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Difference between revisions of "Spike Revolucio"
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|WeaponDropInfo=<poem> | |WeaponDropInfo=<poem> | ||
*Area Drop: [[Advance_Quests|Advance Quest]] Super Hard Difficulty with risk higher or equal to 10 | *Area Drop: [[Advance_Quests|Advance Quest]] Super Hard Difficulty with risk higher or equal to 10 | ||
− | ** | + | ** area specfic drops table WIP |
*Collection File: Revolucio <b>**EXPIRE ON 07/03/2018**</b> | *Collection File: Revolucio <b>**EXPIRE ON 07/03/2018**</b> | ||
</poem> | </poem> |
Revision as of 11:51, 20 April 2017
This potential hasn't been defined. It can be defined here: [1] | |||||
This potential hasn't been defined. It can be defined here: [2] | |||||
This potential hasn't been defined. It can be defined here: [3] | |||||
This potential hasn't been defined. It can be defined here: [4] | |||||
This potential hasn't been defined. It can be defined here: [5] | |||||
This potential hasn't been defined. It can be defined here: [6] |
Description need translation.
Drop Info
- Area Drop: Advance Quest Super Hard Difficulty with risk higher or equal to 10
- area specfic drops table WIP
- area specfic drops table WIP
- Collection File: Revolucio **EXPIRE ON 07/03/2018**
Additional Info
- For 精緻なる演算, damage dealt gives damage increase, damage received gives received damage reduction, and PP consumption gives reduced PP consumption per count.
- Each count is independent. For example, increase count of damage dealt does not increase count of damage received and PP consumption
- Each count is independent. For example, increase count of damage dealt does not increase count of damage received and PP consumption
- Switch weapons will reset the boost effect from 精緻なる演算(with one exception below). Move between areas won't.
- Switch to weapons with same potential and same potential Lv will not reset the boost effect.