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Difference between revisions of "Template:Potential level"
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Line 2,188: | Line 2,188: | ||
| Elusive Offense= | | Elusive Offense= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | | 1 = Increases Power by 5%. Additional 12% Power increase for 10 sec after a successful Hero | + | | 1 = Increases Power by 5%. Additional 12% Power increase for 10 sec after a successful Hero Dodge. |
− | | 2 = Increases Power by 7%. Additional 12% Power increase for 10 sec after a successful Hero | + | | 2 = Increases Power by 7%. Additional 12% Power increase for 10 sec after a successful Hero Dodge. |
− | | 3 = Increases Power by 10%. Additional 12% Power increase for 10 sec after a successful Hero | + | | 3 = Increases Power by 10%. Additional 12% Power increase for 10 sec after a successful Hero Dodge. |
}} | }} | ||
− | + | | 避跳飛刃= | |
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Power increases by 10%. Release a damaging blast on a successful Hero Dodge. | ||
+ | | 2 = Power increases by 12%. Release a damaging blast on a successful Hero Dodge. | ||
+ | | 3 = Power increases by 14%. Release a damaging blast on a successful Hero Dodge. | ||
+ | }} | ||
+ | | 瞬護の連華= | ||
+ | {{#switch: {{{2}}} | ||
+ | | 1 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is dealt outside of Just Guard. (?% MAX) | ||
+ | | 2 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is dealt outside of Just Guard. (?% MAX) | ||
+ | | 3 = Increases Power and PP Recovery for every successful Just Guard. (?%/JG) Bonus is lost when damage is dealt outside of Just Guard. (?% MAX) | ||
+ | }} | ||
<!--Hidden Potential--> | <!--Hidden Potential--> | ||
| 閃く瞬刃= | | 閃く瞬刃= |
Revision as of 11:25, 6 September 2017