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Gix Bascht

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Revision as of 02:37, 7 December 2019 by Dabir (talk | contribs) (Text replacement - "\|WeaponType=Katanas \|Classes=(.*) \|" to "\|WeaponType=Katanas \|Classes=$1; Phantom \|")
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Gix Bascht
ギクスバシュト
UIItemGixBascht.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 465 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Braver This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1086
1466
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Properties
Ability.png Ability III
Special Ability Factor
SpecialAbilityIcon.PNG Sentence Power
Potential
Offensive Reverence
Lv. 1
Power is increased by 6% and gradually increases over time up to 12% total. Resets if hit (takes 50 seconds to max).
Lv. 2
Power is increased by 6% and gradually increases over time up to 16% total. Resets if hit (takes 50 seconds to max).
Lv. 3
Power is increased by 6% and gradually increases over time up to 20% total. Resets if hit (takes 50 seconds to max).

Drop Info

Additional Info

  • Only Monomate, Dimate, and Trimate reset the potential. Other types of healing items don't.
  • Automate Halfline and Automate Deadline will reset the potential.
  • The phrase BLAZE OF THE ABYSS is written on this weapon.

Part of the Gix set:

[[Category:Katanas \]]

<ul><li>"DEX\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Katanas\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>