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Difference between revisions of "Template:Potential level"

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Line 2,363: Line 2,363:
 
| 炎烈の結晶=
 
| 炎烈の結晶=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boost the damage of fire techniques by 12%
+
     | 1 = Boost the damage of Fire Techniques by 12%
     | 2 = Boost the damage of fire techniques by 16%
+
     | 2 = Boost the damage of Fire Techniques by 16%
     | 3 = Boost the damage of fire techniques by 20%
+
     | 3 = Boost the damage of Fire Techniques by 20%
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}
Line 2,415: Line 2,415:
 
     | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%.
 
     | 2 = Boost damage by 13% on weak points, boost Critical Hit Rate by 60%.
 
     | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%.
 
     | 3 = Boost damage by 16% on weak points, boost Critical Hit Rate by 70%.
 +
    | weaponoid = true
 +
    }}
 +
| 月天の至尊=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Boost the damage of Light Techniques by 12%
 +
    | 2 = Boost the damage of Light Techniques by 16%
 +
    | 3 = Boost the damage of Light Techniques by 20%
 +
    | weaponoid = true
 +
    }}
 +
| 道化師の害毒 =
 +
    {{#switch: {{{2}}}
 +
    | 1 = Increase Power by 6%. Increased chance to inflict Poison, damage is increased by 7% when attacking a Poisoned enemy.
 +
    | 2 = Increase Power by 7%. Increased chance to inflict Poison, damage is increased by 9% when attacking a Poisoned enemy.
 +
    | 3 = Increase Power by 8%. Increased chance to inflict Poison, damage is increased by 12% when attacking a Poisoned enemy.
 +
    | weaponoid = true
 +
    }}
 +
| 万象破断の護刃=
 +
    {{#switch: {{{2}}}
 +
    | 1 = When PP is 25% or more, increase Damage dealt by 18%.
 +
    | 2 = When PP is 25% or more, increase Damage dealt by 20%.
 +
    | 3 = When PP is 25% or more, increase Damage dealt by 22%.
 +
    | weaponoid = true
 +
    }}
 +
| 影纏う双翼=
 +
    {{#switch: {{{2}}}
 +
    | 1 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
 +
    | 2 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
 +
    | 3 = Increases Damage by 8% and PP Recovery by 10% while attacking on air.
 
     | weaponoid = true
 
     | weaponoid = true
 
     }}
 
     }}

Revision as of 05:15, 6 June 2017