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Difference between revisions of "Dyne Ombros"

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(Created page with "{{Weapon |JapaneseName=ダインオンブロス |Rarity=15 |StatsRequirement=860 |StatsType=R-ATK |WeaponType=Twin Machine Guns |Classes=Gunner; Hero |Potential=Wounded Defens...")
 
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** Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
 
** Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
 
** When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
 
** When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
 +
** Activating the effect of {{pots|Wounded Defensive}} and switching to another Dyne Series weapon will maintain its effect.
 
}}
 
}}

Revision as of 09:30, 26 October 2019

Dyne Ombros
ダインオンブロス
UIItemDyneOmbros.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 860 R-ATK
Type: Twin Machineguns
Classes: Gunner Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
0
0
Grind
R-ATK
1543
2083
Attribute
T-ATK
0
0
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Shoot VI
Supported S-Class Tiers
S Class Ability 1S Class Ability 2S Class Ability 3
Potential
Wounded Defensive
Lv. 1
Increase Power by 11%. When you are below 100% HP for 20 seconds, recover ? HP and gain ?% Power and ?% Damage Resistance for 120 seconds.
Lv. 2
Increase Power by 12%. When you are below 100% HP for 20 seconds, recover ? HP and gain ?% Power and ?% Damage Resistance for 120 seconds.
Lv. 3
Increase Power by 13%. When you are below 100% HP for 20 seconds, recover 700 HP and gain 3% Power and 30% Damage Resistance for 120 seconds.

Drop Info

  • Ultra Exploration

Additional Info

  • This weapon's Potential has the following effects:
    • Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
    • When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
    • Activating the effect of Potential.png Wounded Defensive and switching to another Dyne Series weapon will maintain its effect.