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Difference between revisions of "Template:Potential level"
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(light conversion) |
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| 2 = Boost damage by 6% on weak points, boost damage of criticals by 7%. | | 2 = Boost damage by 6% on weak points, boost damage of criticals by 7%. | ||
| 3 = Boost damage by 6% on weak points, boost damage of criticals by 10%. | | 3 = Boost damage by 6% on weak points, boost damage of criticals by 10%. | ||
+ | }} | ||
+ | | Light Conversion= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = PP is restored when damaged. (10% of the maximum PP) | ||
+ | | 2 = PP is restored when damaged. (12% of the maximum PP) | ||
+ | | 3 = PP is restored when damaged. (15% of the maximum PP) | ||
}} | }} | ||
| Absolute Void= | | Absolute Void= |
Revision as of 01:03, 19 February 2016
This potential hasn't been defined. It can be defined here: [[1]]