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Difference between revisions of "Phobos Arcus"

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m (Text replacement - "'''blue ring'''" to "'''<span style="color:blue">blue ring</span>'''")
m (Text replacement - "'''red ring'''" to "'''<span style="color:red">red ring</span>'''")
Line 19: Line 19:
 
|WeaponAdditionalInfo=* This weapon's Potential is as follows:
 
|WeaponAdditionalInfo=* This weapon's Potential is as follows:
 
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''<span style="color:blue">blue ring</span>''' appears.
 
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''<span style="color:blue">blue ring</span>''' appears.
** When attacking, the '''<span style="color:blue">blue ring</span>''' changes to a '''red ring'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes.
+
** When attacking, the '''<span style="color:blue">blue ring</span>''' changes to a '''<span style="color:red">red ring</span>'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes.
 
*** Ring does not change unless you inflict damage with your attack.
 
*** Ring does not change unless you inflict damage with your attack.
*** Power is still boosted while the '''red ring''' surrounds the player.
+
*** Power is still boosted while the '''<span style="color:red">red ring</span>''' surrounds the player.
*** You cannot regenerate a '''<span style="color:blue">blue ring</span>''' while a '''red ring''' surrounds the player, even if the weapon is sheathed. You must wait for the '''red ring''' to disperse before the weapon can generate a new '''<span style="color:blue">blue ring</span>'''.
+
*** You cannot regenerate a '''<span style="color:blue">blue ring</span>''' while a '''<span style="color:red">red ring</span>''' surrounds the player, even if the weapon is sheathed. You must wait for the '''<span style="color:red">red ring</span>''' to disperse before the weapon can generate a new '''<span style="color:blue">blue ring</span>'''.
 
** Switching weapons cancels this weapon's effect.
 
** Switching weapons cancels this weapon's effect.
 
}}
 
}}

Revision as of 20:30, 5 July 2018

Phobos Arcus
フォボスアルクス
UIItemPhobosArcus.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 500 DEX
Type: Bullet Bow
Classes: Braver
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
0
0
Grind
R-ATK
1663
2245
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Sentence Shoot
Supported S-Class Tiers
S Class Ability 2
Potential
動静不二
Lv. 1
This potential hasn't been defined. It can be defined here: [1]
Lv. 2
This potential hasn't been defined. It can be defined here: [2]
Lv. 3
This potential hasn't been defined. It can be defined here: [3]

Drop Info

  • The Guides of Creation (XH)

Additional Info

  • This weapon's Potential is as follows:
    • If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
    • When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
      • Ring does not change unless you inflict damage with your attack.
      • Power is still boosted while the red ring surrounds the player.
      • You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
    • Switching weapons cancels this weapon's effect.