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Difference between revisions of "Oran Rafuel"

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(Created page with "{{Weapon |JapaneseName=オランラフエル |Rarity=14 |StatsRequirement=770 |StatsType=R-ATK |WeaponType=Assault Rifles |Classes=Ranger; Gunner |Potential=Seasonal Change |S...")
 
m (Text replacement - "\|WeaponType=Assault Rifles \|Classes=(.*) \|" to "\|WeaponType=Assault Rifles \|Classes=$1; Phantom \|")
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|StatsRequirement=770
 
|StatsRequirement=770
 
|StatsType=R-ATK
 
|StatsType=R-ATK
|WeaponType=Assault Rifles
+
\|WeaponType=Assault Rifles
|Classes=Ranger; Gunner
+
\|Classes=Ranger; Gunner; Phantom
|Potential=Seasonal Change
+
\|Potential=Seasonal Change
 
|SpecialAbilityFactors=S3:Furious Inspiration
 
|SpecialAbilityFactors=S3:Furious Inspiration
 
|SClassAbility=SSA 13
 
|SClassAbility=SSA 13

Revision as of 02:07, 7 December 2019

Oran Rafuel
オランラフエル
UIItemOranRafuel.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 770 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Ranger Gunner This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
0
0
Grind
R-ATK
1396
1884
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SClassAbilityIcon.png S3:Furious Inspiration
Supported S-Class Tiers
S Class Ability 1S Class Ability 3
Potential
Seasonal Change
Lv. 1
Increase Power by 8%. Gain a bonus that evolves over time.
Lv. 2
Increase Power by 9%. Gain a bonus that evolves over time.
Lv. 3
Increase Power by 10%. Gain a bonus that evolves over time.

Drop Info

  • Special Breakthrough Training: EPISODE 5 (XH+)

Additional Info

  • This weapon's Potential has the following effects:
    • Every 15 seconds after this weapon is equipped, a colored aura will appear around the player. The aura rotation is as follows:
      • NoneYellowYellow/RedRedYellow
    • The colored aura effects are as follows:
      • Yellow: Increase Natural PP Recovery by 30% and Active PP Recovery by 40%.
      • Red: Increase Power by 3% and reduce PP consumption by 10%.
      • Yellow/Red: Combine the effects of the Yellow and Red auras.
    • This weapon's effect resets if the weapon is unequipped or switched.

[[Category:Assault Rifles \]]

<ul><li>"R-ATK\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Assault Rifles\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>