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==Grants== | ==Grants== | ||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Grants.png]] | ||
+ | | [[Light Techniques#Grants|Grants]]<br>グランツ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 475<br>100<br>20<br>20 | ||
+ | | 520<br>100<br>20<br>22 | ||
+ | | 550<br>100<br>20<br>22 | ||
+ | | 556<br>100<br>20<br>22 | ||
+ | | 1.20 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Basic light technique. Crystallizes photons, producing arrows of light that rain down on the target. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | * Has unlimited range if free-aimed and aimed at a target. | ||
+ | * Despite being multi hit, all 5 hits will hit your target even if they move after you cast. | ||
+ | * '''Uncharged is 1 hit of 33% listed power. Charged is 5 hits of 20% listed power''' | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Efficient | ||
+ | | 1 || PP Cost -10~1 || Status Effect Rate -20~10% || | ||
+ | |- | ||
+ | | 2 || PP Cost -10~1 || Status Effect Rate -15~5% || | ||
+ | |- | ||
+ | | 3 || PP Cost -10~1 || Status Effect Rate -10~3% || | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +30~60% || Charge Time +0.10~0.30s || | ||
+ | |- | ||
+ | | 2 || Power +60~90% || Charge Time +0.05~0.25s || | ||
+ | |- | ||
+ | | 3 || Power +80~110% || Charge Time +0.05~0.20s || | ||
+ | |} | ||
+ | |||
+ | Efficient: | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * Brilliant3 and a level 17 grants increases its power by 14.4~19.8% | ||
==Gigrants== | ==Gigrants== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Gigrants.png]] | ||
+ | | [[Light Techniques#Gigrants|Gigrants]]<br>ギ・グランツ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 488<br>100<br>25<br>20 | ||
+ | | 542<br>100<br>25<br>22 | ||
+ | | 578<br>100<br>25<br>22 | ||
+ | | 584<br>100<br>25<br>22 | ||
+ | | 1.20 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Intermediate light technique. Creates a blade of light to drive away surrounding enemies. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | * Uncharged hits 1 time initially, 1 for the "circling blade". Charged hits 1 time initially, 5 hits for the "circling blade". | ||
+ | ** '''The charged version's power is thus 120% of the listed power''' | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +30~60% || Charge Time +0.10~0.30s || | ||
+ | |- | ||
+ | | 2 || Power +60~100% || Charge Time +0.05~0.25s || | ||
+ | |- | ||
+ | | 3 || Power +70~110% || Status Effect Rate -20~10% || | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Concentrated | ||
+ | | 1 || Charge Time -0.40~0.10s || Power -60~10% || | ||
+ | |- | ||
+ | | 2 || Charge Time -0.50~0.20s || Power -50~10% || | ||
+ | |- | ||
+ | | 3 || Charge Time -0.55~0.35s || Power -30~5% || | ||
+ | |} | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * Brilliant3 and a level 17 tech boosts damage by 12.0~18.8%. | ||
+ | |||
+ | Concentrated: | ||
+ | |||
+ | * This does boost your effective dps, but at the cost of pp. | ||
+ | ** Most useful if it's to be used on a thrown talis, since you only have so much time to cast before it disappears. | ||
==Ragrants== | ==Ragrants== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Ragrants.png]] | ||
+ | | [[Light Techniques#Ragrants|Ragrants]]<br>ラ・グランツ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 1003<br>100<br>30<br>20 | ||
+ | | 1102<br>100<br>30<br>22 | ||
+ | | 1168<br>100<br>30<br>22 | ||
+ | | 1180<br>100<br>30<br>22 | ||
+ | | 1.00 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Intermediate light technique. Crystallize photons to form a single lance of light that is fired forward. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | * Light's highest DPS technique. | ||
+ | * The range is very short. Using this with a talis to reach larger bosses weakpoints is the ideal. | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +30~70% || PP Cost +3~10 || | ||
+ | |- | ||
+ | | 2 || Power +90~150% || PP Cost +2~9 || | ||
+ | |- | ||
+ | | 3 || Power +140~210% || PP Cost +1~8 || | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Concentrated | ||
+ | | 1 || Charge Time -0.60~0.30s || Power -65~50% || | ||
+ | |- | ||
+ | | 2 || Charge Time -0.65~0.35s || Power -60~40% || | ||
+ | |- | ||
+ | | 3 || Charge Time -0.70~0.40s || Status Effect Rate -20~10% || | ||
+ | |} | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * Brilliant3 and a level 17 ragrants effectively boosts its damage by 11.9~17.8%. | ||
+ | ** Anything higher than a +4 PP cost effectively nullifies most of the damage per PP though. | ||
+ | |||
+ | Concentrated: | ||
+ | |||
+ | * This craft allows ragrants to be the highest dps tech you can cast, regardless of element, with a good craft. | ||
+ | ** If you're a force, a maxed pp convert or ketos proi is needed to maintain your PP | ||
+ | * As status effect rate is mostly negligible, you can effectively ignore it for ragrants. | ||
==Resta== | ==Resta== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Resta.png]] | ||
+ | | [[Light Techniques#Resta|Resta]]<br>レスタ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 100<br>100<br>30<br>0 | ||
+ | | 109<br>100<br>30<br>0 | ||
+ | | 115<br>100<br>30<br>0 | ||
+ | | 116<br>100<br>30<br>0 | ||
+ | | 1.00 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Health restoration technique. Heals wounds and restores lost health with photon energy. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Multi-Hit | ||
+ | | 1 || Hit Interval -0.30s || Power -20~10% || (Max charged hits +1) | ||
+ | |- | ||
+ | | 2 || Hit Interval -0.30s || Power -15~5% || (Max charged hits +1) | ||
+ | |- | ||
+ | | 3 || Hit Interval -0.30s || Power -10~3% || (Max charged hits +1) | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +20~40% || PP Cost +3~10 || | ||
+ | |- | ||
+ | | 2 || Power +40~60% || PP Cost +2~9 || | ||
+ | |- | ||
+ | | 3 || Power +60~90% || PP Cost +1~8 || | ||
+ | |} | ||
+ | |||
+ | Multi-Hit: | ||
+ | |||
+ | * This does weaken your uncharged resta by a small amount. | ||
+ | * Multi-Hit3 and level 17 resta boosts effective healing by 14.2~21.8% | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * PP cost is affected by territory pp save, so the cost of this can be effectively negated. | ||
+ | * Brilliant3 and level 17 resta boosts healing by 51.7~77.6%. | ||
==Anti== | ==Anti== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Anti.png]] | ||
+ | | [[Light Techniques#Anti|Anti]]<br>アンティ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 100<br>100<br>25<br>0 | ||
+ | | 100<br>100<br>25<br>0 | ||
+ | | 100<br>100<br>25<br>0 | ||
+ | | 100<br>100<br>25<br>0 | ||
+ | | 1.00 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Status ailment cure technique. Through the purifying effects of photons, remove contaminants from the body. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Concentrated | ||
+ | | 1 || Charge Time -0.40~0.10s || PP Cost +3~10 || | ||
+ | |- | ||
+ | | 2 || Charge Time -0.50~0.20s || PP Cost +2~9|| Range +1.50m | ||
+ | |- | ||
+ | | 3 || Charge Time -0.50~0.20s || PP Cost +1~8 || Range +2.00m | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Efficient | ||
+ | | 1 || PP Cost -10~1 || Charge Time +0.20~0.30s || Range +1.00m | ||
+ | |- | ||
+ | | 2 || PP Cost -10~1 || Charge Time +0.15~0.25s || Range +1.00m | ||
+ | |- | ||
+ | | 3 || PP Cost -10~1 || Charge Time +0.10~0.20s || Range +1.00m | ||
+ | |} | ||
+ | |||
+ | Concentrated: | ||
+ | |||
+ | * The increased range and quick charge make this most useful to techers (or forces with techer sub) that have the Super Treatment skill. | ||
+ | * As with resta, the pp cost can effectively be negated with a good craft and territory pp save. | ||
+ | |||
+ | Efficient: | ||
+ | |||
+ | * Most useful if meant to only be used on yourself. | ||
==Nagrants== | ==Nagrants== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Nagrants.png]] | ||
+ | | [[Light Techniques#Nagrants|Nagrants]]<br>ナ・グランツ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 724<br>100<br>20<br>20 | ||
+ | | 796<br>100<br>20<br>22 | ||
+ | | 844<br>100<br>20<br>22 | ||
+ | | 852<br>100<br>20<br>22 | ||
+ | | 1.20 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Advanced light technique. Create an extremely dense sphere of light which automatically reacts to enemies. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Multi-Hit | ||
+ | | 1 || Hit Interval -0.30~0.20s || Charge Time +0.20s~0.30s || (Max charged hits +1~2) | ||
+ | |- | ||
+ | | 2 || Hit Interval -0.30~0.20s || Charge Time +0.15s~0.25s || (Max charged hits +1~2) | ||
+ | |- | ||
+ | | 3 || Hit Interval -0.30s || Charge Time +0.10s~0.20s || Status Effect Rate +10%<br>(Max charged hits +2) | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +30~60% || PP Cost +3~10 || | ||
+ | |- | ||
+ | | 2 || Power +60~100% || PP Cost +2~9 || | ||
+ | |- | ||
+ | | 3 || Power +70~110% || Status Effect Rate -20~10% || | ||
+ | |} | ||
+ | |||
+ | Multi-Hit: | ||
+ | |||
+ | * At Multi-Hit3 and level 17 tech, a charged nagrants has its damage effectively increased by 28.6%. | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * At Brilliant3 and level 17 tech, a charged nagrants has its damage increased by 8.2~12.9%. | ||
==Ilgrants== | ==Ilgrants== | ||
+ | |||
+ | {{TechniqueList/Header}} | ||
+ | | [[File:Ilgrants.png]] | ||
+ | | [[Light Techniques#Ilgrants|Ilgrants]]<br>イル・グランツ | ||
+ | | Power <br> Accuracy <br> PP <br> Status | ||
+ | | 758<br>100<br>25<br>30 | ||
+ | | 830<br>100<br>25<br>35 | ||
+ | | 878<br>100<br>25<br>40 | ||
+ | | 887<br>100<br>25<br>40 | ||
+ | | 1.20 sec. | ||
+ | <!--Obtain List--> | ||
+ | | | ||
+ | <!--Description--> | ||
+ | |Advanced light technique. Crystallizes photons into droplets of light which pursue targets and explode. | ||
+ | <!--Video--> | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | *'''Uncharged damage is 3 hits of 7% listed power. Charged is actually 10 hits of 12% listed power each.''' | ||
+ | |||
+ | {{TechniqueQuickMerit/Header}} | ||
+ | | rowspan="3" style="text-align: center;"| Swift | ||
+ | | 1 || Speed +8.00~13.00 || Status Effect Rate -40~20% || Charge Time -0.10s | ||
+ | |- | ||
+ | | 2 || Speed +10.00~15.00 || Status Effect Rate -38~18% || Charge Time -0.15s | ||
+ | |- | ||
+ | | 3 || Speed +11.00~17.00 || Status Effect Rate -20~10% || Charge Time -0.25s | ||
+ | |- | ||
+ | | rowspan="3" style="text-align: center;"| Brilliant | ||
+ | | 1 || Power +10~30% || Speed -14.00~12.00 || | ||
+ | |- | ||
+ | | 2 || Power +30~50% || Speed -16.00~14.00 || | ||
+ | |- | ||
+ | | 3 || Power +40~60% || Speed -20.00~17.00 || | ||
+ | |} | ||
+ | |||
+ | Swift: | ||
+ | |||
+ | * The projectile speed increase does allow it to have more max range, being able to reach its target faster | ||
+ | * The increased projectile speed does not increase the turn radius of the projectiles though. Using it in close/ range may not be possible. | ||
+ | * Be aware ilgrants is good to use if you need to apply the panic status to a target. A swift craft may not be good for that purpose. It does help with increasing ilgrants' dps though. | ||
+ | |||
+ | Brilliant: | ||
+ | |||
+ | * The projectile speed decrease lowers its effective range by a lot. Not to mention on targets that move, it may have trouble hitting at all. | ||
+ | * Brilliant3 and a level 17 ilgrants boosts damage by 4.5~6.8%. | ||
+ | ** Thus, it's not recommended to take this at all for how it may make your ilgrants outright miss. | ||
+ | |||
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Incomplete]] | [[Category:Incomplete]] |
Revision as of 18:06, 22 October 2016
Grants
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Grants.png | Grants グランツ |
Power Accuracy PP Status |
475 100 20 20 |
520 100 20 22 |
550 100 20 22 |
556 100 20 22 |
1.20 sec. | Basic light technique. Crystallizes photons, producing arrows of light that rain down on the target. |
- Has unlimited range if free-aimed and aimed at a target.
- Despite being multi hit, all 5 hits will hit your target even if they move after you cast.
- Uncharged is 1 hit of 33% listed power. Charged is 5 hits of 20% listed power
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Efficient | 1 | PP Cost -10~1 | Status Effect Rate -20~10% | |
2 | PP Cost -10~1 | Status Effect Rate -15~5% | ||
3 | PP Cost -10~1 | Status Effect Rate -10~3% | ||
Brilliant | 1 | Power +30~60% | Charge Time +0.10~0.30s | |
2 | Power +60~90% | Charge Time +0.05~0.25s | ||
3 | Power +80~110% | Charge Time +0.05~0.20s |
Efficient:
Brilliant:
- Brilliant3 and a level 17 grants increases its power by 14.4~19.8%
Gigrants
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Gigrants.png | Gigrants ギ・グランツ |
Power Accuracy PP Status |
488 100 25 20 |
542 100 25 22 |
578 100 25 22 |
584 100 25 22 |
1.20 sec. | Intermediate light technique. Creates a blade of light to drive away surrounding enemies. |
- Uncharged hits 1 time initially, 1 for the "circling blade". Charged hits 1 time initially, 5 hits for the "circling blade".
- The charged version's power is thus 120% of the listed power
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Brilliant | 1 | Power +30~60% | Charge Time +0.10~0.30s | |
2 | Power +60~100% | Charge Time +0.05~0.25s | ||
3 | Power +70~110% | Status Effect Rate -20~10% | ||
Concentrated | 1 | Charge Time -0.40~0.10s | Power -60~10% | |
2 | Charge Time -0.50~0.20s | Power -50~10% | ||
3 | Charge Time -0.55~0.35s | Power -30~5% |
Brilliant:
- Brilliant3 and a level 17 tech boosts damage by 12.0~18.8%.
Concentrated:
- This does boost your effective dps, but at the cost of pp.
- Most useful if it's to be used on a thrown talis, since you only have so much time to cast before it disappears.
Ragrants
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Ragrants.png | Ragrants ラ・グランツ |
Power Accuracy PP Status |
1003 100 30 20 |
1102 100 30 22 |
1168 100 30 22 |
1180 100 30 22 |
1.00 sec. | Intermediate light technique. Crystallize photons to form a single lance of light that is fired forward. |
- Light's highest DPS technique.
- The range is very short. Using this with a talis to reach larger bosses weakpoints is the ideal.
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Brilliant | 1 | Power +30~70% | PP Cost +3~10 | |
2 | Power +90~150% | PP Cost +2~9 | ||
3 | Power +140~210% | PP Cost +1~8 | ||
Concentrated | 1 | Charge Time -0.60~0.30s | Power -65~50% | |
2 | Charge Time -0.65~0.35s | Power -60~40% | ||
3 | Charge Time -0.70~0.40s | Status Effect Rate -20~10% |
Brilliant:
- Brilliant3 and a level 17 ragrants effectively boosts its damage by 11.9~17.8%.
- Anything higher than a +4 PP cost effectively nullifies most of the damage per PP though.
Concentrated:
- This craft allows ragrants to be the highest dps tech you can cast, regardless of element, with a good craft.
- If you're a force, a maxed pp convert or ketos proi is needed to maintain your PP
- As status effect rate is mostly negligible, you can effectively ignore it for ragrants.
Resta
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Resta.png | Resta レスタ |
Power Accuracy PP Status |
100 100 30 0 |
109 100 30 0 |
115 100 30 0 |
116 100 30 0 |
1.00 sec. | Health restoration technique. Heals wounds and restores lost health with photon energy. |
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Multi-Hit | 1 | Hit Interval -0.30s | Power -20~10% | (Max charged hits +1) |
2 | Hit Interval -0.30s | Power -15~5% | (Max charged hits +1) | |
3 | Hit Interval -0.30s | Power -10~3% | (Max charged hits +1) | |
Brilliant | 1 | Power +20~40% | PP Cost +3~10 | |
2 | Power +40~60% | PP Cost +2~9 | ||
3 | Power +60~90% | PP Cost +1~8 |
Multi-Hit:
- This does weaken your uncharged resta by a small amount.
- Multi-Hit3 and level 17 resta boosts effective healing by 14.2~21.8%
Brilliant:
- PP cost is affected by territory pp save, so the cost of this can be effectively negated.
- Brilliant3 and level 17 resta boosts healing by 51.7~77.6%.
Anti
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Anti.png | Anti アンティ |
Power Accuracy PP Status |
100 100 25 0 |
100 100 25 0 |
100 100 25 0 |
100 100 25 0 |
1.00 sec. | Status ailment cure technique. Through the purifying effects of photons, remove contaminants from the body. |
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Concentrated | 1 | Charge Time -0.40~0.10s | PP Cost +3~10 | |
2 | Charge Time -0.50~0.20s | PP Cost +2~9 | Range +1.50m | |
3 | Charge Time -0.50~0.20s | PP Cost +1~8 | Range +2.00m | |
Efficient | 1 | PP Cost -10~1 | Charge Time +0.20~0.30s | Range +1.00m |
2 | PP Cost -10~1 | Charge Time +0.15~0.25s | Range +1.00m | |
3 | PP Cost -10~1 | Charge Time +0.10~0.20s | Range +1.00m |
Concentrated:
- The increased range and quick charge make this most useful to techers (or forces with techer sub) that have the Super Treatment skill.
- As with resta, the pp cost can effectively be negated with a good craft and territory pp save.
Efficient:
- Most useful if meant to only be used on yourself.
Nagrants
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Nagrants.png | Nagrants ナ・グランツ |
Power Accuracy PP Status |
724 100 20 20 |
796 100 20 22 |
844 100 20 22 |
852 100 20 22 |
1.20 sec. | Advanced light technique. Create an extremely dense sphere of light which automatically reacts to enemies. |
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Multi-Hit | 1 | Hit Interval -0.30~0.20s | Charge Time +0.20s~0.30s | (Max charged hits +1~2) |
2 | Hit Interval -0.30~0.20s | Charge Time +0.15s~0.25s | (Max charged hits +1~2) | |
3 | Hit Interval -0.30s | Charge Time +0.10s~0.20s | Status Effect Rate +10% (Max charged hits +2) | |
Brilliant | 1 | Power +30~60% | PP Cost +3~10 | |
2 | Power +60~100% | PP Cost +2~9 | ||
3 | Power +70~110% | Status Effect Rate -20~10% |
Multi-Hit:
- At Multi-Hit3 and level 17 tech, a charged nagrants has its damage effectively increased by 28.6%.
Brilliant:
- At Brilliant3 and level 17 tech, a charged nagrants has its damage increased by 8.2~12.9%.
Ilgrants
Name | Stat | +1 | +10 | +16 | +17 | Charge | Obtain List | Description | ||
---|---|---|---|---|---|---|---|---|---|---|
File:Ilgrants.png | Ilgrants イル・グランツ |
Power Accuracy PP Status |
758 100 25 30 |
830 100 25 35 |
878 100 25 40 |
887 100 25 40 |
1.20 sec. | Advanced light technique. Crystallizes photons into droplets of light which pursue targets and explode. |
- Uncharged damage is 3 hits of 7% listed power. Charged is actually 10 hits of 12% listed power each.
Craft type | Merit | Demerit | Special | |
---|---|---|---|---|
Swift | 1 | Speed +8.00~13.00 | Status Effect Rate -40~20% | Charge Time -0.10s |
2 | Speed +10.00~15.00 | Status Effect Rate -38~18% | Charge Time -0.15s | |
3 | Speed +11.00~17.00 | Status Effect Rate -20~10% | Charge Time -0.25s | |
Brilliant | 1 | Power +10~30% | Speed -14.00~12.00 | |
2 | Power +30~50% | Speed -16.00~14.00 | ||
3 | Power +40~60% | Speed -20.00~17.00 |
Swift:
- The projectile speed increase does allow it to have more max range, being able to reach its target faster
- The increased projectile speed does not increase the turn radius of the projectiles though. Using it in close/ range may not be possible.
- Be aware ilgrants is good to use if you need to apply the panic status to a target. A swift craft may not be good for that purpose. It does help with increasing ilgrants' dps though.
Brilliant:
- The projectile speed decrease lowers its effective range by a lot. Not to mention on targets that move, it may have trouble hitting at all.
- Brilliant3 and a level 17 ilgrants boosts damage by 4.5~6.8%.
- Thus, it's not recommended to take this at all for how it may make your ilgrants outright miss.