|
|
Line 421: |
Line 421: |
| |} | | |} |
| {{NRing|Head|Other}} | | {{NRing|Head|Other}} |
− | {{NRing|Body|R|4|BoostSlayer|R/Boost Slayer|R/ブーストスレイヤー|Boost Slayer||||||Opal}} | + | {{NRing|Body|R|4|BoostSlayer|R/Boost Slayer|R/ブーストスレイヤー|Boost Slayer| |
| + | Increase damage dealt to Boosted enemies and reduce damage taken from them.|||||Opal}} |
| {{NRing|Stat|Power}} || colspan="5" | 101% || colspan="5" | 102% || colspan="10" | 103% | | {{NRing|Stat|Power}} || colspan="5" | 101% || colspan="5" | 102% || colspan="10" | 103% |
| {{NRing|Stat|Damage Received}} || 99% || 98% || 97% || 96% || 95% || 94% || 93% || 92% || 91% || 90% || 89% || 88% || 87% || 86% || 85% || 84% || 83% || 82% || 81% || 80% | | {{NRing|Stat|Damage Received}} || 99% || 98% || 97% || 96% || 95% || 94% || 93% || 92% || 91% || 90% || 89% || 88% || 87% || 86% || 85% || 84% || 83% || 82% || 81% || 80% |
− | {{NRing|Body|R|3|WeakHitPPGain|R/Weak Hit PP Gain|R/ウィークヒットPPゲイン|Weak Hit PP Gain||||||Lapis Lazuli}} | + | {{NRing|Body|R|3|WeakHitPPGain|R/Weak Hit PP Gain|R/ウィークヒットPPゲイン|Weak Hit PP Gain| |
| + | Increase active PP restoration when attacking a weak point.|||||Lapis Lazuli}} |
| {{NRing|Stat|Active PP Recovery}} || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 109% || 110% || 111% || 112% || 113% || 114% || 115% || 116% || 117% || 118% || 119% || 120% | | {{NRing|Stat|Active PP Recovery}} || 101% || 102% || 103% || 104% || 105% || 106% || 107% || 108% || 109% || 110% || 111% || 112% || 113% || 114% || 115% || 116% || 117% || 118% || 119% || 120% |
| {{NRing|Body|R|3|FriendsProtection|R/Friends Protection|R/フレンズプロテクション|Friends Protection | | {{NRing|Body|R|3|FriendsProtection|R/Friends Protection|R/フレンズプロテクション|Friends Protection |
Revision as of 22:24, 19 November 2017
About Skill Rings
Skill Rings are equip items that augment the player's abilities in unique ways, much in the way of Skills do, hence the name. There are two types of Rings: Left Rings and Right Rings. Left Rings produce unique effects that allow players to manipulate their playstyle, while Right Rings typically emulate the effects of pre-existing Skills, with some exceptions.
To create a Skill Ring, you must acquire the requisite items by Mining them in Free Fields via the Gathering system. Once you have acquired the items, you may either take them to the Gathering console in the Campship or the Ring Shop in Franka's Cafe to create the Ring. Almost all Rings are also tradeable and may be purchased off the Player Shop.
Once you have a Skill Ring, you may equip it from the Armor Equip menu. You may equip one Left Ring and one Right Ring each. While they may typically only be changed via this menu, you may use chat commands to switch equipped Rings on the fly.
While a Skill Ring is being worn, 5% of any accrued EXP is added to the Ring. This increases an EXP gauge on the Ring, and when it reaches 100%, the Ring "levels up". Upon a successful level up, the Grind Cap of the Ring increases, enabling you to advance its Grind Level. To Grind a Ring, the Ring must be taken to Dudu or Monica, who will also request a set of Gathering Materials in addition to Grinders. Left Rings can also add +1 to an available stat to upgrade alongside the Grind Level. Grinding Rings typically has an 80% success rate with the exception of the R/Effort Symbol Ring. Many Rings will gain boosted effectiveness when Grinded.
The Grind Requirements for most Rings are as follows:
- 30,000 Meseta Per Attempt
- + 1 ~ 5: Grinders and Rocks
- + 6 ~ 10: Grinders, Gems, and Rocks
- + 11 ~ 20: Lambda Grinders, Grinders, Gems, and Rocks
L Rings
Class Rings
Hunter Rings
|
Fighter Rings
|
Bouncer Rings
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Ranger Rings
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Gunner Rings
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Braver Rings
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Force Rings
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Techer Rings
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Summoner Rings
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Utility Rings
Other Rings
|
Name
|
Description
|
Properties
|
Materials
|
|
L/Party of Toughness L/パーティーオブタフネス
|
Party of Toughness
|
+ 1 ~ 20 + 1 ~ 20 + 1 ~ 20 + 1 ~ 20
|
Desert Topaz Lillipa Rock
|
Grind Value |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage Received (Party of 2) |
99.00% |
98.90% |
98.80% |
98.70% |
98.60% |
98.50% |
98.40% |
98.30% |
98.20% |
98.10% |
98.00% |
97.90% |
97.80% |
97.70% |
97.60% |
97.50% |
97.40% |
97.30% |
97.20% |
97.00%
|
Damage Received (Party of 3) |
98.00% |
97.90% |
97.80% |
97.70% |
97.60% |
97.50% |
97.40% |
97.30% |
97.20% |
97.10% |
96.00% |
96.90% |
96.80% |
96.70% |
96.60% |
96.50% |
96.40% |
96.30% |
96.20% |
96.00%
|
Damage Received (Party of 4) |
97.00% |
96.90% |
96.80% |
96.70% |
96.60% |
96.50% |
96.40% |
96.30% |
96.20% |
96.10% |
95.00% |
95.90% |
95.80% |
95.70% |
95.60% |
95.50% |
95.40% |
95.30% |
95.20% |
95.00%
|
|
R Rings
Class Rings
Hunter Rings
|
Fighter Rings
|
Bouncer Rings
|
Ranger Rings
|
Gunner Rings
|
Braver Rings
|
Force Rings
|
Techer Rings
|
Summoner Rings
|
Utility Rings