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Difference between revisions of "Jupiter Tullus"

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(Created page with "{{Weapon |JapaneseName=ユピテルトゥルス |Rarity=14 |StatsRequirement=480 |StatsType=DEX |WeaponType=Dual Blades |Classes=Bouncer |Potential=Thundering Blades |NtWeapon...")
 
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|Classes=Bouncer
 
|Classes=Bouncer
 
|Potential=Thundering Blades
 
|Potential=Thundering Blades
 +
|SpecialAbilityFactors=Ability IV
 
|NtWeapon=NT
 
|NtWeapon=NT
|SATKNT=1407
+
|SATKNT=1490
|SATK35=1899
+
|SATK35=2011
 
|RATKNT=0
 
|RATKNT=0
 
|RATK35=0
 
|RATK35=0
 
|TATKNT=0
 
|TATKNT=0
 
|TATK35=0
 
|TATK35=0
|WeaponDropInfo=* Magestrial Onslaught (XH)
+
|WeaponDropInfo=* Phantom Battleship Yamato (Lv. 76+)
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit set to 35 and its Attribute set to 60.
 
|WeaponAdditionalInfo=* This weapon always drops with its Overgrind Limit set to 35 and its Attribute set to 60.
 
* This weapon's Potential has the following effects:
 
* This weapon's Potential has the following effects:

Revision as of 02:20, 12 November 2017

Jupiter Tullus
ユピテルトゥルス
UIItemJupiterTullus.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 480 DEX
Type: Dual Blades
Classes: Bouncer
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1490
2011
Grind
R-ATK
0
0
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Ability IV
Potential
Thundering Blades
Lv. 1
When using a PA, lightning charged Photon Blades are generated. (Power: 6%, Blades: 150%)
Lv. 2
When using a PA, lightning charged Photon Blades are generated. (Power: 7%, Blades: 200%)
Lv. 3
When using a PA, lightning charged Photon Blades are generated. (Power: 8%, Blades: 250%)

Drop Info

  • Phantom Battleship Yamato (Lv. 76+)

Additional Info

  • This weapon always drops with its Overgrind Limit set to 35 and its Attribute set to 60.
  • This weapon's Potential has the following effects:
    • When activating any Photon Art, generate lightning-charged Photon Blades that chase enemies. As the Potential Level rises, the range at which the Blades travel is extended.
    • Photon Blades generated by this Potential do not recover PP or generate Gear.