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− | = Calculate Enemy DEX = | + | = <div id="calcdex">Calculate Enemy DEX</div> = |
Using Summoner, one can calculate the hidden DEX stat for every enemy. Each enemy in PSO2 contain a hidden DEX value that determines your damage variance | Using Summoner, one can calculate the hidden DEX stat for every enemy. Each enemy in PSO2 contain a hidden DEX value that determines your damage variance | ||
if your passive DEX is higher or lower than the enemy's hidden stat. | if your passive DEX is higher or lower than the enemy's hidden stat. |
Revision as of 22:54, 14 November 2018
Hi, I am an admin of this Wiki. Feel free to message me about whatever troubles you.
I also head the PSNova Wiki project here. You can find it here: Nova Wiki.
Calculate Enemy DEX
Using Summoner, one can calculate the hidden DEX stat for every enemy. Each enemy in PSO2 contain a hidden DEX value that determines your damage variance if your passive DEX is higher or lower than the enemy's hidden stat.
Thus the formula (taken from the japanese wiki) is below.
Player Dex > Pet DEX * damage variance + PA Dex (usually 100%) = Enemy Dex + Value from table
Pet | Striking | Ranged | Technique | |
Wanda | +133 | +127 | +121 | |
+89 | +83 | +77 | ||
Jinga | +112 | +107 | +117 | |
+168 | +162 | +174 | ||
Torim | +191 | +202 | +196 | |
+181 | +193 | +187 | ||
Aero | +154 | +176 | +165 | |
+207 | +237 | +225 | ||
Cery | +208 | +203 | +213 | |
+225 | +219 | +231 | ||
Popple | +195 | +180 | +190 | |
+314 | +290 | +308 | ||
Maron | +188 | +199 | +194 | |
+238 | +256 | +244 | ||
Melon | +78 | +105 | +99 | |
+206 | +208 | +235 | ||
Rappy | +0 | +0 | +0 | |
Viola | +145 | +150 | +155 | |
? | ? | ? | ||
Synchro | +172 | +151 | +178 | |
? | ? | ? | ||
Redran | +79 | +133 | +106 | |
? | ? | ? |
Test work stuff
Window |
Content |
Test Table | |
Modulator Power IV | |
<accordion parent="accordion" heading="SECTION1"> Lorem ipsum... </accordion> <accordion parent="accordion" heading="SECTION2"> Lorem ipsum... </accordion>