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Difference between revisions of "Template:NGSPotLevel"
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m (Text replacement - "Unyielding Form" to "Ferocious Form") |
(Add Eneregized Form, update all descriptions) |
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Line 2: | Line 2: | ||
| Offensive Prototype I= | | Offensive Prototype I= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. |
− | |2 = | + | |2 = Damage +20%. |
− | |3 = | + | |3 = Damage +23%. |
+ | |4 = Damage +26%. | ||
+ | |5 = Damage +29%. | ||
}} | }} | ||
|Offensive Prototype II= | |Offensive Prototype II= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Damage Resist +10%. |
− | |2 = | + | |2 = Damage +20%. Damage Resist +10%. |
− | |3 = | + | |3 = Damage +23%. Damage Resist +10%. |
+ | |4 = Damage +26%. Damage Resist +10%. | ||
+ | |5 = Damage +29%. Damage Resist +10%. | ||
}} | }} | ||
|Offensive Prototype III= | |Offensive Prototype III= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. PP Cost Reduction +10%. |
− | |2 = | + | |2 = Damage +20%. PP Cost Reduction +10%. |
− | |3 = | + | |3 = Damage +23%. PP Cost Reduction +10%. |
+ | |4 = Damage +26%. PP Cost Reduction +10%. | ||
+ | |5 = Damage +29%. PP Cost Reduction +10%. | ||
}} | }} | ||
|Sturdy Form= | |Sturdy Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +19%. Prevents Knockback at maximum HP. |
− | |2 = | + | |2 = Damage +21%. Prevents Knockback at maximum HP. |
− | |3 = | + | |3 = Damage +24%. Prevents Knockback at maximum HP. |
+ | |4 = Damage +27%. Prevents Knockback at maximum HP. | ||
+ | |5 = Damage +30%. Prevents Knockback at maximum HP. | ||
}} | }} | ||
|Blitzed Form= | |Blitzed Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +15%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast. |
− | |2 = | + | |2 = Damage +17%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast. |
− | |3 = | + | |3 = Damage +20%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast. |
+ | |4 = Damage +23%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast. | ||
+ | |5 = Damage +26%. Damage +3% & Critical Hit Rate +15% for 60 seconds after performing 3 Normal Attacks. 60s recast. | ||
}} | }} | ||
|Spirit Mould= | |Spirit Mould= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +17%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast. |
− | |2 = | + | |2 = Damage +19%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast. |
− | |3 = | + | |3 = Damage +22%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast. |
+ | |4 = Damage +25%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast. | ||
+ | |5 = Damage +28%. PP Regeneration +30% for 60 seconds when your PP drops below 30%. 30 second recast. | ||
}} | }} | ||
|Tenacious Form= | |Tenacious Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast. |
− | |2 = | + | |2 = Damage +20%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast. |
− | | | + | |3 = Damage +23%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast. |
+ | |4 = Damage +26%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast. | ||
+ | |5 = Damage +29%. Lets you survive lethal damage with 1 HP and become briefly invincible. 600 second recast. | ||
}} | }} | ||
|Toppling Form= | |Toppling Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Down Build-up Rate +20%. |
− | |2 = | + | |2 = Damage +20%. Down Build-up Rate +20%. |
− | |3 = | + | |3 = Damage +23%. Down Build-up Rate +20%. |
+ | |4 = Damage +26%. Down Build-up Rate +20%. | ||
+ | |5 = Damage +29%. Down Build-up Rate +20%. | ||
}} | }} | ||
|Empowered Form= | |Empowered Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +20%. Boosts Photon Blast Charge gained from attacking enemies by 20%. |
− | |2 = Boosts | + | |2 = Damage +22%. Boosts Photon Blast Charge gained from attacking enemies by 20%. |
− | | | + | |3 = Damage +25%. Boosts Photon Blast Charge gained from attacking enemies by 20%. |
+ | |4 = Damage +26%. Boosts Photon Blast Charge gained from attacking enemies by 20%. | ||
+ | |5 = Damage +27%. Boosts Photon Blast Charge gained from attacking enemies by 20%. | ||
}} | }} | ||
|Fortunate Form= | |Fortunate Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +17%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP. |
− | |2 = | + | |2 = Damage +19%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP. |
− | |3 = | + | |3 = Damage +22%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP. |
+ | |4 = Damage +25%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP. | ||
+ | |5 = Damage +28%. Accumulate up to 3 charges from successfully evading an attack with Step. On taking damage, consumes a charge and recovers 300 HP. | ||
}} | }} | ||
|Immovable Form= | |Immovable Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Down Resist +10%. |
− | |2 = | + | |2 = Damage +20%. Down Resist +10%. |
− | |3 = | + | |3 = Damage +23%. Down Resist +10%. |
− | |4 = | + | |4 = Damage +24%. Down Resist +20%. |
+ | |5 = Damage +25%. Down Resist +20%. | ||
}} | }} | ||
|Unshakeable Form= | |Unshakeable Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Down Resist +20%. |
− | |2 = | + | |2 = Damage +20%. Down Resist +20%. |
− | |3 = | + | |3 = Damage +23%. Down Resist +20%. |
+ | |4 = Damage +26%. Down Resist +20%. | ||
+ | |5 = Damage +29%. Down Resist +20%. | ||
}} | }} | ||
|Fortified Form= | |Fortified Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Grants a barrier that provides Damage Resist +40% when at max HP. |
− | |2 = | + | |2 = Damage +20%. Grants a barrier that provides Damage Resist +40% when at max HP. |
− | |3 = | + | |3 = Damage +23%. Grants a barrier that provides Damage Resist +40% when at max HP. |
− | |4 = | + | |4 = Damage +24%. Grants a barrier that provides Damage Resist +50% when at max HP. |
+ | |5 = Damage +25%. Grants a barrier that provides Damage Resist +50% when at max HP. | ||
}} | }} | ||
|Defensive Formation= | |Defensive Formation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +17%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power. |
− | |2 = | + | |2 = Damage +19%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power. |
− | |3 = | + | |3 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +15% at 1000 Defense Power. |
− | |4 = Boosts | + | |4 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +18% at 1000 Defense Power. |
+ | |5 = Damage +22%. Boosts Critical Hit Rate based on Defense Power, up to a maximum of +20% at 1000 Defense Power. | ||
}} | }} | ||
|Flickered Form= | |Flickered Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +16%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds. |
− | |2 = | + | |2 = Damage +18%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds. |
− | |3 = | + | |3 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 15% for 30 seconds. |
− | |4 = | + | |4 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 18% for 30 seconds. |
+ | |5 = Damage +21%. Upon successfully evading an attack with Step, boost Critical Hit Rate by 20% for 30 seconds. | ||
}} | }} | ||
|Spirited Form= | |Spirited Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Attack PP Recovery +10%. PP Regeneration +10%. |
− | |2 = | + | |2 = Damage +20%. Attack PP Recovery +10%. PP Regeneration +10%. |
− | |3 = | + | |3 = Damage +23%. Attack PP Recovery +10%. PP Regeneration +10%. |
− | |4 = | + | |4 = Damage +24%. Attack PP Recovery +15%. PP Regeneration +15%. |
+ | |5 = Damage +25%. Attack PP Recovery +15%. PP Regeneration +15%. | ||
}} | }} | ||
|Full-Power Form= | |Full-Power Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +15%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%) |
− | |2 = | + | |2 = Damage +17%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%) |
− | |3 = | + | |3 = Damage +20%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%) |
− | |4 = Boosts damage | + | |4 = Damage +21%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%) |
+ | |5 = Damage +22%. Boosts damage in proportion to current HP, for a maximum of +5%. (20% of max HP = +0%, 100% of max HP = +5%) | ||
}} | }} | ||
|Offensive Formation= | |Offensive Formation= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +17%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power. |
− | |2 = | + | |2 = Damage +19%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power. |
− | |3 = | + | |3 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +15% at 2000 Attack Power. |
− | |4 = Boosts | + | |4 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +18% at 2000 Attack Power. |
+ | |5 = Damage +22%. Boosts Critical Hit Rate based on Attack Power, up to a maximum of +20% at 2000 Attack Power. | ||
}} | }} | ||
|Frugal Form= | |Frugal Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +18%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped. |
− | |2 = | + | |2 = Damage +20%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped. |
− | |3 = | + | |3 = Damage +23%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped. |
− | |4 = | + | |4 = Damage +24%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped. |
+ | |5 = Damage +25%. Resta Signs have a 20% chance to not be consumed on use. Takes effect after 10 seconds of being equipped. | ||
}} | }} | ||
|Valiant Form= | |Valiant Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +8%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast. |
− | |2 = | + | |2 = Damage +10%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast. |
− | |3 = | + | |3 = Damage +13%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast. |
− | |4 = | + | |4 = Damage +14%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast. |
+ | |5 = Damage +15%. Hitting an enemy twice in 10 seconds causes an extra attack that inflicts this item's Attribute Down. 20s recast. | ||
}} | }} | ||
|Ferocious Form= | |Ferocious Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = | + | |1 = Damage +21%. Damage Resist -10%. |
− | |2 = | + | |2 = Damage +23%. Damage Resist -10%. |
− | |3 = Boosts | + | |3 = Damage +26%. Damage Resist -10%. |
− | |4 = Boosts | + | |4 = Damage +27%. Damage Resist -8%. |
+ | |5 = Damage +28%. Damage Resist -8%. | ||
+ | }} | ||
+ | |Energized Form= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +18%. Boosts Photon Blast Charge gained from attacking enemies by 15%. | ||
+ | |2 = Damage +20%. Boosts Photon Blast Charge gained from attacking enemies by 15%. | ||
+ | |3 = Damage +23%. Boosts Photon Blast Charge gained from attacking enemies by 15%. | ||
+ | |4 = Damage +26%. Boosts Photon Blast Charge gained from attacking enemies by 15%. | ||
+ | |5 = Damage +29%. Boosts Photon Blast Charge gained from attacking enemies by 15%. | ||
}} | }} | ||
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] | |#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] |
Revision as of 11:14, 12 September 2021