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Template:Potential level: Difference between revisions
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| Natural Release = | | Natural Release = | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
| 1 = Changes form with a Just Guard: 5% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | | 1 = Changes form with a Just Guard: 5% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased by ?% and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | ||
| 2 = Changes form with a Just Guard: 7% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | | 2 = Changes form with a Just Guard: 7% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased by ?% and PP Consumption decreased by ?%, fixed chance to reduce damage taken by ?%. (Unsealed Form); returns to Sealed form if gear runs out. | ||
| 3 = Changes form with a Just Guard: 10% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased and PP Consumption decreased by | | 3 = Changes form with a Just Guard: 10% HP Recovery every 10 sec, fills Gear over time (70 seconds to max), and immunity to flinch (Sealed Form); Power increased by 12% and PP Consumption decreased by 20%, fixed chance to reduce damage taken by 99%. (Unsealed Form); returns to Sealed form if gear runs out. | ||
}} | }} | ||
| Thundering Blades = | | Thundering Blades = |
Revision as of 15:20, 14 December 2017