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Difference between revisions of "Phobos Espadio"

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(Created page with "{{Weapon |JapaneseName=フォボスエスパディオ |Rarity=14 |StatsRequirement=810 |StatsType=S-ATK |WeaponType=Swords |Classes=Hunter; Hero |Potential=動静不二 |Speci...")
 
Line 18: Line 18:
 
|WeaponDropInfo=* The Guides of Creation (XH)
 
|WeaponDropInfo=* The Guides of Creation (XH)
 
|WeaponAdditionalInfo=* This weapon's Potential is as follows:
 
|WeaponAdditionalInfo=* This weapon's Potential is as follows:
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''blue ring''' appears.
+
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''<span style="color:blue">blue ring</span>''' appears.
 
** When attacking, the '''blue ring''' changes to a '''red ring'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes.
 
** When attacking, the '''blue ring''' changes to a '''red ring'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes.
 
*** Ring does not change unless you inflict damage with your attack.
 
*** Ring does not change unless you inflict damage with your attack.

Revision as of 20:02, 5 July 2018

Phobos Espadio
フォボスエスパディオ
UIItemPhobosEspadio.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 810 S-ATK
Type: Sword
Classes: Hunter Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1577
2128
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Sentence Power
Supported S-Class Tiers
S Class Ability 2
Potential
動静不二
Lv. 1
This potential hasn't been defined. It can be defined here: [1]
Lv. 2
This potential hasn't been defined. It can be defined here: [2]
Lv. 3
This potential hasn't been defined. It can be defined here: [3]

Drop Info

  • The Guides of Creation (XH)

Additional Info

  • This weapon's Potential is as follows:
    • If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
    • When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
      • Ring does not change unless you inflict damage with your attack.
      • Power is still boosted while the red ring surrounds the player.
      • You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
    • Switching weapons cancels this weapon's effect.