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L/Ph Step Shift
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</dl> | </dl> | ||
<div class="card-text mw-collapsible mw-collapsed"> | <div class="card-text mw-collapsible mw-collapsed"> | ||
− | <span style="margin-top:10px;">[[File:{{#replace: {{#replace: {{{ | + | <span style="margin-top:10px;">[[File:{{#replace: {{#replace: {{{file}}}| |}}|'|}}|right|64px|link=]]</span> |
<div style="padding-top:25px;"> | <div style="padding-top:25px;"> | ||
<dl class="row"> | <dl class="row"> | ||
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| name = | | name = | ||
| description = | | description = | ||
− | | | + | | file = |
| materials = (see below for a list of mats) | | materials = (see below for a list of mats) | ||
− | | | + | | RingMats template |
}} | }} | ||
</pre> | </pre> | ||
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| name = L/Ph Step Shift<br>L/Phステップシフト | | name = L/Ph Step Shift<br>L/Phステップシフト | ||
| description = A symbol appears when Standing Snipe is active. | | description = A symbol appears when Standing Snipe is active. | ||
− | | UIItemPhStepShift.png | + | | file = UIItemPhStepShift.png |
| materials = Diamond | | materials = Diamond | ||
| grind = {{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% | L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110% }} | | grind = {{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% | L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110% }} | ||
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| name=L/Ph Step Shift<br>L/Phステップシフト | | name=L/Ph Step Shift<br>L/Phステップシフト | ||
| description=A symbol appears when Standing Snipe is active. | | description=A symbol appears when Standing Snipe is active. | ||
− | | UIItemPhStepShift.png | + | | file=UIItemPhStepShift.png |
| materials=Diamond | | materials=Diamond | ||
| grind={{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% | L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110% }} | | grind={{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% | L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110% }} |
Revision as of 13:37, 6 April 2020
{{{name}}}
- Description
- {{{description}}}
[[File:{{{file}}}|right|64px|link=]]
- Materials
{{{grind}}}
Documentation
To insert this template in a page, copy the template below to get started.
{{Rings | name = | description = | file = | materials = (see below for a list of mats) | RingMats template }}
An example usage would look like this:
{{Rings | name = L/Ph Step Shift<br>L/Phステップシフト | description = A symbol appears when Standing Snipe is active. | file = UIItemPhStepShift.png | materials = Diamond | grind = {{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% | L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110% }} }}
Which produces the below template
L/Ph Step Shift
L/Phステップシフト
- Description
- A symbol appears when Standing Snipe is active.
- Materials
- Las Vegas Diamond
Earth Rock