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Difference between revisions of "Template:NGSPotLevel"

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(Add template data)
(Add new pots)
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   |5 = Damage +?%. Boosts Critical Hit Rate on every Non-critical Hit, up to a maximum of +22%. Resets upon landing a Critical Hit.
 
   |5 = Damage +?%. Boosts Critical Hit Rate on every Non-critical Hit, up to a maximum of +22%. Resets upon landing a Critical Hit.
 
  }}
 
  }}
|採気の型=
+
|Healthy Form=
 
  {{#switch: {{{2}}}
 
  {{#switch: {{{2}}}
   |1 = Damage +17%. PP Cost Reduction +10%. Attack PP Recovery +20%.
+
   |1 = Damage +21%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped.
   |2 = Damage +23%. PP Cost Reduction +10%. Attack PP Recovery +20%.
+
  |2 = Damage +23%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped.
   |3 = Damage +26%. PP Cost Reduction +10%. Attack PP Recovery +20%.
+
  |3 = Damage +26%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped.
   |4 = Damage +27%. PP Cost Reduction +10%. Attack PP Recovery +20%.
+
  |4 = Damage +27%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped.
   |5 = Damage +?%. PP Cost Reduction +10%. Attack PP Recovery +20%.
+
  |5 = Damage +28%. Damage Resist +10%. Resta Sign healing +20%. Starts after 10 seconds of being equipped.
 +
}}
 +
|Dire Form=
 +
{{#switch: {{{2}}}
 +
  |1 = Damage +12%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%.
 +
  |2 = Damage +14%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%.
 +
  |3 = Damage +17%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%.
 +
  |4 = Damage +18%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%.
 +
  |5 = Damage +19%. Critical Hit Rate +15%. While HP is 80% or higher, Critical Hit Rate +10%.
 +
}}
 +
|Sampling Form=
 +
{{#switch: {{{2}}}
 +
  |1 = Damage +21%. PP Cost Reduction +10%. Attack PP Recovery +20%
 +
   |2 = Damage +23%. PP Cost Reduction +10%. Attack PP Recovery +20%
 +
   |3 = Damage +26%. PP Cost Reduction +10%. Attack PP Recovery +20%
 +
   |4 = Damage +27%. PP Cost Reduction +10%. Attack PP Recovery +20%
 +
   |5 = Damage +28%. PP Cost Reduction +10%. Attack PP Recovery +20%
 +
}}
 +
|Expert Form=
 +
{{#switch: {{{2}}}
 +
  |1 = Damage +18%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%.
 +
  |2 = Damage +20%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%.
 +
  |3 = Damage +22%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 15%.
 +
  |4 = Damage +26%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 20%.
 +
  |5 = Damage +27%. Boost Resta Sign HP recovery & reduce PP consumption by 1% per different Weapon & Unit Special Abilities. Upwards to a maximum of 20%.
 
  }}
 
  }}
 
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]
 
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit]

Revision as of 21:41, 1 March 2022

This template is used to list a weapon's potential. Enter the English name of a potential, and it will be displayed with a tooltip, showing each level's effects.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Potential Name1

The name of the potential.

Example
Frugal Form
Stringrequired