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m (→‎Battle: Merged a phase and other tidbits.)
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* The battle starts on a portion of the map with three serpent heads and Deus ESC-A.
 
* The battle starts on a portion of the map with three serpent heads and Deus ESC-A.
 
* Serpent heads will fire projectiles and lightning, as well as smash their heads into the arena to inflict damage.
 
* Serpent heads will fire projectiles and lightning, as well as smash their heads into the arena to inflict damage.
* Following this phase, players will be launched off Deus ESC-A, and he will charge a powerful sword strike. Players who do not evade the strike by running away will die instantly. This portion of the arena will crumble, and Phase 2 will begin on a new section of the field.
+
* Following this phase, players will be launched off Deus ESC-A, and he will charge a powerful sword strike. Players who do not evade the strike by running away will die instantly. This portion of the arena will crumble, and Phase 2 will begin on smaller divided sections of the original field.
  
 
====Phase 2====
 
====Phase 2====

Revision as of 05:27, 22 April 2017

Deus ESC-A Zephyros is a Phantom. It is the primary target of the Emergency Quest Phantom God of Creation.

Story

Sir Ardem Sacred, wishing to create a new Earth through the evolution of the human race, has absorbed Mother to attain a god-like power through Ether. Using this power, he assumes the form of Deus ESC-A and summons the World Tree Yggdrasil in the Pacific Ocean, off the coast of South America. However, through the combined efforts of the player, Hitsugi and their entourage, Ardem is defeated, and resigns to his fate. While he has come to terms with Earth not needing the change he once sought to bring, he warns Enga that through Ether's power to resonate with the minds and emotions of humans, Deus ESC-A will return.

Battle

The battle with Deus ESC-A Zephyros is split into two parts, which make up the latter half of the Emergency Quest.

Part 1

Part 1 is divided into three different phases.

General Battle Notes

  • Throughout the battle, Deus ESC-A will use the following attacks:
    • Smashes his sword twice into the arena.
    • Stabs his sword down into the arena, then attacks by dragging twice.
    • Summons spikes that erupt from the ground, indicated by markers.
  • To progress phases, the current serpent heads must be attacked until a shroud of thorns covers them. When all the serpent heads are damaged, they will move into position and hold orbs in their mouths while firing projectiles. Breaking the orbs on all available serpent heads will stun Zephyros and allow you to attack his core directly.

Phase 1

  • The battle starts on a portion of the map with three serpent heads and Deus ESC-A.
  • Serpent heads will fire projectiles and lightning, as well as smash their heads into the arena to inflict damage.
  • Following this phase, players will be launched off Deus ESC-A, and he will charge a powerful sword strike. Players who do not evade the strike by running away will die instantly. This portion of the arena will crumble, and Phase 2 will begin on smaller divided sections of the original field.

Phase 2

  • Similar to Phase 1, each "side" has to deal with four serpent heads (8 total).
    • Should one "side" finish faster than the other, they will be launched to the side that isn't complete after dealing enough damage to the core.
    • If both "sides" finish at approximately the same time, players are sent to phase 3 and are not launched away from the core to finish a remaining "side".
  • Upon finishing the Phase, players are automatically launched to a new arena without the old one being destroyed.

Phase 3

  • Zephyros will expose his chest core while sprouting wings. No serpent heads are encountered during this Phase.
  • In addition to the normal attacks, Zephyros will use the following attacks:
    • Waves his hand across the back of the arena while dropping yellow dust, then waves the other way while attacking closer to himself. This dust deals large damage on contact. Zephyros exposes his core during this attack, and has a short delay period after the attack finishes.
    • Smashes his fist twice on the arena while summoning lightning bolts. Zephyros exposes his core the longest after this attack.
  • Dealing enough damage will stun Zephyros briefly. While stunned, Zephyros' chest core drops to the ground, allowing players to engage in a full-frontal assault.

Part 2

When Phase 3 is defeated, the game transitions to a cutscene where Zephyros summons rings and aims at the moon, then fires a beam from his sword to destroy the Moon from below. This starts Part 2.

  • Players have 5 minutes to defeat Deus ESC-A Zephyros. If time expires before Zephyros is defeated, the Quest will fail.
    • This timer does not change based on group size.
  • Zephyros has roughly 30,000,000 HP on Extra Hard during this portion. As with the timer, this HP amount does not scale to group size either.
  • When the battle begins, all eight serpent heads appear and attack players. All the serpent heads must be defeated before Deus ESC-A can be attacked directly.
  • When the serpent heads are defeated, Deus ESC-A engages in battle. He uses all of the attacks available to him in Phase 3 of Part 1, with noticeable enhancements.
    • The fist smash now summons large spikes that erupt from the ground.
    • The double sword smash is now followed up by a powerful, third sword smash, which has a charge period.
  • Just as in Phase 3, Zephyros can only be damaged by attacking his chest core. The same attacks from Phase 3 expose his chest core.
  • When Zephyros is nearly defeated, he will become stunned, enabling players to finish him off.

Drops