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Difference between revisions of "Template:Potential level"

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     | 1 = Increase damage dealt by 12%. Generates a barrier (Negate Knockback, +20% Active PP Regen) at regular intervals (every 30s).
 
     | 1 = Increase damage dealt by 12%. Generates a barrier (Negate Knockback, +20% Active PP Regen) at regular intervals (every 30s).
 
     | 2 = Increase damage dealt by 15%. Generates a barrier (Negate Knockback, +30% Active PP Regen) at regular intervals (every 30s).
 
     | 2 = Increase damage dealt by 15%. Generates a barrier (Negate Knockback, +30% Active PP Regen) at regular intervals (every 30s).
     | 3 = Increase damage dealt by 17%. Generates a barrier (Negate Knockback, +40% Active PP Regen) at regular intervals (every 30s).
+
     | 3 = Increase damage dealt by 17%. Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) at regular intervals (every 30s).
 
     }}
 
     }}
 
  |Sacred Melody=
 
  |Sacred Melody=

Revision as of 04:14, 9 December 2017