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Difference between revisions of "Mechs"

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(added all mechs)
(Added info)
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<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|It attacks the player with melee attacks and a mine that stuns the player on hit.
 
|-
 
|-
 
<!--Image-->| <div id="spargun">[[File:SpargunIcon.png|128px]]</div>
 
<!--Image-->| <div id="spargun">[[File:SpargunIcon.png|128px]]</div>
Line 27: Line 27:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Shoots at a distance but will melee if close also has the stun mine.
 
|-
 
|-
 
<!--Image-->| <div id="sparzyle">[[File:SparzyleIcon.png|128px]]</div>
 
<!--Image-->| <div id="sparzyle">[[File:SparzyleIcon.png|128px]]</div>
Line 36: Line 36:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Bomb Core
 
<!--Weakpoints-->| Bomb Core
<!--Notes-->|
+
<!--Notes-->|Attacks the player by Blowing itself up alive or dead.
 
|-
 
|-
 
<!--Image-->| <div id="signogun">[[File:SignoGunIcon.png|128px]]</div>
 
<!--Image-->| <div id="signogun">[[File:SignoGunIcon.png|128px]]</div>
Line 45: Line 45:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Keeps its distance and shoots the player can do a charged shot.
 
|-
 
|-
 
<!--Image-->| <div id="signobeat">[[File:SignoBeatIcon.png|128px]]</div>
 
<!--Image-->| <div id="signobeat">[[File:SignoBeatIcon.png|128px]]</div>
Line 54: Line 54:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Attacks the player with melee attacks has one range attack. It can make holograms of itself and these holograms deal real damage. If the player looks they can see which one is the real one.
 
|-
 
|-
 
<!--Image-->| <div id="signoblue">[[File:SignoBlueIcon.png|128px]]</div>
 
<!--Image-->| <div id="signoblue">[[File:SignoBlueIcon.png|128px]]</div>
Line 63: Line 63:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->| Rare version of Signo Beat deal more damage has more health.
 
|-
 
|-
 
<!--Image-->| <div id="guardine">[[File:GuardineIcon.png|128px]]</div>
 
<!--Image-->| <div id="guardine">[[File:GuardineIcon.png|128px]]</div>
Line 72: Line 72:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Normaly spawns with a few others, attacks the player by shooting at them. If they take enough damage quickly they can be stunned.
 
|-
 
|-
 
<!--Image-->| <div id="guardinane">[[File:GuardinaneIcon.png|128px]]</div>
 
<!--Image-->| <div id="guardinane">[[File:GuardinaneIcon.png|128px]]</div>
Line 81: Line 81:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Normaly spawns with a few Guardine. The leader of the group shoots at the player and charges and fires a laser beam.
 
|-
 
|-
 
<!--Image-->| <div id="gilnas">[[File:GilnasIcon.png|128px]]</div>
 
<!--Image-->| <div id="gilnas">[[File:GilnasIcon.png|128px]]</div>
Line 90: Line 90:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Attacks the player at both range and melee. If at a range will shoot fire balls and lasers at the player. If at melee range will melee attack, or swing itself forward. At death splits into three parts
 
|-
 
|-
 
<!--Image-->| <div id="gilnascore">[[File:GilnasCoreIcon.png|128px]]</div>
 
<!--Image-->| <div id="gilnascore">[[File:GilnasCoreIcon.png|128px]]</div>
Line 108: Line 108:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->| Gilnach heal other mechs.
+
<!--Notes-->| Gilnach heal other mechs.  
 
|-
 
|-
 
<!--Image-->| <div id="tranmizer">[[File:TranmizerIcon.png|128px]]</div>
 
<!--Image-->| <div id="tranmizer">[[File:TranmizerIcon.png|128px]]</div>
Line 117: Line 117:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|This boss has three forms Form A is all about melee attacks. Form B is about shooting the player and firing rockets(they can combo). Form C (never transformed into it during the feild resreach but I know it can do it).
 
|-
 
|-
 
<!--Image-->| <div id="tranzexia">[[File:TranzexiaIcon.png|128px]]</div>
 
<!--Image-->| <div id="tranzexia">[[File:TranzexiaIcon.png|128px]]</div>
Line 126: Line 126:
 
<!--Breakpoints-->|  
 
<!--Breakpoints-->|  
 
<!--Weakpoints-->| Blue Core
 
<!--Weakpoints-->| Blue Core
<!--Notes-->|
+
<!--Notes-->|Rare Version of Tranmizer does more damage and has more health.
 
|-
 
|-
 
<!--Image-->| <div id="bigvardha">[[File:BigVardhaIcon.png|128px]]</div>
 
<!--Image-->| <div id="bigvardha">[[File:BigVardhaIcon.png|128px]]</div>
Line 135: Line 135:
 
<!--Breakpoints-->| Front Lasers x4<br>Side Turrets x10<br>Side Cannons x6<br>Back Missile Launchers x12<br>Flamethrowers x4<br>Turrets on Main Body x4<br>Arm Cores on Main Body x6<br>Missile Pods on Main Body x2<br>Cannon on Main Body
 
<!--Breakpoints-->| Front Lasers x4<br>Side Turrets x10<br>Side Cannons x6<br>Back Missile Launchers x12<br>Flamethrowers x4<br>Turrets on Main Body x4<br>Arm Cores on Main Body x6<br>Missile Pods on Main Body x2<br>Cannon on Main Body
 
<!--Weakpoints-->| Core on Main Body
 
<!--Weakpoints-->| Core on Main Body
<!--Notes-->| Once the cannon on the main body is broken the Main Core will stay exposed.
+
<!--Notes-->| Once the cannon on the main body is broken the Main Core will stay exposed. If the player solos the boss then rocket pads are destroyed. If the player fights it in a group rocket pads are disabled and a unit comes out to bring them back on line., The boss fighting with missels, melee attack and a grab that leads to the player getting hit by two lasers. Once the rockets are destroyed the boss has no range attacks left.
 
|-
 
|-
 
<!--Image-->| <div id="kingvardha">[[File:KingVardhaIcon.png|128px]]</div>
 
<!--Image-->| <div id="kingvardha">[[File:KingVardhaIcon.png|128px]]</div>
Line 144: Line 144:
 
<!--Breakpoints-->| Front Lasers x4<br>Side Turrets x10<br>Side Cannons x6<br>Back Missile Launchers x12<br>Flamethrowers x4<br>Turrets on Main Body x4<br>Arm Cores on Main Body x6<br>Missile Pods on Main Body x2<br>Cannon on Main Body
 
<!--Breakpoints-->| Front Lasers x4<br>Side Turrets x10<br>Side Cannons x6<br>Back Missile Launchers x12<br>Flamethrowers x4<br>Turrets on Main Body x4<br>Arm Cores on Main Body x6<br>Missile Pods on Main Body x2<br>Cannon on Main Body
 
<!--Weakpoints-->| Core on Main Body
 
<!--Weakpoints-->| Core on Main Body
<!--Notes-->| Once the cannon on the main body is broken the Main Core will stay exposed.
+
<!--Notes-->| Once the cannon on the main body is broken the Main Core will stay exposed. Rare version of Big Vardha does more damgage and has more health.
 
|-
 
|-
 
|}
 
|}

Revision as of 04:35, 11 November 2016

Tunnels

Image Name Area Drop List Weakness Breakpoints Weakpoints Notes
SpardanAIcon.png
ナヴ・ラッピー
Spardan A
Desert
Tunnels
Lightning.png Blue Core It attacks the player with melee attacks and a mine that stuns the player on hit.
SpargunIcon.png
スパルガン
Spargun
Desert
Tunnels
Lightning.png Blue Core Shoots at a distance but will melee if close also has the stun mine.
SparzyleIcon.png
スパルザイル
Sparzyle
Tunnels Lightning.pngIce.png Bomb Core Attacks the player by Blowing itself up alive or dead.
SignoGunIcon.png
シグノガン
Signo Gun
Desert
Tunnels
Lightning.png Blue Core Keeps its distance and shoots the player can do a charged shot.
SignoBeatIcon.png
シグノビート
Signo Beat
Tunnels Lightning.png Blue Core Attacks the player with melee attacks has one range attack. It can make holograms of itself and these holograms deal real damage. If the player looks they can see which one is the real one.
SignoBlueIcon.png
シグノブルー
Signo Blue
Tunnels Lightning.png Blue Core Rare version of Signo Beat deal more damage has more health.
GuardineIcon.png
ガーディン
Guardine
Tunnels Lightning.png Blue Core Normaly spawns with a few others, attacks the player by shooting at them. If they take enough damage quickly they can be stunned.
GuardinaneIcon.png
ガーディナン
Guardinane
Tunnels Lightning.png Blue Core Normaly spawns with a few Guardine. The leader of the group shoots at the player and charges and fires a laser beam.
GilnasIcon.png
ギルナス
Gilnas
Desert
Tunnels
Lightning.png Blue Core Attacks the player at both range and melee. If at a range will shoot fire balls and lasers at the player. If at melee range will melee attack, or swing itself forward. At death splits into three parts
GilnasCoreIcon.png
ギルナス・コア
Gilnas Core
Lightning.png Blue Core Appear from destroyed Gilnas.
Must be destroyed to completely destroy the split Gilnas.
GilnachIcon.png
ギルナッチ
Gilnach
Tunnels Lightning.png Blue Core Gilnach heal other mechs.
TranmizerIcon.png
トランマイザー
Tranmizer
Desert
Tunnels
Lightning.png Blue Core This boss has three forms Form A is all about melee attacks. Form B is about shooting the player and firing rockets(they can combo). Form C (never transformed into it during the feild resreach but I know it can do it).
TranzexiaIcon.png
トランゼクシア
Tranzexia
Desert
Tunnels
Lightning.png Blue Core Rare Version of Tranmizer does more damage and has more health.
BigVardhaIcon.png
ビッグヴァーダー
Big Vardha
Desert
Tunnels
Lightning.png Front Lasers x4
Side Turrets x10
Side Cannons x6
Back Missile Launchers x12
Flamethrowers x4
Turrets on Main Body x4
Arm Cores on Main Body x6
Missile Pods on Main Body x2
Cannon on Main Body
Core on Main Body Once the cannon on the main body is broken the Main Core will stay exposed. If the player solos the boss then rocket pads are destroyed. If the player fights it in a group rocket pads are disabled and a unit comes out to bring them back on line., The boss fighting with missels, melee attack and a grab that leads to the player getting hit by two lasers. Once the rockets are destroyed the boss has no range attacks left.
KingVardhaIcon.png
キングヴァーダー
King Vardha
Desert
Tunnels
Lightning.png Front Lasers x4
Side Turrets x10
Side Cannons x6
Back Missile Launchers x12
Flamethrowers x4
Turrets on Main Body x4
Arm Cores on Main Body x6
Missile Pods on Main Body x2
Cannon on Main Body
Core on Main Body Once the cannon on the main body is broken the Main Core will stay exposed. Rare version of Big Vardha does more damgage and has more health.

Quarry

Image Name Area Drop List Weakness Breakpoints Weakpoints Notes
CustomGuardinaneIcon.png
カストガーディナン
Custom Guardinane
Quarry Lightning.png Blue Core
CustomKindiddIcon.png
カストキンディッド
Custom Kindidd
Quarry Lightning.png Blue Core
BatraGunIcon.png
バトラガン
Batra Gun
Quarry Lightning.png
StarkGunIcon.png
シュタークガン
Stark Gun
Quarry Lightning.png
VintoVargrIcon.png
ヴィントバルガー
Vinto Vargr
Quarry Lightning.png Blue Core
GanonVargrIcon.png
ガノンバルガー
Ganon Vargr
Quarry Lightning.png Blue Core
JagdVargrIcon.png
ヤクトバルガー
Jagd Vargr
Quarry Lightning.png Blue Core
DingellIcon.png
ディンゲール
Dingell
Quarry Lightning.png Shoulder Cannon Blue Core
DingaPolceIcon.png
ディンガポルス
Dinga Polce
Quarry Lightning.png Shoulder Cannon Blue Core
JagdDingellIcon.png
ヤクトディンゲール
Jagd Dingell
Quarry Lightning.png Heating Barrel Blue Core
DingaNocheIcon.png
ディンガノーチェ
Dinga Noche
Quarry Lightning.png Heating Barrel Blue Core
VardhaSomaIcon.png
ヴァーダーソーマ
Vardha Soma
Quarry Lightning.png Thrusters x3
Missile Launchers x2
Front Cannons x2
Main Cannon
Main Core
EmbryoVardhaIcon.png
エンブリオヴァーダー
Embryo Vardha
Quarry Lightning.png Thrusters x3
Missile Launchers x2
Front Cannons x2
Main Cannon
Main Core