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Shinonome Raitei

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Revision as of 02:06, 7 December 2019 by Dabir (talk | contribs) (Text replacement - "\|WeaponType=Assault Rifles \|Classes=(.*) \|" to "\|WeaponType=Assault Rifles \|Classes=$1; Phantom \|")
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Shinonome Raitei
シノノメライテイ
UIItemShinonomeRaitei.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 470 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Ranger Gunner This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
0
0
Grind
R-ATK
1411
1904
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SClassAbilityIcon.png S2:Cursed Radiance
Supported S-Class Tiers
S Class Ability 2S Class Ability 3
Potential
Fatal Exhilaration
Lv. 1
Increase Power by 9%. Increase Natural PP Recovery by 5% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if ? HP in damage is taken via this Potential's effect.
Lv. 2
Increase Power by 12%. Increase Natural PP Recovery by 10% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if ? HP in damage is taken via this Potential's effect.
Lv. 3
Increase Power by 15%. Increase Natural PP Recovery by 15% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect.

Drop Info

  • Special Breakthrough Training: EPISODE 5 (XH+)

Additional Info

[[Category:Assault Rifles \]]

<ul><li>"DEX\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Assault Rifles\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>