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m (Text replacement - "流光の巡歌" to "Lightstream Melody")
Line 2,046: Line 2,046:
 
  | Perennial Conqueror=
 
  | Perennial Conqueror=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Power by ?%, Pet Power by ?%, and decrease incoming damage by ?% in the Emergency Quest: Eternal Darkness.
+
     | 1 = Increase Power by ?%, Pet Power by ?%, and decrease damage taken by ?% in the Quest "The Endless Darkness".
     | 2 = Increase Power by ?%, Pet Power by ?%, and decrease incoming damage by ?% in the Emergency Quest: Eternal Darkness.
+
     | 2 = Increase Power by ?%, Pet Power by ?%, and decrease damage taken by ?% in the Quest "The Endless Darkness".
     | 3 = Increase Power by 20%, Pet Power by 3% and decrease incoming damage by 40% in the Emergency Quest: Eternal Darkness.
+
     | 3 = Increase Power by 20%, Pet Power by 3% and decrease damage taken by 40% in the Quest "The Endless Darkness".
 
     }}
 
     }}
 
  | 吸気光弾=
 
  | 吸気光弾=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Decrease the Power of Normal Attacks by 50%, increase Attack PP recovery by 5 per hit, and power of non-Normal Attacks by 5%.
+
     | 1 = Decrease the Power of Normal Attacks by 50%. Increase Active PP recovery by 5 per hit, and power of non-Normal Attacks by 5%.
     | 2 = Decrease the Power of Normal Attacks by 50%, increase Attack PP recovery by 7 per hit, and power of non-Normal Attacks by 7%.
+
     | 2 = Decrease the Power of Normal Attacks by 50%. Increase Active PP recovery by 7 per hit, and power of non-Normal Attacks by 7%.
     | 3 = Decrease the Power of Normal Attacks by 50%, increase Attack PP recovery by 10 per hit, and power of non-Normal Attacks by 10%.
+
     | 3 = Decrease the Power of Normal Attacks by 50%. Increase Active PP recovery by 10 per hit, and power of non-Normal Attacks by 10%.
 
     }}
 
     }}
 
  | Blessing of Life=
 
  | Blessing of Life=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase Power by 8%. Increases Party's Power by 2% and recovers 5% of a Party Member's Max HP every 30 sec.
+
     | 1 = Increase Power by 8%. Increase ATK for all party members by 2% and restore 5% HP every 30 seconds for all players in the party.
     | 2 = Increase Power by 10%. Increases Party's Power by 2% and recovers 7% of a Party Member's Max HP every 30 sec.
+
     | 2 = Increase Power by 10%. Increase ATK for all party members by 2% and restore 7% HP every 30 seconds for all players in the party.
     | 3 = Increase Power by 12%. Increases Party's Power by 2% and recovers 10% of a Party Member's Max HP every 30 sec.
+
     | 3 = Increase Power by 12%. Increase ATK for all party members by 2% and restore 10% HP every 30 seconds for all players in the party.
 
     }}
 
     }}
 
  | Guidance of Life=
 
  | Guidance of Life=
Line 2,070: Line 2,070:
 
  | Melody of Life=
 
  | Melody of Life=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Party's Power by 2% and recovers 5% of a Party Member's Max HP every 30 sec.
+
     | 1 = Increase ATK for all party members by 2% and restore 5% HP every 30 seconds for all players in the party.
     | 2 = Increases Party's Power by 2% and recovers 7% of a Party Member's Max HP every 30 sec.
+
     | 2 = Increase ATK for all party members by 2% and restore 7% HP every 30 seconds for all players in the party.
     | 3 = Increases Party's Power by 2% and recovers 10% of a Party Member's Max HP every 30 sec.
+
     | 3 = Increase ATK for all party members by 2% and restore 10% HP every 30 seconds for all players in the party.
 
     }}
 
     }}
 
  | Anthesis Trainer (Qliphad) =
 
  | Anthesis Trainer (Qliphad) =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Power by 10%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 1 = Increase Power by 10%. Doubles the effects of Special Abilities attached to the Weapon.
     | 2 = Increases Power by 12%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 2 = Increase Power by 12%. Doubles the effects of Special Abilities attached to the Weapon.
     | 3 = Increases Power by 14%. Doubles the effects of Special Abilities attached to the Weapon.
+
     | 3 = Increase Power by 14%. Doubles the effects of Special Abilities attached to the Weapon.
 
     }}
 
     }}
 
  | Melody of Evil =
 
  | Melody of Evil =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Automatic PP Recovery by 5% and Pet Attack PP Recovery by 5%.
+
     | 1 = Increase Natural PP Recovery by 5% and Active PP Recovery by 5%.
     | 2 = Increases Automatic PP Recovery by ?% and Pet Attack PP Recovery by 10%.
+
     | 2 = Increase Natural PP Recovery by ?% and Active PP Recovery by 10%.
     | 3 = Increases Automatic PP Recovery by 10% and Pet Attack PP Recovery by 15%.
+
     | 3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 15%.
 
     | special = true
 
     | special = true
 
     }}
 
     }}
 
  | Double Scarlet Blade =
 
  | Double Scarlet Blade =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Power by 8%. Increases DS Whirlwind Power by ?% and increases duration by 16 seconds.
+
     | 1 = Increase Power by 8%. Increase the damage of Double Saber's Kamaitachi by ?% and increase duration by 16 seconds.
     | 2 = Increases Power by 9%. Increases DS Whirlwind Power by ?% and increases duration by 16 seconds.
+
     | 2 = Increase Power by 9%. Increase the damage of Double Saber's Kamaitachi by ?% and increase duration by 16 seconds.
     | 3 = Increases Power by 10%. Increases DS Whirlwind Power by ?% and increases duration by 16 seconds.
+
     | 3 = Increase Power by 10%. Increase the damage of Double Saber's Kamaitachi by ?% and increase duration by 16 seconds.
 
     }}
 
     }}
 
  | Mysterious Conjurer =
 
  | Mysterious Conjurer =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
+
     | 1 = Increase the speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
     | 2 = Increases Speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
+
     | 2 = Increase the speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
     | 3 = Increases Speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
+
     | 3 = Increase the speed of Normal Attacks by 33%. Generates a Wave Attack on the third Normal Attack.
 
     }}
 
     }}
 
  | Glance of Darkness =
 
  | Glance of Darkness =
Line 2,107: Line 2,107:
 
  | Hope Symbol =
 
  | Hope Symbol =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Restores 30% of Max HP every 40s. Increase Damage Dealt by 7% and reduce Damage Received by 1%.
+
     | 1 = Restore 30% of Max HP every 40s. Increase Power by 7% and reduce damage taken by 1%.
     | 2 = Restores 60% of Max HP every 40s. Increase Damage Dealt by 9% and reduce Damage Received by 3%.
+
     | 2 = Restore 60% of Max HP every 40s. Increase Power by 9% and reduce damage taken by 3%.
     | 3 = Restores 100% of Max HP every 40s. Increase Damage Dealt by 11% and reduce Damage Received by 5%.
+
     | 3 = Restore 100% of Max HP every 40s. Increase Power by 11% and reduce damage taken by 5%.
 
     }}
 
     }}
 
  | Heavenly Dawnlight =
 
  | Heavenly Dawnlight =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Automatic PP Regen by ?% and Attack PP Recovery by ?%. When PP is at 30% or above, increase damage dealt by 5%.
+
     | 1 = Increase Natural PP Recovery by ?% and Active PP Recovery by ?%. Increase Power by 5% when PP is at 30% or greater.
     | 2 = Increases Automatic PP Regen by ?% and Attack PP Recovery by ?%. When PP is at 30% or above, increase damage dealt by 7%.
+
     | 2 = Increase Natural PP Recovery by ?% and Active PP Recovery by ?%. Increase Power by 7% when PP is at 30% or greater.
     | 3 = Increases Automatic PP Regen by 10% and Attack PP Recovery by 30%. When PP is at 30% or above, increase damage dealt by 10%.
+
     | 3 = Increase Natural PP Recovery by 10% and Active PP Recovery by 30%. Increase Power by 10% when PP is at 30% or greater.
 
     }}
 
     }}
 
  | Murderous Raid =
 
  | Murderous Raid =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Critical Hit Rate by 1%, increases Critical Power by 5%, and Damage on Weak Points by 6%.
+
     | 1 = Increase Critical Hit Rate by 1%, increase Critical Power by 5%, and Damage on Weak Points by 6%.
     | 2 = Increases Critical Hit Rate by 3%, increases Critical Power by 7%, and Damage on Weak Points by 6%.
+
     | 2 = Increase Critical Hit Rate by 3%, increase Critical Power by 7%, and Damage on Weak Points by 6%.
     | 3 = Increases Critical Hit Rate by 5%, increases Critical Power by 10%, and Damage on Weak Points by 6%.
+
     | 3 = Increase Critical Hit Rate by 5%, increase Critical Power by 10%, and Damage on Weak Points by 6%.
 
     }}
 
     }}
 
  | Monsoon Machinegun =
 
  | Monsoon Machinegun =
Line 2,143: Line 2,143:
 
  | Inversive Polarity =
 
  | Inversive Polarity =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Boosts the power of Reverse Tap by 14%.
+
     | 1 = Boost the power of Reverse Tap by 14%.
     | 2 = Boosts the power of Reverse Tap by 17%.
+
     | 2 = Boost the power of Reverse Tap by 17%.
     | 3 = Boosts the power of Reverse Tap by 20%.
+
     | 3 = Boost the power of Reverse Tap by 20%.
 
     }}
 
     }}
 
  | Revolving Step =
 
  | Revolving Step =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Reduces the PP consumption of Grim Barrage by ?%.
+
     | 1 = Reduce the PP consumption of Grim Barrage by ?%.
     | 2 = Reduces the PP consumption of Grim Barrage by ?%
+
     | 2 = Reduce the PP consumption of Grim Barrage by ?%
     | 3 = Reduces the PP consumption of Grim Barrage by ?%
+
     | 3 = Reduce the PP consumption of Grim Barrage by ?%
 
     }}
 
     }}
 
  | 堅鎧練陣 =  
 
  | 堅鎧練陣 =  
Line 2,161: Line 2,161:
 
  | Deathblow Fury =  
 
  | Deathblow Fury =  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Power increase by 6%. Recover PP when an enemy is killed nearby (1 PP/Enemy).
+
     | 1 = Increase Power by 6%. Recover PP when an enemy is killed nearby (1 PP/Enemy).
     | 2 = Power increase by 7%. Recover PP when an enemy is killed nearby (2 PP/Enemy).
+
     | 2 = Increase Power by 7%. Recover PP when an enemy is killed nearby (2 PP/Enemy).
     | 3 = Power increase by 8%. Recover PP when an enemy is killed nearby (3 PP/Enemy).
+
     | 3 = Increase Power by 8%. Recover PP when an enemy is killed nearby (3 PP/Enemy).
 
     }}
 
     }}
 
  | Deathblow Honor =  
 
  | Deathblow Honor =  
Line 2,173: Line 2,173:
 
  | Heroic Victory =  
 
  | Heroic Victory =  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Power increase by 8%. Increase speed of Hero Boost Power Accumulation by 150%.
+
     | 1 = Increase Power by 8%. Increase the rate of Hero Boost accumulation by +50%.
     | 2 = Power increase by 10%. Increase speed of Hero Boost Power Accumulation by 170%.
+
     | 2 = Increase Power by 10%. Increase the rate of Hero Boost accumulation by +70%.
     | 3 = Power increase by 12%. Increase speed of Hero Boost Power Accumulation by 200%.
+
     | 3 = Increase Power by 12%. Increase the rate of Hero Boost accumulation by +100%.
 
     }}
 
     }}
 
  | Elusive Offense=  
 
  | Elusive Offense=  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases Power by 5%. Additional 12% Power increase for 10 sec after a successful Hero Dodge.
+
     | 1 = Increase Power by 5%. Increase Power by an additional 12% for 10 seconds after successfully evading an attack as Hero.
     | 2 = Increases Power by 7%. Additional 12% Power increase for 10 sec after a successful Hero Dodge.
+
     | 2 = Increase Power by 7%. Increase Power by an additional 12% for 10 seconds after successfully evading an attack as Hero.
     | 3 = Increases Power by 10%. Additional 12% Power increase for 10 sec after a successful Hero Dodge.
+
     | 3 = Increase Power by 10%. Increase Power by an additional 12% for 10 seconds after successfully evading an attack as Hero.
 
     }}
 
     }}
 
  | Elusive Blades=  
 
  | Elusive Blades=  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Power increases by 10%. Release a damaging blast (Power ?%) on a successful Hero Dodge.
+
     | 1 = Increase Power by 10%. Release a damaging blast (Power ?%) upon successfully evading an attack as Hero.
     | 2 = Power increases by 12%. Release a damaging blast (Power ?%) on a successful Hero Dodge.
+
     | 2 = Increase Power by 12%. Release a damaging blast (Power ?%) upon successfully evading an attack as Hero.
     | 3 = Power increases by 14%. Release a damaging blast (Power 1000%) on a successful Hero Dodge.
+
     | 3 = Increase Power by 14%. Release a damaging blast (Power 1000%) upon successfully evading an attack as Hero.
 
}}
 
}}
 
  | Daemon Destroyer=  
 
  | Daemon Destroyer=  
Line 2,203: Line 2,203:
 
  | 縛刻の闇術=  
 
  | 縛刻の闇術=  
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increases charge time of Dark Techniques by 50% and Power by 20% (except Namegid).
+
     | 1 = Increase the charge time of Dark Techniques by 50% and increase their Power by 20%. Excludes Namegid.
     | 2 = Increases charge time of Dark Techniques by 50% and Power by 24% (except Namegid).
+
     | 2 = Increase the charge time of Dark Techniques by 50% and increase their Power by 24%. Excludes Namegid.
     | 3 = Increases charge time of Dark Techniques by 50% and Power by 30% (except Namegid).
+
     | 3 = Increase the charge time of Dark Techniques by 50% and increase their Power by 30%. Excludes Namegid.
 
}}
 
}}
 
  | Darkness Roar =
 
  | Darkness Roar =
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase power based on [[Dark Blast]] Gauge (15% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Elder] transformation time by 5 seconds.
+
     | 1 = Increase Power based on [[Dark Blast]] Gauge (15% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Elder] transformation time by 5 seconds.
     | 2 = Increase power based on [[Dark Blast]] Gauge (16% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Elder] transformation time by 6 seconds.
+
     | 2 = Increase Power based on [[Dark Blast]] Gauge (16% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Elder] transformation time by 6 seconds.
     | 3 = Increase power based on [[Dark Blast]] Gauge (17% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Elder] transformation time by 7 seconds.
+
     | 3 = Increase Power based on [[Dark Blast]] Gauge (17% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Elder] transformation time by 7 seconds.
 
     }}
 
     }}
 
  | Darkness Brilliance =
 
  | Darkness Brilliance =
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Loser] transformation time by 5 seconds.
+
   | 1 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Loser] transformation time by 5 seconds.
   | 2 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Loser] transformation time by 6 seconds.
+
   | 2 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Loser] transformation time by 6 seconds.
   | 3 = Increase power based on [[Dark Blast]] Gauge (15% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Loser] transformation time by 7 seconds.
+
   | 3 = Increase Power based on [[Dark Blast]] Gauge (15% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Loser] transformation time by 7 seconds.
 
   }}
 
   }}
 
  | Darkness Allure =
 
  | Darkness Allure =
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Apprentice] transformation time by 5 seconds.
+
   | 1 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Apprentice] transformation time by 5 seconds.
   | 2 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Apprentice] transformation time by 6 seconds.
+
   | 2 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Apprentice] transformation time by 6 seconds.
   | 3 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Apprentice] transformation time by 7 seconds.
+
   | 3 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Apprentice] transformation time by 7 seconds.
 
   }}
 
   }}
 
  |Darkness Game =
 
  |Darkness Game =
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Double] transformation time by 5 seconds.
+
   | 1 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 10% and Dark Blast [Double] transformation time by 5 seconds.
   | 2 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Double] transformation time by 6 seconds.
+
   | 2 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 15% and Dark Blast [Double] transformation time by 6 seconds.
   | 3 = Increase power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Double] transformation time by 7 seconds.
+
   | 3 = Increase Power based on [[Dark Blast]] Gauge (?% MAX). Increase rate of Dark Blast Gauge accumulation by 20% and Dark Blast [Double] transformation time by 7 seconds.
 
   }}
 
   }}
 
  | Bewitching Performance =  
 
  | Bewitching Performance =  
Line 2,239: Line 2,239:
 
  |Flashing Blades=
 
  |Flashing Blades=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage dealt by 10%. Applies Jellen on Attacks (?% rate).
+
     | 1 = Increase Power by 10%. Applies Jellen on Attacks (?% rate).
     | 2 = Increase damage dealt by 11%. Applies Jellen on Attacks (?% rate).
+
     | 2 = Increase Power by 11%. Applies Jellen on Attacks (?% rate).
     | 3 = Increase damage dealt by 13%. Applies Jellen on Attacks (?% rate).
+
     | 3 = Increase Power by 13%. Applies Jellen on Attacks (?% rate).
 
     }}
 
     }}
 
  |Sacred Shield=
 
  |Sacred Shield=
 
     {{#switch: {{{2}}}
 
     {{#switch: {{{2}}}
     | 1 = Increase damage dealt by 12%. Generates a barrier (-40% Damage Taken, 10% PP Cost Reduction) at regular intervals (every 30s).
+
     | 1 = Increase Power by 12%. Generates a barrier (-40% Damage Taken, 10% PP Cost Reduction) at regular intervals (every 30s).
     | 2 = Increase damage dealt by 15%. Generates a barrier (-40% Damage Taken, 15% PP Cost Reduction) at regular intervals (every 30s).
+
     | 2 = Increase Power by 15%. Generates a barrier (-40% Damage Taken, 15% PP Cost Reduction) at regular intervals (every 30s).
     | 3 = Increase damage dealt by 17%. Generates a barrier (-40% Damage Taken, 20% PP Cost Reduction) at regular intervals (every 30s).
+
     | 3 = Increase Power by 17%. Generates a barrier (-40% Damage Taken, 20% PP Cost Reduction) at regular intervals (every 30s).
 
     }}
 
     }}
 
  |Sacred Melody=
 
  |Sacred Melody=
Line 2,395: Line 2,395:
 
  |Dauntless Knight=
 
  |Dauntless Knight=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power by 8%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 1 = Increase Power by 8%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 2 = Increase power by 9%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 2 = Increase Power by 9%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 3 = Increase power by 10%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 3 = Increase Power by 10%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 
   }}
 
   }}
 
  |Dauntless Templar=
 
  |Dauntless Templar=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 1 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 2 = Increase power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 2 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 3 = Increase power by 12%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 3 = Increase Power by 12%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 
   }}
 
   }}
 
  |Knight's Melody=
 
  |Knight's Melody=
Line 2,413: Line 2,413:
 
  |Templar's Melody=
 
  |Templar's Melody=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 1 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 2 = Increase power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 2 = Increase Power by ?%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
   | 3 = Increase power by 2%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
+
   | 3 = Increase Power by 2%. Survive one fatal attack with 1 HP, and restore HP at regular intervals afterwards.
 
   }}
 
   }}
 
  |Tragic Providence=
 
  |Tragic Providence=
 
   {{#switch: {{{2}}}
 
   {{#switch: {{{2}}}
   | 1 = Increase power by 8%. Increase damage (3%) and Active PP Recovery (+20%) against bosses.
+
   | 1 = Increase Power by 8%. Increase damage (3%) and Active PP Recovery (+20%) against bosses.
   | 2 = Increase power by 10%. Increase damage (4%) and Active PP Recovery (+30%) against bosses.
+
   | 2 = Increase Power by 10%. Increase damage (4%) and Active PP Recovery (+30%) against bosses.
   | 3 = Increase power by 12%.  Increase damage (5%) and Active PP Recovery (+40%) against bosses.
+
   | 3 = Increase Power by 12%.  Increase damage (5%) and Active PP Recovery (+40%) against bosses.
 
   }}
 
   }}
 
  |Auxiliary Dart=
 
  |Auxiliary Dart=

Revision as of 22:15, 13 January 2019