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Difference between revisions of "Template:Personality level"

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  | Enjoys the Sun=
 
  | Enjoys the Sun=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = When the weather is Clear, damage is increased by 4%.
+
     | 1 = Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
     | 2 = When the weather is Clear, damage is increased by 6%.
+
     | 2 = Increase Power by 6% when the Weather is Clear. Does not take effect on maps with no weather.
     | 3 = When the weather is Clear, damage is increased by 8%.
+
     | 3 = Increase Power by 8% when the Weather is Clear. Does not take effect on maps with no weather.
     | 4 = When the weather is Clear, damage is increased by 10%.
+
     | 4 = Increase Power by 10% when the Weather is Clear. Does not take effect on maps with no weather.
     | 5 = When the weather is Clear, damage is increased by 12%.
+
     | 5 = Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     }}
 
     }}
 
  | Super Enjoys Sun=
 
  | Super Enjoys Sun=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Item Drop Rate by 5% and, when the weather is Clear, damage is increased by ?%.
+
     | 1 = Increase Item Drop Rate by 5%. Increase Power by 4% when the Weather is Clear. Does not take effect on maps with no weather.
     | 2 = Increase Item Drop Rate by 5% and, when the weather is Clear, damage is increased by ?%.
+
     | 2 = Increase Item Drop Rate by 5%. Increase Power by 6% when the Weather is Clear. Does not take effect on maps with no weather.
     | 3 = Increase Item Drop Rate by 5% and, when the weather is Clear, damage is increased by ?%.
+
     | 3 = Increase Item Drop Rate by 5%. Increase Power by 8% when the Weather is Clear. Does not take effect on maps with no weather.
     | 4 = Increase Item Drop Rate by 5% and, when the weather is Clear, damage is increased by 10%.
+
     | 4 = Increase Item Drop Rate by 5%. Increase Power by 10% when the Weather is Clear. Does not take effect on maps with no weather.
     | 5 = Increase Item Drop Rate by 5% and, when the weather is Clear, damage is increased by 12%.
+
     | 5 = Increase Item Drop Rate by 5%. Increase Power by 12% when the Weather is Clear. Does not take effect on maps with no weather.
 
     }}
 
     }}
 
  | Fervent=
 
  | Fervent=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 1 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 2 = ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 2 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 3 = ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 3 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 4 = ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 4 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 5 = ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 5 = ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation.
 
     }}
 
     }}
 
  | Super Fervent=
 
  | Super Fervent=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Item Drop Rate by 5% and a ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 1 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 2 = Increase Item Drop Rate by 5% and a ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 2 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 3 = Increase Item Drop Rate by 5% and a ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 3 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 4 = Increase Item Drop Rate by 5% and a ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 4 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by ?% for a limited time upon activation.
     | 5 = Increase Item Drop Rate by 5% and a ?% chance to survive a lethal blow and gain Invulnerability for a period of time.
+
     | 5 = Increase Item Drop Rate by 5%. ?% chance to survive a lethal blow. Become invulnerable and increase Power by 15% for a limited time upon activation.
 
     }}
 
     }}
 
  | Powerful=
 
  | Powerful=
Line 42: Line 42:
 
  | Docile=
 
  | Docile=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increased damage on enemies suffering from Status Effects by 5%.
+
     | 1 = Increase damage against enemies suffering from Status Effects by 5%.
     | 2 = Increased damage on enemies suffering from Status Effects by 11%.
+
     | 2 = Increase damage against enemies suffering from Status Effects by 11%.
     | 3 = Increased damage on enemies suffering from Status Effects by 17%.
+
     | 3 = Increase damage against enemies suffering from Status Effects by 17%.
     | 4 = Increased damage on enemies suffering from Status Effects by 19%.
+
     | 4 = Increase damage against enemies suffering from Status Effects by 19%.
     | 5 = Increased damage on enemies suffering from Status Effects by 21%.
+
     | 5 = Increase damage against enemies suffering from Status Effects by 21%.
 
     }}
 
     }}
 
  | Super Docile=
 
  | Super Docile=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Item Drop Rate by 5% and increase damage on enemies suffering from Status Effects by 5%.
+
     | 1 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 5%.
     | 2 = Increase Item Drop Rate by 5% and increased damage on enemies suffering from Status Effects by 11%.
+
     | 2 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 11%.
     | 3 = Increase Item Drop Rate by 5% and increased damage on enemies suffering from Status Effects by 17%.
+
     | 3 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 17%.
     | 4 = Increase Item Drop Rate by 5% and increased damage on enemies suffering from Status Effects by 19%.
+
     | 4 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 19%.
     | 5 = Increase Item Drop Rate by 5% and increased damage on enemies suffering from Status Effects by 21%.
+
     | 5 = Increase Item Drop Rate by 5%. Increase damage against enemies suffering from Status Effects by 21%.
 
     }}
 
     }}
 
  | Diligent=
 
  | Diligent=
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  | Super Diligent=
 
  | Super Diligent=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Item Drop Rate by 5% and increase Pet Photon Art damage by 2% and PP Consumption by 5%.
+
     | 1 = Increase Item Drop Rate by 5%. increase Pet Photon Art damage by 2% and PP Consumption by 5%.
     | 2 = Increase Item Drop Rate by 5% and increase Pet Photon Art damage by 3% and PP Consumption by 10%.
+
     | 2 = Increase Item Drop Rate by 5%. Increase Pet Photon Art damage by 3% and PP Consumption by 10%.
     | 3 = Increase Item Drop Rate by 5% and increase Pet Photon Art damage by 5% and PP Consumption by 15%.
+
     | 3 = Increase Item Drop Rate by 5%. Increase Pet Photon Art damage by 5% and PP Consumption by 15%.
     | 4 = Increase Item Drop Rate by 5% and increase Pet Photon Art damage by 10% and PP Consumption by 22%.
+
     | 4 = Increase Item Drop Rate by 5%. Increase Pet Photon Art damage by 10% and PP Consumption by 22%.
     | 5 = Increase Item Drop Rate by 5% and increase Pet Photon Art damage by 15% and PP Consumption by 30%.
+
     | 5 = Increase Item Drop Rate by 5%. Increase Pet Photon Art damage by 15% and PP Consumption by 30%.
 
     }}
 
     }}
 
  | Elite=
 
  | Elite=
Line 246: Line 246:
 
     | 3 = Boosts damage inflicted based on the number of enemies within a set range (3% for 1-4 enemies, 6% for 5+ enemies).
 
     | 3 = Boosts damage inflicted based on the number of enemies within a set range (3% for 1-4 enemies, 6% for 5+ enemies).
 
     | 4 = Boosts damage inflicted based on the number of enemies within a set range (4% for 1-4 enemies, 8% for 5+ enemies).
 
     | 4 = Boosts damage inflicted based on the number of enemies within a set range (4% for 1-4 enemies, 8% for 5+ enemies).
     | 5 = Boosts damage inflicted based on the number of enemies within a set range (?% for 1-4 enemies, ?% for 5+ enemies).
+
     | 5 = Boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     }}
 
     }}
 
  | Super Hawkish=
 
  | Super Hawkish=
Line 254: Line 254:
 
     | 3 = Increase Item Drop Rate  by 5% and boosts damage inflicted based on the number of enemies within a set range (3% for 1-4 enemies, 6% for 5+ enemies).
 
     | 3 = Increase Item Drop Rate  by 5% and boosts damage inflicted based on the number of enemies within a set range (3% for 1-4 enemies, 6% for 5+ enemies).
 
     | 4 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (4% for 1-4 enemies, 8% for 5+ enemies).
 
     | 4 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (4% for 1-4 enemies, 8% for 5+ enemies).
     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (?% for 1-4 enemies, ?% for 5+ enemies).
+
     | 5 = Increase Item Drop Rate by 5% and boosts damage inflicted based on the number of enemies within a set range (6% for 1-4 enemies, 12% for 5+ enemies).
 
     }}
 
     }}
 
  | Super Early Bird=
 
  | Super Early Bird=

Revision as of 08:22, 4 October 2018