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Difference between revisions of "Template:NGSPotLevel"
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|3 = Boosts Power by +23%. Boosts All Down Resistance by 20%. | |3 = Boosts Power by +23%. Boosts All Down Resistance by 20%. | ||
}} | }} | ||
+ | | Bastion Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | ||
+ | |2 = Potency +20%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | ||
+ | |3 = Potency +23%; Creates a barrier that provides Damage Resistance +40% when at Max HP. | ||
+ | }} | ||
+ | | Defensive Formation= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +17%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
+ | |2 = Potency +19%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
+ | |3 = Potency +22%; Critical Hit Rate increases based on Defense, up to a maximum of +15% at 1,000 Defense. | ||
+ | }} | ||
+ | | Dynamo Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +16%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||
+ | |2 = Potency +?%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||
+ | |3 = Potency +?%; Critical Hit Rate +15% for 30 seconds after a successful Sidestep. | ||
+ | }} | ||
+ | | Indomitable Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; All Down Resistances +10% | ||
+ | |2 = Potency +20%; All Down Resistances +10% | ||
+ | |3 = Potency +23%; All Down Resistances +10% | ||
+ | }} | ||
+ | | Meditation Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | ||
+ | |2 = Potency +?%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | ||
+ | |3 = Potency +?%; Offensive PP Recovery +10%; Natural PP Recovery Speed +10% | ||
+ | }} | ||
+ | | Mustered Might= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +15%; Increases Potency at high HP, up to a maximum of +5.0%. | ||
+ | |2 = Potency +17%; Increases Potency at high HP, up to a maximum of +5.0%. | ||
+ | |3 = Potency +20%; Increases Potency at high HP, up to a maximum of +5.0%. | ||
+ | }} | ||
+ | | Recycler Unit= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Potency +18%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
+ | |2 = Potency +?%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
+ | |3 = Potency +?%; 20% chance of Restasigne not being consumed on use. Effect starts 10 seconds after being equipped. | ||
+ | }} | ||
| | | | ||
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] | |#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] |
Revision as of 04:46, 12 June 2021