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Difference between revisions of "Lumiere Lamina"

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(Created page with "{{Weapon |JapaneseName=リュミエルラーミナ |Rarity=14 |StatsRequirement=760 |StatsType=S-ATK |WeaponType=Swords |Classes=Hunter; Hero |Potential=Dauntless Templar |Spe...")
 
Line 17: Line 17:
 
|TATK35=0
 
|TATK35=0
 
|WeaponDropInfo=* Zieg (Jutus Series Upgrade) ([[Jutus Lamina]]+35 x1, [[Schvelle Hander]]+35 x1, [[Golem Graphol]]+35 x1)
 
|WeaponDropInfo=* Zieg (Jutus Series Upgrade) ([[Jutus Lamina]]+35 x1, [[Schvelle Hander]]+35 x1, [[Golem Graphol]]+35 x1)
 +
* Chaotic City (XH)
 +
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.
 
}}
 
}}

Revision as of 05:54, 24 January 2019

Lumiere Lamina
リュミエルラーミナ
UIItemLumiereLamina.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 760 S-ATK
Type: Sword
Classes: Hunter Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1420
1917
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SClassAbilityIcon.png S2:Rupturing Intent
Supported S-Class Tiers
S Class Ability 1S Class Ability 2S Class Ability 3
Potential
Dauntless Templar
Lv. 1
Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
Lv. 2
Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
Lv. 3
Increase Power by 12%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.

Drop Info

Additional Info

  • This weapon always drops with its Overgrind Limit at 35 and its Attribute set to 60.