Main Page

Difference between revisions of "Gunner (NGS)"

From Arks-Visiphone
Jump to navigation Jump to search
(Created page with "Gunner is a returning class in Phantasy Star Online 2: New Genesis. == Class Weapon Overview == === Twin Machine Guns (TMGs)=== Extremely versatile ranged weapons that serves...")
 
Line 9: Line 9:
 
== Class Mechanics ==
 
== Class Mechanics ==
 
=== Stylish Roll ===
 
=== Stylish Roll ===
Returning from PSO2, the Stylish Roll weapon action on TMGs allows you to respossition yourself in midair, evade attacks, and shoot at the same time. Unlike PSO2, you can now roll forward without the use of a skill ring, and the slow motion third roll is now gone.
+
Returning from PSO2, the Stylish Roll weapon action on TMGs allows you to resposition yourself in midair, evade attacks, and shoot at the same time. Unlike PSO2, you can now roll forward without the use of a skill ring, and the slow motion third roll is now gone.
  
 
=== Chain Trigger ===
 
=== Chain Trigger ===

Revision as of 18:48, 19 December 2020

Gunner is a returning class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Twin Machine Guns (TMGs)

Extremely versatile ranged weapons that serves as the primary weapon of Gunners. They deal relatively small amounts of damage. However, they make up for it with the number of hits that they can deal in a given amount of time. While TMGs are considered as a Ranged weapon, their hit range is of Medium to Point-Blank range.

Using the Stylish Roll Weapon Action, you can reposition yourself in midair by performing flips in one of four directions while shooting.

Class Mechanics

Stylish Roll

Returning from PSO2, the Stylish Roll weapon action on TMGs allows you to resposition yourself in midair, evade attacks, and shoot at the same time. Unlike PSO2, you can now roll forward without the use of a skill ring, and the slow motion third roll is now gone.

Chain Trigger

By hitting an enemy with a specific charged Photon Art, a Chain can be started. This places a Chain number on your character, which increases as you hit enemies with normal attacks. By using the same charged Photon Art used to start the Chain, you start a Chain Finish, where the Chain number affects the damage of the Photon Art for a few seconds. The bigger the number, the bigger the damage increase.

New Mechanic: Step Counterattack

After successfully dodging through an attack with a Step, a unique counterattack can be performed by pressing the normal attack button right after the Step, similar to Hero Sword counters.