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{{{2}}}
{{{3}}}
L/Ph Step Shift
Template:RingMats/2
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| <strong>Lv.1</strong> || <strong>Lv.2</strong> || <strong>Lv.3</strong> || <strong>Lv.4</strong> || <strong>Lv.5</strong> || <strong>Lv.6</strong> || <strong>Lv.7</strong> || <strong>Lv.8</strong> || <strong>Lv.9</strong> || <strong>Lv.10</strong> | | <strong>Lv.1</strong> || <strong>Lv.2</strong> || <strong>Lv.3</strong> || <strong>Lv.4</strong> || <strong>Lv.5</strong> || <strong>Lv.6</strong> || <strong>Lv.7</strong> || <strong>Lv.8</strong> || <strong>Lv.9</strong> || <strong>Lv.10</strong> | ||
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− | {{{ | + | {{{2}}} |
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| <strong>Lv.11</strong> || <strong>Lv.12</strong> || <strong>Lv.13</strong> || <strong>Lv.14</strong> || <strong>Lv.15</strong> || <strong>Lv.16</strong> || <strong>Lv.17</strong> || <strong>Lv.18</strong> || <strong>Lv.19</strong> || <strong>Lv.20</strong> | | <strong>Lv.11</strong> || <strong>Lv.12</strong> || <strong>Lv.13</strong> || <strong>Lv.14</strong> || <strong>Lv.15</strong> || <strong>Lv.16</strong> || <strong>Lv.17</strong> || <strong>Lv.18</strong> || <strong>Lv.19</strong> || <strong>Lv.20</strong> | ||
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− | {{{ | + | {{{3}}} |
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Revision as of 13:18, 6 April 2020
{{{name}}}
- Description
- {{{description}}}
[[File:{{{1}}}|right|64px|link=]]
- Materials
Effects per level | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 |
---|---|---|---|---|---|---|---|---|---|---|
Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 | Lv.17 | Lv.18 | Lv.19 | Lv.20 |
Documentation
To insert this template in a page, copy the template below to get started.
{{Rings | name = | description = | <filename> | materials = (see below for a list of mats) | {{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110% }} | {{RingMats/2| L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110%}} }}
An example usage would look like this:
{{Rings | name = L/Ph Step Shift<br>L/Phステップシフト | description = A symbol appears when Standing Snipe is active. | UIItemPhStepShift.png | materials = Diamond | {{RingMats| L1=101% | L2=102% | L3=103% | L4=104% | L5=105% | L6=106% | L7=107% | L8=108% | L9=109% | L10=110%}} | {{RingMats/2| L11=101% | L12=102% | L3=103% | L14=104% | L15=105% | L16=106% | L17=107% | L18=108% | L19=109% | L20=110%}} }}
Which produces the below template
L/Ph Step Shift
L/Phステップシフト
- Description
- A symbol appears when Standing Snipe is active.
- Materials
- Las Vegas Diamond
Earth Rock
Effects per level | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 |
---|---|---|---|---|---|---|---|---|---|---|
Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 | Lv.17 | Lv.18 | Lv.19 | Lv.20 |