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Difference between revisions of "Template:NGSPotLevel"

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   |3 = Boosts Power by +23%. Boosts All Down Resistance by 20%.
 
   |3 = Boosts Power by +23%. Boosts All Down Resistance by 20%.
 
   }}
 
   }}
 +
|  Bastion Unit=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +18%; Creates a barrier that provides Damage Resistance +40% when at Max HP.
 +
  |2 = Potency +20%; Creates a barrier that provides Damage Resistance +40% when at Max HP.
 +
  |3 = Potency +23%; Creates a barrier that provides Damage Resistance +40% when at Max HP.
 +
}}
 +
|  Defensive Formation=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +17%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense.
 +
  |2 = Potency +19%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense.
 +
  |3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense.
 +
}}
 +
|  Dynamo Unit=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +16%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep.
 +
  |2 = Potency +?%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep.
 +
  |3 = Potency +?%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep.
 +
}}
 +
|  Indomitable Unit=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +18%; All Down Resistances +10%
 +
  |2 = Potency +20%; All Down Resistances +10%
 +
  |3 = Potency +23%; All Down Resistances +10%
 +
}}
 +
|  Meditation Unit=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +18%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10%
 +
  |2 = Potency +?%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10%
 +
  |3 = Potency +?%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10%
 +
}}
 +
|  Mustered Might=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +15%; Increases Potency at high HP, up to a maximum of +5.0%.
 +
  |2 = Potency +17%; Increases Potency at high HP, up to a maximum of +5.0%.
 +
  |3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5.0%.
 +
}}
 +
|  Recycler Unit=
 +
{{#switch: {{{2}}}
 +
  |1 = Potency +18%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 +
  |2 = Potency +?%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 +
  |3 = Potency +?%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped.
 +
}}
 
|
 
|
 
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]
 
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]

Revision as of 04:46, 12 June 2021