 = Increase | + | |2 = Increase Power based on DMG dealt, decrease DMG received based on DMG taken, decrease PP consumption based on PP consumed (16% MAX: 1% per 100,000 DMG Dealt / 550 DMG Taken / 175 PP Consumed). |
− | |3 = Increase | + | |3 = Increase Power based on DMG dealt, decrease DMG received based on DMG taken, decrease PP consumption based on PP consumed (16% MAX: 1% per 50,000 DMG Dealt / 300 DMG Taken / 100 PP Consumed) |
− | | | + | |arena = true |
}} | }} | ||
− | | | + | |
+ | |Evolution Trainer= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power | + | |1 = Increase Power, automatic and attack PP Recovery based on the number of Special Abilities attached. (1.25% Power, 2% Auto PP Recov., 2% Atk PP Recov. / Ability) |
− | |2 = Increase Power | + | |2 = Increase Power, automatic and attack PP Recovery based on the number of Special Abilities attached. (1.5% Power, 3% Auto PP Recov., 2.5% Atk PP Recov. / Ability) |
− | |3 = Increase Power | + | |3 = Increase Power, automatic and attack PP Recovery based on the number of Special Abilities attached. (2% Power, 3.75% Auto PP Recov., 2.875% Atk PP Recov. / Ability) |
− | | | + | |arena = true |
}} | }} | ||
− | | | + | <!--Special Potentials--> |
+ | |Anthesis Trainer = | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power | + | |1 = Increase Power by 10%. Doubles the effects of Special Abilities attached to the Weapon. |
− | |2 = Increase Power | + | |2 = Increase Power by 12%. Doubles the effects of Special Abilities attached to the Weapon. |
− | |3 = Increase Power | + | |3 = Increase Power by 14%. Doubles the effects of Special Abilities attached to the Weapon. |
− | | | + | |special = true |
}} | }} | ||
− | | | + | |Tempering Trainer = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power | + | |1 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (?% Power and ?% PP cost reduction per Ability) |
− | |2 = Increase Power | + | |2 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (?% Power and ?% PP cost reduction per Ability) |
− | |3 = Increase Power | + | |3 = Increase Power and reduces PP Consumption based on the number of Special Abilities attached. (1.625% Power and 2.5% PP cost reduction per Ability) |
− | | | + | |special = true |
}} | }} | ||
− | | | + | |Advancing Merit = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Increase Power up to 15% over time. (13% base, 120s to max) |
− | |2 = | + | |2 = Increase Power up to 16% over time. (13% base, 120s to max) |
− | |3 = | + | |3 = Increase Power up to 17% over time. (13% base, 120s to max) |
− | | | + | |special = true |
}} | }} | ||
− | | | + | |Deathblow Fury - Defense = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power increases by 12% during the Buster Quest Defense Phase in addition to Deathblow Fury's effects. |
− | |2 = | + | |2 = Power increases by 12% during the Buster Quest Defense Phase in addition to Deathblow Fury's effects. |
− | |3 = | + | |3 = Power increases by 12% during the Buster Quest Defense Phase in addition to Deathblow Fury's effects. |
− | | | + | |special = true |
}} | }} | ||
− | + | |Deathblow Fury - Adv. Attack = | |
− | |||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power increases by 12% during the Buster Quest Attack and Buster Phase in addition to Deathblow Fury's effects. |
− | |2 = | + | |2 = Power increases by 12% during the Buster Quest Attack and Buster Phase in addition to Deathblow Fury's effects. |
− | |3 = | + | |3 = Power increases by 12% during the Buster Quest Attack and Buster Phase in addition to Deathblow Fury's effects. |
− | | | + | |special = true |
}} | }} | ||
− | + | |Deathblow Honor - Defense = | |
− | | | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power increases by 3% during the Buster Quest Defense Phase in addition to Deathblow Honor's effects. |
− | + | |2 = Power increases by 3% during the Buster Quest Defense Phase in addition to Deathblow Honor's effects. | |
− | + | |3 = Power increases by 3% during the Buster Quest Defense Phase in addition to Deathblow Honor's effects. | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |3 = | ||
|special = true | |special = true | ||
}} | }} | ||
− | | | + | |Deathblow Honor - Adv. Attack = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Power increases by 3% during the Buster Quest Attack and Buster Phase in addition to Deathblow Honor's effects. |
− | |2 = | + | |2 = Power increases by 3% during the Buster Quest Attack and Buster Phase in addition to Deathblow Honor's effects. |
− | |3 = | + | |3 = Power increases by 3% during the Buster Quest Attack and Buster Phase in addition to Deathblow Honor's effects. |
|special = true | |special = true | ||
}} | }} | ||
− | | | + | |Millenium Blaze = |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Increase Power | + | |1 = Increase Power by 5%. |
− | |2 = Increase Power | + | |2 = Increase Power by 7%. |
− | |3 = Increase Power | + | |3 = Increase Power by 10%. |
|special = true | |special = true | ||
}} | }} | ||
− | | | + | <!--Ultimate Potentials--> |
+ | |Thundering Blades Plus= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Power | + | |1 = Increase Power by 16%. When using a PA, lightning charged Photon Blades are generated. (Blades: 250%) |
− | |2 = Power | + | |2 = Increase Power by 18%. When using a PA, lightning charged Photon Blades are generated. (Blades: 300%) |
− | |3 = Power | + | |3 = Increase Power by 20%. When using a PA, lightning charged Photon Blades are generated. (Blades: 350%) |
− | | | + | |ultimate = true |
}} | }} | ||
− | | | + | |Double Scarlet Blade Plus= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Power | + | |1 = Increase Power by 16%. Increase the damage of Double Saber's Kamaitachi and increase duration by 16 seconds. |
− | |2 = Power | + | |2 = Increase Power by 20%. Increase the damage of Double Saber's Kamaitachi and increase duration by 16 seconds. |
− | |3 = Power | + | |3 = Increase Power by 24%. Increase the damage of Double Saber's Kamaitachi and increase duration by 16 seconds. |
− | | | + | |ultimate = true |
}} | }} | ||
− | | | + | |Mysterious Conjurer Plus= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Power | + | |1 = Increase Power by 3%. Increase the speed of Normal Attacks by 28%. Generates a Wave Attack on the third Normal Attack. |
− | |2 = Power | + | |2 = Increase Power by 4%. Increase the speed of Normal Attacks by 28%. Generates a Wave Attack on the third Normal Attack. |
− | |3 = Power | + | |3 = Increase Power by 5%. Increase the speed of Normal Attacks by 28%. Generates a Wave Attack on the third Normal Attack. |
− | | | + | |ultimate = true |
}} | }} | ||
− | | | + | |Glance of Darkness Plus= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = When Alter Ego is active, automatically activates Pet Sympathy and fires Megid with Pet PAs (1500% potency). |
− | |2 = | + | |2 = When Alter Ego is active, automatically activates Pet Sympathy and fires Megid with Pet PAs (2000% potency). |
− | |3 = | + | |3 = When Alter Ego is active, automatically activates Pet Sympathy and fires Megid with Pet PAs (2500% potency). |
− | | | + | |ultimate = true |
}} | }} | ||
− | | | + | |Monsoon Machinegun Plus= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = On Chain Trigger activation, recover 150 PP, become invulnerable for 5 seconds, and increase Power by ?% for 60 seconds. |
− | |2 = | + | |2 = On Chain Trigger activation, recover 150 PP, become invulnerable for 5 seconds, and increase Power by ?% for 60 seconds. |
− | |3 = | + | |3 = On Chain Trigger activation, recover 150 PP, become invulnerable for 5 seconds, and increase Power by 22% for 60 seconds. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|ultimate = true | |ultimate = true | ||
}} | }} | ||
− | + | |Natural Release Plus= | |
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− | |Natural Release Plus= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Changes form with a Just Guard: ?% HP Recovery every 10 sec, fills Gear over time (? seconds to max), and immunity to flinch (Sealed Form); Power increased by ?% and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | |1 = Changes form with a Just Guard: ?% HP Recovery every 10 sec, fills Gear over time (? seconds to max), and immunity to flinch (Sealed Form); Power increased by ?% and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | ||
Line 3,457: | Line 3,565: | ||
|ultimate = true | |ultimate = true | ||
}} | }} | ||
+ | |Heroic Victory Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 18%. Increase the rate of Hero Boost accumulation by +?%. | ||
+ | |2 = Increase Power by 20%. Increase the rate of Hero Boost accumulation by +?%. | ||
+ | |3 = Increase Power by 22%. Increase the rate of Hero Boost accumulation by +?%. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Angelic Blessing Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. Restore PP when Guarding (+?% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. | ||
+ | |2 = Increase Power by 18%. Restore PP when Guarding (+?% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. | ||
+ | |3 = Increase Power by 20%. Restore PP when Guarding (+?% PP Regen). When the Gear Gauge is maxed, Partizan Gear will not be consumed while airborne. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Retaliating Fist Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. Successfully evade an attack with Sway to summon a giant fist. | ||
+ | |2 = Increase Power by 18%. Successfully evade an attack with Sway to summon a giant fist. | ||
+ | |3 = Increase Power by 20%. Successfully evade an attack with Sway to summon a giant fist. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Soaring Brilliance Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. Successfully evade an attack with Step or Stylish Roll to restore PP. Effect is negated if damage is taken. | ||
+ | |2 = Increase Power by 18%. Successfully evade an attack with Step or Stylish Roll to restore PP. Effect is negated if damage is taken. | ||
+ | |3 = Increase Power by 20%. Successfully evade an attack with Step or Stylish Roll to restore PP. Effect is negated if damage is taken. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Pursuing Rhythm Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 18%. Boost the potency of Elemental Burst (?% Power) and automatically activate Elemental Burst when using a Photon Art. | ||
+ | |2 = Increase Power by 19%. Boost the potency of Elemental Burst (?% Power) and automatically activate Elemental Burst when using a Photon Art. | ||
+ | |3 = Increase Power by 20%. Boost the potency of Elemental Burst (?% Power) and automatically activate Elemental Burst when using a Photon Art. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Cyclic Cyclone Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +50%, PP Consumption -10%) | ||
+ | |2 = Increase Power by 18%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +75%, PP Consumption -20%) | ||
+ | |3 = Increase Power by 20%. PP recovery changes when your maximum PP falls below 50%. (PP > 50%: Stop Natural PP Regen, PP < 50%: PP Regen +100%, PP Consumption -30%) | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Angelic Adept Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 18%. Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying. | ||
+ | |2 = Increase Power by 20%. Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying. | ||
+ | |3 = Increase Power by 22%. Boost Gear Gauge and unleash a counterattack upon successfully blocking an attack with DS Wind Parrying. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Chaotic Arm Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 14%. Alter attack performance when using Weapon Action. | ||
+ | |2 = Increase Power by 16%. Alter attack performance when using Weapon Action. | ||
+ | |3 = Increase Power by 18%. Alter attack performance when using Weapon Action. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Hexing Spirit Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 16%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | ||
+ | |2 = Increase Power by 18%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | ||
+ | |3 = Increase Power by 20%. Enhance normal attacks and boost the power of Combat Finish based on the number of normal attack hits. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Angelic Guidance Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 18%. Automatically charge Gear while in mid-air. | ||
+ | |2 = Increase Power by 20%. Automatically charge Gear while in mid-air. | ||
+ | |3 = Increase Power by 22%. Automatically charge Gear while in mid-air. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Hexing Destruction Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 14%. Enhance the performance of End Attract based on Weak Bullet consumption. | ||
+ | |2 = Increase Power by 16%. Enhance the performance of End Attract based on Weak Bullet consumption. | ||
+ | |3 = Increase Power by 18%. Enhance the performance of End Attract based on Weak Bullet consumption. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Quadruple Grenade Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 15%. Change Normal Attack into four homing shells. | ||
+ | |2 = Increase Power by 17%. Change Normal Attack into four homing shells. | ||
+ | |3 = Increase Power by 19%. Change Normal Attack into four homing shells. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | |Illusion Technique Plus= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Increase Power by 20%. Shorten the charge time of Support Techniques. The power of Zondeel is reduced. | ||
+ | |2 = Increase Power by 22%. Shorten the charge time of Support Techniques. The power of Zondeel is reduced. | ||
+ | |3 = Increase Power by 24%. Shorten the charge time of Support Techniques. The power of Zondeel is reduced. | ||
+ | |ultimate = true | ||
+ | }} | ||
+ | | | ||
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:Potential_level&action=edit] | |#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:Potential_level&action=edit] | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
[[Category:Weapon Templates]] | [[Category:Weapon Templates]] | ||
</noinclude> | </noinclude> |
Revision as of 06:30, 20 February 2020