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Difference between revisions of "Gix Zangulum"

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m (Text replacement - "闘志の奮激" to "Offensive Inspiration")
m (fixed drop info and additional info)
Line 6: Line 6:
 
|WeaponType=Swords
 
|WeaponType=Swords
 
|Classes=Hunter
 
|Classes=Hunter
|GrindCost=-
+
|GrindCost=
|AttributeCost=-
+
|AttributeCost=
|AffixCost=-
+
|AffixCost=
 
|Potential=Offensive Inspiration
 
|Potential=Offensive Inspiration
 
|NtWeapon=NT
 
|NtWeapon=NT
Line 17: Line 17:
 
|TATKNT=0
 
|TATKNT=0
 
|TATK35=0
 
|TATK35=0
|WeaponDescription=dsadasdcount as<br>
+
|WeaponDescription=
Sdadasd
+
|WeaponDropInfo=* [[Aberrations#angafundarge|Anga Fundarge]] Lv71+
|Description=-
+
* Area Drop: [[Corruption Survey: Amduscia]]
|Drop Info=* Ultimate Amduscia Area Drop
+
* Area Drop: [[Where is the Chocolate? 2017]] XH
* Collection File: Ultimate Quest: Amduscia
+
* Collection File: Ultimate Amduscia (until 2017/01/11)
|Additional Info=* Only Monomate, Dimate, and Trimate reset the potential. Other types of healing items don't.
+
|WeaponAdditionalInfo=* Only Monomate, Dimate, and Trimate reset the potential. Other types of healing items don't.
 
* Automate Halfline and Automate Deadline '''will''' reset the potential.
 
* Automate Halfline and Automate Deadline '''will''' reset the potential.
 
* {{icons|Set Effect}} Set Effect:
 
* {{icons|Set Effect}} Set Effect:

Revision as of 18:25, 8 May 2017

Gix Zangulum
ギクスザングルム
GixZangulumIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 760 S-ATK
Type: Sword
Classes: Hunter
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1283
1732
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Potential
Offensive Inspiration
Lv. 1
Power is increased by 6% and gradually increases over time up to 12% total. Resets if a Mate item is used (takes 70 seconds to max).
Lv. 2
Power is increased by 6% and gradually increases over time up to 16% total. Resets if a Mate item is used (takes 70 seconds to max).
Lv. 3
Power is increased by 6% and gradually increases over time up to 20% total. Resets if a Mate item is used (takes 70 seconds to max).

Drop Info

Additional Info

  • Only Monomate, Dimate, and Trimate reset the potential. Other types of healing items don't.
  • Automate Halfline and Automate Deadline will reset the potential.
  • Set Effect Set Effect: