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Final Battle: The Space-Time Rift
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Final Battle: The Space-Time Rift is an Ultimate Quest.
Enemies
Strategy
Depth
Depth is a mechanic originally introduced in Area Survey: Remnants of Other Worlds and gauges the player's progress in defeating Primordial Darkness Sodam. When playing the Quest for the first time, the Quest starts at Depth 1, which indicates the enemy Level and difficulty. Every time the Quest is cleared at the highest reached Depth, the maximum Depth increases by 1.
As Depth increases, Primordial Darkness Sodam's Level increases and its AI and attacks change, but in return rewards become greater.
Depth | Changes |
---|---|
1 | Uses Fire Field and Ice Field. No 2nd phase. HP: ~65,000,000 |
Drop Table
Type | Item Name | Notes |
---|---|---|
Weapons | Darkbanisher Ayer Series Sealed J-Sword World of Guardian Talon Schneider Black Darkness Arc Serpent |
|
Eggs | Vulcan | |
Candy | Exquisite Luxury Parfait | All Classes |
Weapon Camos | *Invade Destroy *Austere Lightness *Zeinesis Angajima *Qliphad Ressentiment *Lightstream Creaxion *Latonas Finato *Latonas Nobile |
|
Other | Primordial Darkstone Deimos | |
Special Abilities | Soul Catalyst Factor Catalyst Darkness Soul Origin Glare Varuna Glare Mitra Glare Shiva Glare |
|
S-Class Special Abilities | S2 Add: Guardian Armor 2 S2 Add: Medicinal Wisdom 2 S3 Add: Vital Intent 2 S3 Add: Radiant Strike 3 |
First Break Bonus
These rewards are given for clearing each Depth for the first time.
Depth | Reward |
---|---|
1 | S1 Add R: Offensive Intent 2 |
2 | Weapon Form Ticket x5 |
3 | Weapon Form Ticket x5 |
4 | Weapon Form Ticket x5 |