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Difference between revisions of "Skill Rings (PSO2)"

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(fixed broken links)
(Added missing rings, ring levels, stats, and icons, reorganized the tables for left rings)
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To upgrade rings, you grind them at dudu or monica. A ring costs the base materials per grind as well as 30k meseta and has a 80% chance of success until level 10(?). After level5 rings start to require more materials per grind. After level10 most rings require a lambda grinder per level. Left rings have the option of +1 to an attack stat of your choice per level. Right rings do not have this option.
 
To upgrade rings, you grind them at dudu or monica. A ring costs the base materials per grind as well as 30k meseta and has a 80% chance of success until level 10(?). After level5 rings start to require more materials per grind. After level10 most rings require a lambda grinder per level. Left rings have the option of +1 to an attack stat of your choice per level. Right rings do not have this option.
  
'''Left Rings'''
+
'''Left Skill Rings'''
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Ring !! Description !! Materials!
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:JGSonicArrowRingIcon.png|120px]] ||JG Sonic Arrow<br>L/JGソニックアロー|| Sonic Arrow activates  after a Just Guard || ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx1<br>(Ruins Amethyst) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| PP Consumed on use || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 +
|-
 +
| Power || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:JGHeavenlyFallRingIcon.png|120px]] ||JG Heavenly Fall<br>L/JGヘブンリーF|| Heavenly Fall activates after a Just Guard|| ウォパルルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| PP Consumed on use || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 +
|-
 +
| Power || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:JGRisingFlagRingIcon.png|120px]] ||JG Rising Flag<br>L/JGライジングF|| Rising Flag activates after a Just Guard|| アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| PP Consumed on use || 20 || 19 || 18 || 17 || 16 || 15 || 14 || 13 || 12 || 11 || 10 || 9 || 8 || 7 || 6 || 5 || 4 || 3 || 2 || 0
 +
|-
 +
| Power || 175% || 176% || 177% || 178% || 180% || 182% || 184% || 186% || 188% || 190% || 192% || 194% || 196% || 198% || 200% || 204% || 208% || 212% || 216% || 220%
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:JGRisingFlagRingIcon.png|120px]] ||Hunter Gear Save<br>L/ハンターギアセイブ|| When Hunter Gear Boost in effect, it reduces the Gear’s consumption or drain values for Hunter Weapons  ||ナベルロックx3<br>(Naber-Rock) x3<br>森林エメラルドx1<br>(Forest Emerald) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Gear Loss || 75% || 74% || 73% || 72% || 71% || 70% || 69% || 68% || 67% ||66% || 65% || 64% || 63% || 62% || 61% || 60% || 59% || 58% || 55% || 50%
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:DoubleSaberWhirlwindRingIcon.png|120px]] ||Double Saber Whirlwind<br>L/DSカマイタチ|| DS active tornado has a chance to activate when using specific DS PA's. Stacks potency.||アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Proc Chance || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:TwinDaggerAirChaseRingIcon.png|120px]] ||Twin Dagger Air Chase<br>L/TDエアーチェイス|| Normal attacks and certain PAs in the air will pursue a locked-on enemy.||ナベルロックx3<br>(Naber Rock)x3<br>森林エメラルドx6<br>(Forest Emerald) x6<br>Lambda Grinder x15
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1-20
 +
|-
 +
| No effect || none
 +
|}
 +
 
 +
{| class="wikitable"
 
|-
 
|-
|L/JGソニックアロー<br>JG Sonic Arrow || Sonic Arrow activates  after a Just Guard || ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx1<br>(Ruins Amethyst) x1
+
! !!Ring !! Description !! Materials!
 
|-
 
|-
| L/JGヘブンリーF<br>JG Heavenly Fall|| Heavenly Fall activates after a Just Guard|| ウォパルルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
+
|[[File:KnuckleChaseRingIcon.png|120px]] ||Knuckle Chase<br>L/ナックルチェイス|| Normal attacks and certain PAs on the ground will pursue a locked-on enemy.||ナベルロックx3<br>(Naber Rock)x3<br>遺跡アメジストx6<br>(Ruins Amethyst) x6<br>Lambda Grinder x15
 
|-
 
|-
|L/JGライジングF<br>JG Rising Flag|| Rising Flag activates after a Just Guard|| アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
+
{| class="wikitable"
 
|-
 
|-
|L/ハンターギアセイブ<br>Hunter Gear Save  ||  When Hunter Gear Boost in effect, it reduces the Gear’s consumption or drain values for Hunter Weapons  ||ナベルロックx3<br>(Naber-Rock) x3<br>森林エメラルドx1<br>(Forest Emerald) x1
+
! Ring Level !!1-20
 
|-
 
|-
|L/DSカマイタチ<br>Double Saber Whirlwind|| DS active tornado has a chance to activate when using specific DS PA's. Stacks potency.||アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
+
| No effect || none
 +
|}
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:FrontSRollRingIcon.png|120px]] ||Front S-Roll<br>L/フロントSロール|| Allows twin machine guns to dodge roll forward. Damage increase is applied to shooting during a Forward S-Roll. ||ナベルロックx3<br>(Naber Rock)x3<br>森林エメラルドx1<br>(Forest Emerald) x1
 
|-
 
|-
|L/TDエアーチェイス<br>Twin Dagger Air Chase|| Normal attacks and certain PAs in the air will pursue a locked-on enemy.||ナベルロックx3<br>(Naber Rock)x3<br>森林エメラルドx6<br>(Forest Emerald) x6<br>Lambda Grinder x15
+
{| class="wikitable"
 
|-
 
|-
|L/ナックルチェイス<br>Knuckle Chase|| Normal attacks and certain PAs on the ground will pursue a locked-on enemy.||ナベルロックx3<br>(Naber Rock)x3<br>遺跡アメジストx6<br>(Ruins Amethyst) x6<br>Lambda Grinder x15
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
|L/フロントSロール<br>Front S-Roll  || Allows twin machine guns to dodge roll forward. ||ナベルロックx3<br>(Naber Rock)x3<br>森林エメラルドx1<br>(Forest Emerald) x1
+
| Damage increase || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10% || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 +
|}
 +
 
 +
{| class="wikitable"
 
|-
 
|-
|L/カタナゲーアガードR<br>Katana Gear Guard R  || Forcibly activates the Katana’s Gear when guarding for 3 seconds. Gear loss rate is increased if activated this way. Gear gain rate is massively reduced if activated this way.||ウォパルロックx3<br>(Wopal Rock) x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
+
! !!Ring !! Description !! Materials!
 
|-
 
|-
|L/DBスナッチ<br>Dual Blade Snatch  || Appends striking damage when the player moves with the Dual Blade’s Shift Action. ||ウォパルロックx3<br>(Wopal Rock) x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
+
|[[File:KatanaGearGaurdRingIcon.png|120px]] ||Katana Gear Guard R<br>L/カタナゲーアガードR|| Forcibly activates the Katana’s Gear when guarding for 3 seconds. Gear loss rate is increased if activated this way. Gear gain rate is massively reduced if activated this way.||ウォパルロックx3<br>(Wopal Rock) x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
 
|-
 
|-
|L/テックCパリング<br>Tech Charge Parrying  ||  Just Guards can occur when you begin charging Technics with Tech weapons.  ||ナベルロックx3<br>(Naber-Rock) x3<br>森林エメラルドx1<br>(Forest Emerald) x1
+
{| class="wikitable"
 
|-
 
|-
|L/RRフィールド<br>Recast Reverser Field  ||  Reduces the Recast times for Reverser Field.  ||アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
|L/ハイタイムキープ<br>High Time Keep  || Has a one-time chance to preserve High Time even if you get hit during Showtime. .  ||ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx1<br>(Ruins Amethyst) x1
+
| Gear loss rate || 290% || 280% || 270% || 260% || 240% || 220% || 200% || 180% || 160% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150%
 
|-
 
|-
|L/ショートコンバット<br>Short Combat  || Stops normal attacks from pursuing the enemy when Katana Combat is activated..  ||ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx6<br>(Ruins Amethyst) x6<br>Lambda Grinder x15
+
| Gear gain rate || 0% || 0% || 0% || 0% || 0% || 0% || 0% || 0% || 0% || 0% || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10%
 
|}
 
|}
  
'''Ring Levels'''
+
{| class="wikitable"
 +
|-
 +
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:DaulBladeSnatchRingIcon.png|120px]] ||Dual Blade Snatch<br>L/DBスナッチ  ||  Appends striking damage when the player moves with the Dual Blade’s Shift Action. ||ウォパルロックx3<br>(Wopal Rock) x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Power || 400% || 500% || 600% || 700% || 800% || 900% || 1000% || 1100% || 1200% || 1300% || 1350% || 1400% || 1450% || 1500% || 1550% || 1600% || 1650% || 1700% || 1750% || 1800%
 +
|}
  
''JG Sonic Arrow, Heavenly Fall and Rising Flag''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! !!Ring !! Description !! Materials!
 
|-
 
|-
| PP Consumed on use || 20 || 16 || 10 || 5 || 0
+
|[[File:TechChargeParryingRingIcon.png|120px]] ||Tech Charge Parrying<br>L/テックCパリング  || Just Guards can occur when you begin charging Technics with Tech weapons.  ||ナベルロックx3<br>(Naber-Rock) x3<br>森林エメラルドx1<br>(Forest Emerald) x1
 
|-
 
|-
| Power || 175% || 178% || 192% || 204% || 220%
+
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Duration || 0.03s || 0.06s || 0.09s || 0.12s || 0.15s || 0.18s || 0.21s || 0.24s || 0.27s || 0.30s || 0.33s || 0.36s || 0.39s || 0.42s || 0.45s || 0.48s || 0.51s || 0.54s || 0.57s || 0.60s
 
|}
 
|}
  
''Hunter Gear Save''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20  
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:RecastReverserFieldRingIcon.png|120px]] ||Recast Reverser Field<br>L/RRフィールド  ||  Reduces the Recast times for Reverser Field.  ||アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
| Gear Loss || 75% || 60% || 65% || 61% || 50%
+
| Recast reduction || 70% || 69% || 68% || 67% || 66% || 65% || 64% || 63% || 62% || 61% || 60% || 59% || 58% || 57% || 56% || 55% || 54% || 53% || 52% || 50%
 
|}
 
|}
  
''Double Saber Whirlwind''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! !!Ring !! Description !! Materials!
 
|-
 
|-
| Proc Chance || 5% || 30% || 55% || 80% || 100%
+
|[[File:HighTimeKeepRingIcon.png|120px]] ||High Time Keep<br>L/ハイタイムキープ  ||  Has a one-time chance to preserve High Time even if you get hit during Showtime. ||ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx1<br>(Ruins Amethyst) x1
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Activation chance || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
 
|}
 
|}
  
''Katana Gear Guard''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:ShortCombatRingIcon.png|120px]] ||Short Combat<br>L/ショートコンバット  ||  Stops normal attacks from pursuing the enemy when Katana Combat is activated.  ||ナベルロックx3<br>(Naber-Rock) x3<br>遺跡アメジストx6<br>(Ruins Amethyst) x6<br>Lambda Grinder x15
 +
|-
 +
{| class="wikitable"
 
|-
 
|-
| Gear loss rate || 300% || 260% || 150% || 150% || 150%
+
! Ring Level !!1-20
 
|-
 
|-
| Gear gain rate || 0% || 0% || 1% || 6% || 10%
+
| No effect || none
 
|}
 
|}
  
''Dual Blades Snatch''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:WideAreaHealRingIcon.png|120px]] ||Wide Area Heal<br>L/ワイドエリアヒール  ||  Enlarges the AIS heal area.||リリーパロックx3<br>(Lilipa Rock) x3<br>砂漠トパーズx1<br>(Desert Topaz) x1<br>
 
|-
 
|-
| Power || 4 || 9 || 13.5 || 16 || 18
+
{| class="wikitable"
 +
|-
 +
! Ring Level !!1-20
 +
|-
 +
| Heal Area || 300%
 
|}
 
|}
  
''Tech charge parry''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20  
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:QuickBlasterRingIcon.png|120px]] || Quick Blaster<br>L/クイックブラスター  ||  Sacrifices turning speed for firing speed for the AIS Photon Blaster. ||リリーパロックx3<br>(Lilipa Rock) x3<br>採掘場跡ラピスラズリx1<br>(Quarry Lapis Lazuli) x1<br>
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1-20
 +
|-
 +
| Firing Speed || 200%
 
|-
 
|-
| Duration || 0.03 || 0.18 || 0.33 || 0.48 || 0.06
+
| Turning Speed || -40%
 
|}
 
|}
  
''Recast Reverser Field''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:EarlyRiseRingIcon.png|120px]] ||Early Rise<br>L/アーリィライズ  ||  Reduces respawn time for AIS in quests that are AIS only. ||  リリーパロックx3<br>(Lilipa Rock) x3<br>砂漠トパーズx1<br>(Desert Topaz) x1<br>
 
|-
 
|-
| Recast reduction || 70% || 65% || 60% || 55% || 50%
+
{| class="wikitable"
 +
|-
 +
! Ring Level !!1-20
 +
|-
 +
| Respawn Time || 1 Second
 
|}
 
|}
  
''High upkeep time''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20  
+
! !!Ring !! Description !! Materials!
 +
|-
 +
|[[File:DoubleSaberWhirlwindRingIcon.png|120px]] ||Light Armor<br>L/ライトアーマー  ||  Sacrifice defense in an AIS for a lower PP cost for boosting. || リリーパロックx3<br>(Lilipa Rock) x3<br>砂漠トパーズx1<br>(Desert Topaz) x1<br>
 +
|-
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1-20
 +
|-
 +
| PP Use || 10
 
|-
 
|-
| Activation chance || 5% || 30% || 55% || 80% || 100%
+
| Damage taken || 110%
 
|}
 
|}
  
Line 112: Line 255:
 
!Ring !! Description !! Materials!
 
!Ring !! Description !! Materials!
 
|-
 
|-
|R/マッシブハンター<br>Massive Hunter || Decreases damage and prevents the character from being launched or blown-away.<br>**Unequippable by Hunters Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
+
|[[File:MassiveHunterRingIcon.png|120px]] ||R/マッシブハンター<br>Massive Hunter || Decreases damage and prevents the character from being launched or blown-away.<br>**Unequippable by Hunters Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
 
|-
 
|-
|R/Cストライク打撃<br>Critical Strike (Striking) || Increases Striking Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
+
|[[File:CriticalStrikeSRingIcon.png|120px]] ||R/Cストライク打撃<br>Critical Strike (Striking) || Increases Striking Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
 
|-
 
|-
|R/Cストライク射撃<br>Critical Strike (Ranged) || Increases ranged Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
+
|[[File:CriticalStrikeRRingIcon.png|120px]] ||R/Cストライク射撃<br>Critical Strike (Ranged) || Increases ranged Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire) x1
 
|-
 
|-
|R/Cストライク法撃<br>Critical Strike (Tech) || Increases techs Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>遺跡アメジストx1<br>(Ruins Amethyst)x1
+
|[[File:CriticalStrikeTRingIcon.png|120px]] ||R/Cストライク法撃<br>Critical Strike (Tech) || Increases techs Attacks’ critical rate and critical damage.<br>**Unequippable by Fighters Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>遺跡アメジストx1<br>(Ruins Amethyst)x1
 
|-
 
|-
|R/キリングボーナス<br>Killing Bonus || Recovers PP when enemies die within a certain range.<br>**Unequippable by Rangers Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
+
|[[File:KillingBonusRingIcon.png|120px]] ||R/キリングボーナス<br>Killing Bonus || Recovers PP when enemies die within a certain range.<br>**Unequippable by Rangers Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
 
|-
 
|-
|R/Pキーパー打撃<br>Perfect Keeper (Striking) || Increases striking attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>遺跡アメジストx1<br>(Ruins Amethyst)x1
+
|[[File:PerfectKeeperSRingIcon.png|120px]] ||R/Pキーパー打撃<br>Perfect Keeper (Striking) || Increases striking attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>遺跡アメジストx1<br>(Ruins Amethyst)x1
 
|-
 
|-
|R/Pキーパー射撃<br>Perfect Keeper (Ranged) || Increases Ranged Attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
+
|[[File:PerfectKeeperRRingIcon.png|120px]] ||R/Pキーパー射撃<br>Perfect Keeper (Ranged) || Increases Ranged Attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || アースロックx3<br>(Earth Rock)x3<br>東京オパールx1<br>(Tokyo Opal)x1
 
|-
 
|-
|R/Pキーパー法撃<br>Perfect Keeper (Tech) || Increases Tech Attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>森林エメラルドx1<br>(Forest Emerald)x1
+
|[[File:PerfectKeeperTRingIcon.png|120px]] ||R/Pキーパー法撃<br>Perfect Keeper (Tech) || Increases Tech Attack damage when HP is above a certain value.<br>**Unequippable by Gunners Main and Sub** || ナベルロックx3<br>(Naber-Rock)x3<br>森林エメラルドx1<br>(Forest Emerald)x1
 
|-
 
|-
|R/フォトンフレア<br>Photon Flare || Temporarily increases T-ATK.<br>**Unequippable by Forces Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
+
|[[File:PhotonFlareRingIcon.png|120px]] ||R/フォトンフレア<br>Photon Flare || Temporarily increases T-ATK.<br>**Unequippable by Forces Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
 
|-
 
|-
|R/PPコンバート<br>PP Convert || Temporarily increases PP Auto-recovery while decreasing max HP.<br>**Unequippable by Techers Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
+
|[[File:PPConverRingIcon.png|120px]] ||R/PPコンバート<br>PP Convert || Temporarily increases PP Auto-recovery while decreasing max HP.<br>**Unequippable by Techers Main and Sub** || ウォパルロックx3<br>(Wopal Rock)x3<br>海岸サファイアx1<br>(Coast Sapphire)x1
 
|-
 
|-
|R/アタックアドバンス<br>Attack Advance || Increases normal attack power.<br>**Unequippable by Bravers Main and Sub**  || ナベルロックx3<br>(Naber-Rock)x3<br>森林エメラルドx1<br>(Forest Emerald)x1
+
|[[File:AttackAdvanceRingIcon.png|120px]] ||R/アタックアドバンス<br>Attack Advance || Increases normal attack power.<br>**Unequippable by Bravers Main and Sub**  || ナベルロックx3<br>(Naber-Rock)x3<br>森林エメラルドx1<br>(Forest Emerald)x1
 
|-
 
|-
|R/EPPRフィールド<br>Elemental PP Restorate Field || Creates a field that increases PP recovery when you attack with the enemy’s elemental weakness.<br>**Unequippable by Bouncers Main and Sub** || アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal)x1
+
|[[File:EPPRRingIcon.png|120px]] ||R/EPPRフィールド<br>Elemental PP Restorate Field || Creates a field that increases PP recovery when you attack with the enemy’s elemental weakness.<br>**Unequippable by Bouncers Main and Sub** || アースロックx3<br>(Earth Rock) x3<br>東京オパールx1<br>(Tokyo Opal)x1
 
|-
 
|-
|R/ブーストスレイヤー<br>Boost Slayer || Increases damage towards boosted enemies, and decreases damage from them. || アースロックx3<br>(Earth Rock)x3
+
|[[File:BoostSlayer.png|120px]] ||R/ブーストスレイヤー<br>Boost Slayer || Increases damage towards boosted enemies, and decreases damage from them. || アースロックx3<br>(Earth Rock)x3
 
|-
 
|-
|R/バーンガード<br>Burn Gaurd || Grants resistance to status ailment [Burn]. || ナベルロックx3<br>(Naber Rock)x3<br>ピュアフォトン<br>(Pure Photon)x15
+
|[[File:BurnGaurdRingIcon.png|120px]] ||R/バーンガード<br>Burn Gaurd || Grants resistance to status ailment [Burn]. || ナベルロックx3<br>(Naber Rock)x3<br>ピュアフォトン<br>(Pure Photon)x15
 
|-
 
|-
|R/フリーズガード<br>Freeze Guard || Grants resistance to status ailment [Freeze]. || ウォパルロックx3<br>(Wopal Rock)x3<br>ピュアフォトン<br>(Pure Photon)x15
+
|[[File:FreezeGuardRingIcon.png|120px]] ||R/フリーズガード<br>Freeze Guard || Grants resistance to status ailment [Freeze]. || ウォパルロックx3<br>(Wopal Rock)x3<br>ピュアフォトン<br>(Pure Photon)x15
 
|}
 
|}
 
'''Ring Levels'''
 
'''Ring Levels'''
Line 147: Line 290:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| Duration || 15s || 15s || 15s || 15s || 15s || 16s || 17s || 18s || 19s || 20s
 
|-
 
|-
| Duration || 15s || 16s || 20s || 21s || 25s
+
| Recast || 120s || 118s || 116s || 114s || 112s || 100s || 100s || 100s || 100s || 100s
 
|-
 
|-
| Recast || 120s || 100s || 100s || 95s || 90s
+
|Incoming damage reduced to || 99% || 99% || 99% || 99% || 99% || 99% || 99% || 99% || 99% || 99%
 
|-
 
|-
|Incoming damage reduced to || 95% || 90% || 90% || 90% || 90%
+
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Duration || 20s || 20s || 20s || 20s || 20s || 21s || 22s || 23s || 24s || 25s
 +
|-
 +
| Recast || 100s || 100s || 100s || 100s || 100s || 95s || 94s || 93s || 92s || 90s
 +
|-
 +
|Incoming damage reduced to || 95% || 94% || 93% || 92% || 91% || 90% || 90% || 90% || 90% || 90%
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
| Damage increase || 10% || 102% || 103% || 103% || 103%
+
| Damage increase || 101% || 101% || 101% || 101% || 101% || 102% || 102% || 102% || 102% || 120%
 
|-
 
|-
| HP activiation || 100% || 96% || 92% || 82% || 75%
+
| HP activiation || 100% || 99% || 98% || 97% || 96% || 96% || 95% || 94% || 93% || 92%
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Damage increase || 103% || 103% || 103% || 103% || 103% || 103% || 103% || 103% || 103% || 103%
 +
|-
 +
| HP activiation || 92% || 90% || 88% || 86% || 84% || 82% || 80% || 78% || 76% || 75%
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20  
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| PP gained || 1.00 || 1.20 || 1.40 || 1.60 || 1.80 || 2.00 || 2.20 || 2.40 || 2.60 || 2.80
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
| PP gained || 1 || 2|| 3 || 4 || 5
+
| PP gained || 3.00 || 3.20 || 3.40 || 3.60 || 3.80 || 4.00 || 4.20 || 4.40 || 4.60 || 5.00
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| Critical hit damage increase || 0% || 0% || 0% || 0% || 0% || 1% || 1% || 1% || 1% || 1%
 
|-
 
|-
| Critical hit damage increase || 0% || 1% || 2% || 2% || 3%
+
| Critical chance increase || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10%
 
|-
 
|-
| Critical chance increase || 1% || 5.8% || 11.8% || 18.8% || 19.8%
+
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Critical hit damage increase || 2% || 2% || 2% || 2% || 2% || 2% || 2% || 2% || 2% || 3%
 +
|-
 +
| Critical chance increase || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
| Damage increase || 1% || 2% || 3% || 3% || 3%
+
| Damage increase || 1% || 1% || 1% || 1% || 1% || 2% || 2% || 2% || 2% || 2%
 
|-
 
|-
| Damage reduction || 1% || 6% || 11% || 16% || 20%
+
| Damage reduction || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10%
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Damage increase || 3% || 3% || 3% || 3% || 3% || 3% || 3% || 3% || 3% || 3%
 +
|-
 +
| Damage reduction || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20  
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| Tattk Boost || 150 || 150 || 150 || 150 || 150 || 150 || 150 || 150 || 150 || 150
 +
|-
 +
| Recast || 100s || 95s || 90s || 85s || 80s || 80s || 80s || 80s || 80s || 80s
 +
|-
 +
|Duration || 20s || 20s || 20s || 20s || 20s || 21s || 22s || 23s || 24s || 25s
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
| Tattk Boost || 150 || 150 || 155 || 180 || 200
+
| Tattk Boost || 155 || 160 || 165 || 170 || 175 || 180 || 185 || 190 || 195 || 200
 
|-
 
|-
| Recast || 100s || 80s || 80ss || 74s || 70s
+
| Recast || 80s || 80s || 80s || 80s || 80s || 74s || 73s || 72s || 71s || 70s
 
|-
 
|-
|Duration || 20 || 21 || 25 || 26 || 30
+
|Duration || 25s || 25s || 25s || 25s || 25s || 26s || 27s || 28s || 29s || 30s
 
|}
 
|}
  
Line 210: Line 391:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
| Auto-attack damage increase || 1% || 6% || 11% || 16% || 20%
+
| Auto-attack damage increase || 1% || 2% || 3% || 4% || 5% || 6% || 7% || 8% || 9% || 10%
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Auto-attack damage increase || 11% || 12% || 13% || 14% || 15% || 16% || 17% || 18% || 19% || 20%
 
|}
 
|}
  
Line 218: Line 403:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 
|-
 
|-
| PP gain per hit|| 1 || 1 || 1.2 || 2.2 || 3
+
| PP gain per hit|| 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00
 
|-
 
|-
| Duration || 20s || 25s || 30s || 35s || 40s
+
| Duration || 20s || 20s || 20s || 20s || 20s || 25s || 26s || 27s || 28s || 29s
 
|-
 
|-
|Recast || 120s ||100s || 100s || 90s || 80s
+
|Recast || 120s || 118s || 116s || 114s || 112s || 100s || 100s || 100s || 100s || 100s
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| PP gain per hit|| 1.20 || 1.40 || 1.60 || 1.80 || 2.00 || 2.20 || 2.40 || 2.60 || 2.80 || 3.00
 +
|-
 +
| Duration || 30s || 30s || 30s || 30s || 30s || 35s || 36s || 37s || 38s || 40s
 +
|-
 +
|Recast || 100s || 100s || 100s || 100s || 100s || 90s || 88s || 86s || 84s || 80s
 
|}
 
|}
  
Line 230: Line 423:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Stat !!Ring level1 !! Ring level6 !! Ring level11 !! Ring Level16 !! Ring level 20
+
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| PP gain per sec|| 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00 || 1.00
 +
|-
 +
| Max HP|| 75% || 75% || 75% || 75% || 75% || 75% || 75% || 75% || 75% || 75%
 +
|-
 +
| Duration || 10s || 10s || 10s || 10s || 10s || 11s || 12s || 13s || 14s || 15s
 
|-
 
|-
| PP gain per sec|| 1 || 1 || 1.1 || 1.6 || 2
+
|Recast || 130s || 128s || 126s || 124s || 122s || 120s || 120s || 120s || 120s || 120s
 
|-
 
|-
| Max HP|| 75% || 75% || 75^ || 70%|| 70%
+
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 
|-
 
|-
| Duration || 10s || 11s || 15s || 16s || 20s
+
| PP gain per sec|| 1.10 || 1.20 || 1.30 || 1.40 || 1.50 || 1.60 || 1.70 || 1.80 || 1.90 || 2.00
 
|-
 
|-
|Recast || 130s ||120s || 120s || 118s || 110s
+
| Max HP|| 74% || 73% || 72% || 71% || 70% || 70% || 70% || 70% || 70% || 70%
 +
|-
 +
| Duration || 15s || 15s || 15s || 15s || 15s || 16s || 17s || 18s || 19s || 20s
 +
|-
 +
|Recast || 120s || 120s || 120s || 120s || 120s || 118s || 116s || 114s || 112s || 110s
 
|}
 
|}
 +
 +
''Burn/Freeze Gaurd''
 +
{| class="wikitable"
 +
|-
 +
! Ring Level !!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
 +
|-
 +
| Resist || 50% || 51% || 52% || 53% || 54% || 56% || 58% || 60% || 62% || 64%
 +
|-
 +
! Ring Level !!11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
 +
|-
 +
| Resist || 66% || 68% || 70% || 74% || 78% || 82% || 86% || 90% || 94% || 100%

Revision as of 07:08, 29 July 2016

General Ring Information

To upgrade rings, you grind them at dudu or monica. A ring costs the base materials per grind as well as 30k meseta and has a 80% chance of success until level 10(?). After level5 rings start to require more materials per grind. After level10 most rings require a lambda grinder per level. Left rings have the option of +1 to an attack stat of your choice per level. Right rings do not have this option.

Left Skill Rings

Ring Description Materials!
120px JG Sonic Arrow
L/JGソニックアロー
Sonic Arrow activates after a Just Guard ナベルロックx3
(Naber-Rock) x3
遺跡アメジストx1
(Ruins Amethyst) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumed on use 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
Ring Description Materials!
120px JG Heavenly Fall
L/JGヘブンリーF
Heavenly Fall activates after a Just Guard ウォパルルロックx3
(Wopal Rock)x3
海岸サファイアx1
(Coast Sapphire)x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumed on use 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
Ring Description Materials!
120px JG Rising Flag
L/JGライジングF
Rising Flag activates after a Just Guard アースロックx3
(Earth Rock) x3
東京オパールx1
(Tokyo Opal) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
PP Consumed on use 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 0
Power 175% 176% 177% 178% 180% 182% 184% 186% 188% 190% 192% 194% 196% 198% 200% 204% 208% 212% 216% 220%
Ring Description Materials!
120px Hunter Gear Save
L/ハンターギアセイブ
When Hunter Gear Boost in effect, it reduces the Gear’s consumption or drain values for Hunter Weapons ナベルロックx3
(Naber-Rock) x3
森林エメラルドx1
(Forest Emerald) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Gear Loss 75% 74% 73% 72% 71% 70% 69% 68% 67% 66% 65% 64% 63% 62% 61% 60% 59% 58% 55% 50%
Ring Description Materials!
120px Double Saber Whirlwind
L/DSカマイタチ
DS active tornado has a chance to activate when using specific DS PA's. Stacks potency. アースロックx3
(Earth Rock) x3
東京オパールx1
(Tokyo Opal) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Proc Chance 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%
Ring Description Materials!
120px Twin Dagger Air Chase
L/TDエアーチェイス
Normal attacks and certain PAs in the air will pursue a locked-on enemy. ナベルロックx3
(Naber Rock)x3
森林エメラルドx6
(Forest Emerald) x6
Lambda Grinder x15
Ring Level 1-20
No effect none
Ring Description Materials!
120px Knuckle Chase
L/ナックルチェイス
Normal attacks and certain PAs on the ground will pursue a locked-on enemy. ナベルロックx3
(Naber Rock)x3
遺跡アメジストx6
(Ruins Amethyst) x6
Lambda Grinder x15
Ring Level 1-20
No effect none
Ring Description Materials!
120px Front S-Roll
L/フロントSロール
Allows twin machine guns to dodge roll forward. Damage increase is applied to shooting during a Forward S-Roll. ナベルロックx3
(Naber Rock)x3
森林エメラルドx1
(Forest Emerald) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%
Ring Description Materials!
120px Katana Gear Guard R
L/カタナゲーアガードR
Forcibly activates the Katana’s Gear when guarding for 3 seconds. Gear loss rate is increased if activated this way. Gear gain rate is massively reduced if activated this way. ウォパルロックx3
(Wopal Rock) x3
海岸サファイアx1
(Coast Sapphire) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Gear loss rate 290% 280% 270% 260% 240% 220% 200% 180% 160% 150% 150% 150% 150% 150% 150% 150% 150% 150% 150% 150%
Gear gain rate 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Ring Description Materials!
120px Dual Blade Snatch
L/DBスナッチ
Appends striking damage when the player moves with the Dual Blade’s Shift Action. ウォパルロックx3
(Wopal Rock) x3
海岸サファイアx1
(Coast Sapphire) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Power 400% 500% 600% 700% 800% 900% 1000% 1100% 1200% 1300% 1350% 1400% 1450% 1500% 1550% 1600% 1650% 1700% 1750% 1800%
Ring Description Materials!
120px Tech Charge Parrying
L/テックCパリング
Just Guards can occur when you begin charging Technics with Tech weapons. ナベルロックx3
(Naber-Rock) x3
森林エメラルドx1
(Forest Emerald) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 0.03s 0.06s 0.09s 0.12s 0.15s 0.18s 0.21s 0.24s 0.27s 0.30s 0.33s 0.36s 0.39s 0.42s 0.45s 0.48s 0.51s 0.54s 0.57s 0.60s
Ring Description Materials!
120px Recast Reverser Field
L/RRフィールド
Reduces the Recast times for Reverser Field. アースロックx3
(Earth Rock) x3
東京オパールx1
(Tokyo Opal) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Recast reduction 70% 69% 68% 67% 66% 65% 64% 63% 62% 61% 60% 59% 58% 57% 56% 55% 54% 53% 52% 50%
Ring Description Materials!
120px High Time Keep
L/ハイタイムキープ
Has a one-time chance to preserve High Time even if you get hit during Showtime. ナベルロックx3
(Naber-Rock) x3
遺跡アメジストx1
(Ruins Amethyst) x1
Ring Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Activation chance 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%
Ring Description Materials!
120px Short Combat
L/ショートコンバット
Stops normal attacks from pursuing the enemy when Katana Combat is activated. ナベルロックx3
(Naber-Rock) x3
遺跡アメジストx6
(Ruins Amethyst) x6
Lambda Grinder x15
Ring Level 1-20
No effect none
Ring Description Materials!
120px Wide Area Heal
L/ワイドエリアヒール
Enlarges the AIS heal area. リリーパロックx3
(Lilipa Rock) x3
砂漠トパーズx1
(Desert Topaz) x1
Ring Level 1-20
Heal Area 300%
Ring Description Materials!
120px Quick Blaster
L/クイックブラスター
Sacrifices turning speed for firing speed for the AIS Photon Blaster. リリーパロックx3
(Lilipa Rock) x3
採掘場跡ラピスラズリx1
(Quarry Lapis Lazuli) x1
Ring Level 1-20
Firing Speed 200%
Turning Speed -40%
Ring Description Materials!
120px Early Rise
L/アーリィライズ
Reduces respawn time for AIS in quests that are AIS only. リリーパロックx3
(Lilipa Rock) x3
砂漠トパーズx1
(Desert Topaz) x1
Ring Level 1-20
Respawn Time 1 Second
Ring Description Materials!
120px Light Armor
L/ライトアーマー
Sacrifice defense in an AIS for a lower PP cost for boosting. リリーパロックx3
(Lilipa Rock) x3
砂漠トパーズx1
(Desert Topaz) x1
Ring Level 1-20
PP Use 10
Damage taken 110%

Right Skill Rings

Ring Description Materials!
120px R/マッシブハンター
Massive Hunter
Decreases damage and prevents the character from being launched or blown-away.
**Unequippable by Hunters Main and Sub**
ウォパルロックx3
(Wopal Rock)x3
海岸サファイアx1
(Coast Sapphire)x1
120px R/Cストライク打撃
Critical Strike (Striking)
Increases Striking Attacks’ critical rate and critical damage.
**Unequippable by Fighters Main and Sub**
アースロックx3
(Earth Rock)x3
東京オパールx1
(Tokyo Opal)x1
120px R/Cストライク射撃
Critical Strike (Ranged)
Increases ranged Attacks’ critical rate and critical damage.
**Unequippable by Fighters Main and Sub**
ウォパルロックx3
(Wopal Rock)x3
海岸サファイアx1
(Coast Sapphire) x1
120px R/Cストライク法撃
Critical Strike (Tech)
Increases techs Attacks’ critical rate and critical damage.
**Unequippable by Fighters Main and Sub**
ナベルロックx3
(Naber-Rock)x3
遺跡アメジストx1
(Ruins Amethyst)x1
120px R/キリングボーナス
Killing Bonus
Recovers PP when enemies die within a certain range.
**Unequippable by Rangers Main and Sub**
アースロックx3
(Earth Rock)x3
東京オパールx1
(Tokyo Opal)x1
120px R/Pキーパー打撃
Perfect Keeper (Striking)
Increases striking attack damage when HP is above a certain value.
**Unequippable by Gunners Main and Sub**
ナベルロックx3
(Naber-Rock)x3
遺跡アメジストx1
(Ruins Amethyst)x1
120px R/Pキーパー射撃
Perfect Keeper (Ranged)
Increases Ranged Attack damage when HP is above a certain value.
**Unequippable by Gunners Main and Sub**
アースロックx3
(Earth Rock)x3
東京オパールx1
(Tokyo Opal)x1
120px R/Pキーパー法撃
Perfect Keeper (Tech)
Increases Tech Attack damage when HP is above a certain value.
**Unequippable by Gunners Main and Sub**
ナベルロックx3
(Naber-Rock)x3
森林エメラルドx1
(Forest Emerald)x1
120px R/フォトンフレア
Photon Flare
Temporarily increases T-ATK.
**Unequippable by Forces Main and Sub**
ウォパルロックx3
(Wopal Rock)x3
海岸サファイアx1
(Coast Sapphire)x1
120px R/PPコンバート
PP Convert
Temporarily increases PP Auto-recovery while decreasing max HP.
**Unequippable by Techers Main and Sub**
ウォパルロックx3
(Wopal Rock)x3
海岸サファイアx1
(Coast Sapphire)x1
120px R/アタックアドバンス
Attack Advance
Increases normal attack power.
**Unequippable by Bravers Main and Sub**
ナベルロックx3
(Naber-Rock)x3
森林エメラルドx1
(Forest Emerald)x1
120px R/EPPRフィールド
Elemental PP Restorate Field
Creates a field that increases PP recovery when you attack with the enemy’s elemental weakness.
**Unequippable by Bouncers Main and Sub**
アースロックx3
(Earth Rock) x3
東京オパールx1
(Tokyo Opal)x1
120px R/ブーストスレイヤー
Boost Slayer
Increases damage towards boosted enemies, and decreases damage from them. アースロックx3
(Earth Rock)x3
120px R/バーンガード
Burn Gaurd
Grants resistance to status ailment [Burn]. ナベルロックx3
(Naber Rock)x3
ピュアフォトン
(Pure Photon)x15
120px R/フリーズガード
Freeze Guard
Grants resistance to status ailment [Freeze]. ウォパルロックx3
(Wopal Rock)x3
ピュアフォトン
(Pure Photon)x15

Ring Levels

R / Massive Hunter

Ring Level 1 2 3 4 5 6 7 8 9 10
Duration 15s 15s 15s 15s 15s 16s 17s 18s 19s 20s
Recast 120s 118s 116s 114s 112s 100s 100s 100s 100s 100s
Incoming damage reduced to 99% 99% 99% 99% 99% 99% 99% 99% 99% 99%
Ring Level 11 12 13 14 15 16 17 18 19 20
Duration 20s 20s 20s 20s 20s 21s 22s 23s 24s 25s
Recast 100s 100s 100s 100s 100s 95s 94s 93s 92s 90s
Incoming damage reduced to 95% 94% 93% 92% 91% 90% 90% 90% 90% 90%

R / Perfect Keeper Strike, Range and Tech

Ring Level 1 2 3 4 5 6 7 8 9 10
Damage increase 101% 101% 101% 101% 101% 102% 102% 102% 102% 120%
HP activiation 100% 99% 98% 97% 96% 96% 95% 94% 93% 92%
Ring Level 11 12 13 14 15 16 17 18 19 20
Damage increase 103% 103% 103% 103% 103% 103% 103% 103% 103% 103%
HP activiation 92% 90% 88% 86% 84% 82% 80% 78% 76% 75%

RR / Killing Bonus

Ring Level 1 2 3 4 5 6 7 8 9 10
PP gained 1.00 1.20 1.40 1.60 1.80 2.00 2.20 2.40 2.60 2.80
Ring Level 11 12 13 14 15 16 17 18 19 20
PP gained 3.00 3.20 3.40 3.60 3.80 4.00 4.20 4.40 4.60 5.00

R/ Critical Strike Strike, Ranged and Tech

Ring Level 1 2 3 4 5 6 7 8 9 10
Critical hit damage increase 0% 0% 0% 0% 0% 1% 1% 1% 1% 1%
Critical chance increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Ring Level 11 12 13 14 15 16 17 18 19 20
Critical hit damage increase 2% 2% 2% 2% 2% 2% 2% 2% 2% 3%
Critical chance increase 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%

R / Boost Slayer

Ring Level 1 2 3 4 5 6 7 8 9 10
Damage increase 1% 1% 1% 1% 1% 2% 2% 2% 2% 2%
Damage reduction 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Ring Level 11 12 13 14 15 16 17 18 19 20
Damage increase 3% 3% 3% 3% 3% 3% 3% 3% 3% 3%
Damage reduction 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%


R / Photon Flare

Ring Level 1 2 3 4 5 6 7 8 9 10
Tattk Boost 150 150 150 150 150 150 150 150 150 150
Recast 100s 95s 90s 85s 80s 80s 80s 80s 80s 80s
Duration 20s 20s 20s 20s 20s 21s 22s 23s 24s 25s
Ring Level 11 12 13 14 15 16 17 18 19 20
Tattk Boost 155 160 165 170 175 180 185 190 195 200
Recast 80s 80s 80s 80s 80s 74s 73s 72s 71s 70s
Duration 25s 25s 25s 25s 25s 26s 27s 28s 29s 30s

R/ Attack Advance

Ring Level 1 2 3 4 5 6 7 8 9 10
Auto-attack damage increase 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Ring Level 11 12 13 14 15 16 17 18 19 20
Auto-attack damage increase 11% 12% 13% 14% 15% 16% 17% 18% 19% 20%

R / Element PP Restorate Field

Ring Level 1 2 3 4 5 6 7 8 9 10
PP gain per hit 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00
Duration 20s 20s 20s 20s 20s 25s 26s 27s 28s 29s
Recast 120s 118s 116s 114s 112s 100s 100s 100s 100s 100s
Ring Level 11 12 13 14 15 16 17 18 19 20
PP gain per hit 1.20 1.40 1.60 1.80 2.00 2.20 2.40 2.60 2.80 3.00
Duration 30s 30s 30s 30s 30s 35s 36s 37s 38s 40s
Recast 100s 100s 100s 100s 100s 90s 88s 86s 84s 80s

R/ PP Convert

Ring Level 1 2 3 4 5 6 7 8 9 10
PP gain per sec 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00 1.00
Max HP 75% 75% 75% 75% 75% 75% 75% 75% 75% 75%
Duration 10s 10s 10s 10s 10s 11s 12s 13s 14s 15s
Recast 130s 128s 126s 124s 122s 120s 120s 120s 120s 120s
Ring Level 11 12 13 14 15 16 17 18 19 20
PP gain per sec 1.10 1.20 1.30 1.40 1.50 1.60 1.70 1.80 1.90 2.00
Max HP 74% 73% 72% 71% 70% 70% 70% 70% 70% 70%
Duration 15s 15s 15s 15s 15s 16s 17s 18s 19s 20s
Recast 120s 120s 120s 120s 120s 118s 116s 114s 112s 110s

Burn/Freeze Gaurd

Ring Level 1 2 3 4 5 6 7 8 9 10
Resist 50% 51% 52% 53% 54% 56% 58% 60% 62% 64%
Ring Level 11 12 13 14 15 16 17 18 19 20
Resist 66% 68% 70% 74% 78% 82% 86% 90% 94% 100%