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Difference between revisions of "Spike Revolucio"
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|WeaponDropInfo=<poem> | |WeaponDropInfo=<poem> | ||
*Area Drop: [[Advance_Quests|Advance Quest]] Super Hard Difficulty with risk higher or equal to 10 | *Area Drop: [[Advance_Quests|Advance Quest]] Super Hard Difficulty with risk higher or equal to 10 | ||
− | **See table for specific area drops | + | **See [[table|table]] for specific area drops |
− | + | *Collection File: Revolucio (until 07/03/2018) | |
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− | *Collection File: Revolucio | ||
</poem> | </poem> | ||
|WeaponAdditionalInfo=<poem> | |WeaponAdditionalInfo=<poem> |
Revision as of 14:37, 20 April 2017
This potential hasn't been defined. It can be defined here: [1] | |||||
This potential hasn't been defined. It can be defined here: [2] | |||||
This potential hasn't been defined. It can be defined here: [3] | |||||
This potential hasn't been defined. It can be defined here: [4] | |||||
This potential hasn't been defined. It can be defined here: [5] | |||||
This potential hasn't been defined. It can be defined here: [6] |
Description need translation.
Drop Info
- Area Drop: Advance Quest Super Hard Difficulty with risk higher or equal to 10
- See table for specific area drops
- See table for specific area drops
- Collection File: Revolucio (until 07/03/2018)
Additional Info
- 精緻なる演算 is unlocked with Arena Booster.
- For 精緻なる演算, damage dealt gives damage increase, damage received gives received damage reduction, and PP consumption gives reduced PP consumption per count.
- Each count is independent. For example, increase count of damage dealt does not increase count of damage received and PP consumption
- Each count is independent. For example, increase count of damage dealt does not increase count of damage received and PP consumption
- Switch weapons will reset the boost effect from 精緻なる演算(with one exception below). Move between areas won't.
- Switch to weapons with same potential and same potential Lv will not reset the boost effect.