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Difference between revisions of "Template:NGSPotLevel"
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m (testing to see if 4 works) |
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Line 65: | Line 65: | ||
|2 = Boosts Power by +20%. Boosts All Down Resistance by 10%. | |2 = Boosts Power by +20%. Boosts All Down Resistance by 10%. | ||
|3 = Boosts Power by +23%. Boosts All Down Resistance by 10%. | |3 = Boosts Power by +23%. Boosts All Down Resistance by 10%. | ||
+ | |4 = Boosts Power by +26%. Boosts All Down Resistance by 10%. | ||
}} | }} | ||
|不倒の型= | |不倒の型= | ||
Line 77: | Line 78: | ||
|2 = Potency +20%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | |2 = Potency +20%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | ||
|3 = Potency +23%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | |3 = Potency +23%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | ||
+ | |3 = Potency +24%; Creates a barrier that provides Damage Resistance +50% when at Max HP. | ||
}} | }} | ||
| Defensive Formation= | | Defensive Formation= | ||
Line 83: | Line 85: | ||
|2 = Potency +19%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | |2 = Potency +19%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
|3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | |3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
+ | |4 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense. | ||
}} | }} | ||
| Dynamo Unit= | | Dynamo Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Potency +16%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | |1 = Potency +16%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||
− | |2 = Potency + | + | |2 = Potency +18%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. |
− | |3 = Potency + | + | |3 = Potency +21%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. |
+ | |4 = Potency +21%; Critical Hit Rate +18% for 30 seconds after a successful Sidestep. | ||
}} | }} | ||
| Indomitable Unit= | | Indomitable Unit= | ||
Line 95: | Line 99: | ||
|2 = Potency +20%; All Down Resistances +10% | |2 = Potency +20%; All Down Resistances +10% | ||
|3 = Potency +23%; All Down Resistances +10% | |3 = Potency +23%; All Down Resistances +10% | ||
+ | |3 = Potency +26%; All Down Resistances +20% | ||
}} | }} | ||
| Meditation Unit= | | Meditation Unit= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Potency +18%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | |1 = Potency +18%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | ||
− | |2 = Potency + | + | |2 = Potency +20%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% |
− | |3 = Potency + | + | |3 = Potency +23%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% |
+ | |4 = Potency +24%; Offensive PP Recovery +10%; Natural PP Recovery Speed +15% | ||
}} | }} | ||
| Mustered Might= | | Mustered Might= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Potency +15%; Increases Potency at high HP, up to a maximum of +5 | + | |1 = Potency +15%; Increases Potency at high HP, up to a maximum of +5%. |
− | |2 = Potency +17%; Increases Potency at high HP, up to a maximum of +5 | + | |2 = Potency +17%; Increases Potency at high HP, up to a maximum of +5%. |
− | |3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5. | + | |3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5%. |
+ | |4 = Potency +21%; Increases Potency at high HP, up to a maximum of +5%. | ||
}} | }} | ||
| Offensive Formation= | | Offensive Formation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
|1 = Potency +17%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. | |1 = Potency +17%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. | ||
− | |2 = Potency + | + | |2 = Potency +19%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. |
− | |3 = Potency + | + | |3 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +15% at 2,000 Attack. |
+ | |4 = Potency +22%; Critical Hit Rate increases based on Attack, up to a maximum of +18% at 2,000 Attack. | ||
}} | }} | ||
| Recycler Unit= | | Recycler Unit= |
Revision as of 07:52, 12 June 2021