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Dia Zangulum

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Revision as of 18:42, 11 June 2018 by Altiea (talk | contribs) (Created page with "{{Weapon |JapaneseName=ディアザングルム |Rarity=13 |StatsRequirement=770 |StatsType=S-ATK |WeaponType=Swords |Classes=Hunter; Hero |Potential=Furious Inspiration |Spec...")
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Dia Zangulum
ディアザングルム
UIItemDiaZangulum.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 770 S-ATK
Type: Sword
Classes: Hunter Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1344
1814
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SClassAbilityIcon.png S3:Furious Inspiration
Supported S-Class Tiers
S Class Ability 2, S Class Ability 3
Potential
Furious Inspiration
Lv. 1
Increase Power and Critical Hit Rate (+?% Power/+?% Critical Hit Rate). Enhance PP efficiency (?% PP Cost Reduction/+?% Natural PP Recovery/+?% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (?s to reset).
Lv. 2
Increase Power and Critical Hit Rate (+?% Power/+?% Critical Hit Rate). Enhance PP efficiency (?% PP Cost Reduction/+?% Natural PP Recovery/+?% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (?s to reset).
Lv. 3
Increase Power and Critical Hit Rate (+16% Power/+?% Critical Hit Rate). Enhance PP efficiency (10% PP Cost Reduction/+20% Natural PP Recovery/+30% Active PP Recovery). Effect resets when damage is taken. Effect restores after a certain period of time (180s to reset).

Drop Info

  • In the Driving Rain 2018 (XH)

Additional Info

  • The timer on this Weapon's Potential continues running even when the weapon is not currently equipped.