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Difference between revisions of "Shinonome Raitei"
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(Created page with "{{Weapon |JapaneseName=シノノメライテイ |Rarity=14 |StatsRequirement=470 |StatsType=DEX |WeaponType=Assault Rifles |Classes=Ranger; Gunner |Potential=Fatal Exhilaratio...") |
m (Text replacement - "\|WeaponType=Assault Rifles \|Classes=(.*) \|" to "\|WeaponType=Assault Rifles \|Classes=$1; Phantom \|") |
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Line 4: | Line 4: | ||
|StatsRequirement=470 | |StatsRequirement=470 | ||
|StatsType=DEX | |StatsType=DEX | ||
− | |WeaponType=Assault Rifles | + | \|WeaponType=Assault Rifles |
− | |Classes=Ranger; Gunner | + | \|Classes=Ranger; Gunner; Phantom |
− | |Potential=Fatal Exhilaration | + | \|Potential=Fatal Exhilaration |
|SpecialAbilityFactors=S2:Cursed Radiance | |SpecialAbilityFactors=S2:Cursed Radiance | ||
|SClassAbility=SSA 23 | |SClassAbility=SSA 23 |
Revision as of 02:06, 7 December 2019
S2:Cursed Radiance | |||||||
Increase Power by 9%. Increase Natural PP Recovery by 5% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if ? HP in damage is taken via this Potential's effect. | |||||||
Increase Power by 12%. Increase Natural PP Recovery by 10% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if ? HP in damage is taken via this Potential's effect. | |||||||
Increase Power by 15%. Increase Natural PP Recovery by 15% in exchange for receiving 5% HP in damage every 10s. Natural PP Recovery increases to +70% if 200 HP in damage is taken via this Potential's effect. |
Drop Info
- Special Breakthrough Training: EPISODE 5 (XH+)
Additional Info
[[Category:Assault Rifles \]]
<ul><li>"DEX\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Assault Rifles\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>