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Difference between revisions of "Template:NGSPotLevel"
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MoonRunestar (talk | contribs) (Add template data) |
MoonRunestar (talk | contribs) (Add new pots) |
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|5 = Damage +?%. Boosts Critical Hit Rate on every Non-critical Hit, up to a maximum of +22%. Resets upon landing a Critical Hit. | |5 = Damage +?%. Boosts Critical Hit Rate on every Non-critical Hit, up to a maximum of +22%. Resets upon landing a Critical Hit. | ||
}} | }} | ||
− | | | + | |Healthy Form= |
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +17%. PP Cost Reduction +10%. Attack PP Recovery +20% | + | |1 = Damage +21%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped. |
− | |2 = Damage +23%. PP Cost Reduction +10%. Attack PP Recovery +20% | + | |2 = Damage +23%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped. |
− | |3 = Damage +26%. PP Cost Reduction +10%. Attack PP Recovery +20% | + | |3 = Damage +26%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped. |
− | |4 = Damage +27%. PP Cost Reduction +10%. Attack PP Recovery +20% | + | |4 = Damage +27%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped. |
− | |5 = Damage + | + | |5 = Damage +28%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped. |
+ | }} | ||
+ | |Dire Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +12%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%. | ||
+ | |2 = Damage +14%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%. | ||
+ | |3 = Damage +17%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%. | ||
+ | |4 = Damage +18%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%. | ||
+ | |5 = Damage +19%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%. | ||
+ | }} | ||
+ | |Sampling Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +21%. PP Cost Reduction +10%. Attack PP Recovery +20% | ||
+ | |2 = Damage +23%. PP Cost Reduction +10%. Attack PP Recovery +20% | ||
+ | |3 = Damage +26%. PP Cost Reduction +10%. Attack PP Recovery +20% | ||
+ | |4 = Damage +27%. PP Cost Reduction +10%. Attack PP Recovery +20% | ||
+ | |5 = Damage +28%. PP Cost Reduction +10%. Attack PP Recovery +20% | ||
+ | }} | ||
+ | |Expert Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +18%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%. | ||
+ | |2 = Damage +20%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%. | ||
+ | |3 = Damage +22%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%. | ||
+ | |4 = Damage +26%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 20%. | ||
+ | |5 = Damage +27%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 20%. | ||
}} | }} | ||
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] | |#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] |
Revision as of 21:41, 1 March 2022
This template is used to list a weapon's potential. Enter the English name of a potential, and it will be displayed with a tooltip, showing each level's effects.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Potential Name | 1 | The name of the potential.
| String | required |