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Difference between revisions of "Megalis Rod"
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(Update base power from 2020/09/16 balance adjustments https://pso2.jp/players/news/26750/#ttl06) |
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|WeaponAdditionalInfo=<span></span> | |WeaponAdditionalInfo=<span></span> | ||
* This weapon's Potential has the following effects: | * This weapon's Potential has the following effects: | ||
− | ** Increase Power by | + | ** Increase Power by 10%. |
** To satisfy the activation condition, the weapon needs to be equipped while within lock-on range of enemies for 40 seconds. | ** To satisfy the activation condition, the weapon needs to be equipped while within lock-on range of enemies for 40 seconds. | ||
*** Swapping to another weapon or going out of range of enemies during this state will only pause the effect, not reset. This means that one can equip the weapon while within range of enemies for 20 seconds, swap it out, then equip it again for 20 more seconds, and still satisfy the activation condition. | *** Swapping to another weapon or going out of range of enemies during this state will only pause the effect, not reset. This means that one can equip the weapon while within range of enemies for 20 seconds, swap it out, then equip it again for 20 more seconds, and still satisfy the activation condition. | ||
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** To activate the additional effects from the Potential, perform a Normal Attack. The Normal Attack does not need to hit anything to activate the Potential. Step Attack also counts as a valid activation. | ** To activate the additional effects from the Potential, perform a Normal Attack. The Normal Attack does not need to hit anything to activate the Potential. Step Attack also counts as a valid activation. | ||
* When activated, the Potential has the following additional effects: | * When activated, the Potential has the following additional effects: | ||
− | ** Further increase Power by 11% (multiplicative, thus | + | ** Further increase Power by 11% (multiplicative, thus 22.1% total). |
** Regenerate 6 PP per second. | ** Regenerate 6 PP per second. | ||
** In this state, the weapon emits a purple trailing effect. | ** In this state, the weapon emits a purple trailing effect. | ||
** The activated state has a duration of 20 seconds which can be cut short by swapping to another weapon, after which the activation condition needs to be satisfied again. | ** The activated state has a duration of 20 seconds which can be cut short by swapping to another weapon, after which the activation condition needs to be satisfied again. | ||
}} | }} |
Latest revision as of 16:12, 16 September 2020
Drop Info
- Divide Quest
- Divide Medal Exchange
Additional Info
- This weapon's Potential has the following effects:
- Increase Power by 10%.
- To satisfy the activation condition, the weapon needs to be equipped while within lock-on range of enemies for 40 seconds.
- Swapping to another weapon or going out of range of enemies during this state will only pause the effect, not reset. This means that one can equip the weapon while within range of enemies for 20 seconds, swap it out, then equip it again for 20 more seconds, and still satisfy the activation condition.
- Once the activation condition is satisfied, the weapon creates a purple aura around the user.
- To activate the additional effects from the Potential, perform a Normal Attack. The Normal Attack does not need to hit anything to activate the Potential. Step Attack also counts as a valid activation.
- When activated, the Potential has the following additional effects:
- Further increase Power by 11% (multiplicative, thus 22.1% total).
- Regenerate 6 PP per second.
- In this state, the weapon emits a purple trailing effect.
- The activated state has a duration of 20 seconds which can be cut short by swapping to another weapon, after which the activation condition needs to be satisfied again.