Difference between revisions of "Portal:Nova/Buster"
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{{Portal:Nova/ClassTable | T-DEF Up I | 16 | Increases T-DEF by 25.}} | {{Portal:Nova/ClassTable | T-DEF Up I | 16 | Increases T-DEF by 25.}} | ||
{{Portal:Nova/ClassTable | T-DEF Up II | 60 | Increases T-DEF by 50.}} | {{Portal:Nova/ClassTable | T-DEF Up II | 60 | Increases T-DEF by 50.}} |
Revision as of 03:09, 24 August 2018
Phantasy Star Nova: Main Page | Equipment | Base & Facilities | Skill Board | Skill Combos
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The Buster (バスター, Bu) is a unique Class that appears exclusively in Phantasy Star Nova. The Buster class was developed to combat the Gigantes that roam the surface of Makhia, and is thus the only Class that is naturally capable of wielding the Pile weapon, an anti-Gigantes weapon that is able to create weak points on its targets and make them vulnerable to attack. Besides this, the Buster class is also able to wield every other weapon and learns unique Skills that augment play in unusual ways. The Buster class boasts level stat growth between all stats.
Weapons
The Buster Class can use all weapons, including the Pile.
Pile
A massive dual-type Striking/Ranged Launcher-like weapon that fires enormous stakes. The Pile is an anti-Gigantes weapon created through research into the native machine-like race on Makhia, and boasts high strength, speed, and range. The stakes that the Pile fires are capable of embedding themselves in enemies; striking embedded stakes with attacks inflicts increased damage to the target. In addition, by impaling a large Gigantes with the Pile's stakes, one can "capture" a large Gigantes by depleting its HP and using a technique known as Ignition, forming a Gran Link between the player and the Gigantes and allowing the player to call upon Gigantes for aid with the Gigante Blast technique.
The Pile can inherently use the Guard Weapon Action to defend against attacks. Blocking an attack with Guard vastly reduces damage taken while expending GP.
Halo
A handheld device that creates rings of pure Gran that can be used by all Classes. An anti-Gigantes weapon developed by the Delta Variant, the Halo is the only weapon capable of generating Ring Fields, areas of hard light that can be used to reach areas on Gigantes that are otherwise inaccessible. Aside from this, the Halo also possesses access to strong Technique-based Gran Arts and support abilities that make it far and away unique from any other weapon.
Name | Level Required | Effect |
---|---|---|
T-DEF Up I | 16 | Increases T-DEF by 25. |
T-DEF Up II | 60 | Increases T-DEF by 50. |
T-DEF Up III | 92 | Increases T-DEF by 100. |
T-DEF Up IV | 114 | Increases T-DEF by 150. |
T-DEF Up V | 185 | Increases T-DEF by 500. |
GP Up I | 10 | Increases your Max GP by 3. |
GP Up II | 56 | Increases your Max GP by 6. |
GP Up III | 88 | Increases your Max GP by 10. |
GP Up IV | 107 | Increases your Max GP by 15. |
GP Up V | 190 | Increases your Max GP by 30. |
GP Convert | 180 | Active ability. For a limited time, GP Recovery is boosted by 100% and Max HP reduced by 50%. Only 2 actives can be active at one time. |
GP Slayer | 72 | Raises S-ATK and R-ATK by 20% when GP is at 50% or lower. |
Territory Burst | 165 | Active ability. Increases the area of effect of support techs. Only 2 actives can be active at one time. |
GP Restorate | 170 | Increases GP recovery speed by 20%. |
GP Burst | 64 | Increases GP Consumption by 20% for a 50% boost in GA damage. |
Chase Advance | 68 | Deals 20% bonus damage to enemies under a status effect. |
Tech L Charge | 76 | Tech Damage boosted by 50% while doubling Tech charge time. |
Tech S Charge | 80 | Reduces charged casting times while lowering Tech damage by 20%. |
Just Reversal | 20 | Press the Jump button to quickly get back up when knocked down. |
Gigantes Blaster | 24 | Speeds up the Gigantes Blast Gauge. |
Pile Mastery | 100 | Increases the power of Piles. |
Halo Mastery | 96 | Increases the power of Halos. |
Anti-Bind | 36 | Decreases Bind susceptibility. |
Anti-Infection | 40 | Decreases Infection susceptibility. |
Anti-Blind | 44 | Decreases Blind susceptibility. |
Anti-Gran Poisoning | 48 | Decreases Gran Poison susceptibility. |
Weapon Equip: Piles | 2 | Allows the use of Piles. |
Halfline Slayer | 150 | When HP is 50% or lower, S-ATK, R-ATK and T-ATK are increased by 1000. |
Deadline Slayer | 200 | When HP is 25% or lower, S-ATK, R-ATK and T-ATK are increased by 5000. |
Average Stance | 52 | Active ability. Increases all damage by 15%. Only 2 actives can be active at one time. |
GP Restore Space | 155 | Create a field around yourself that recovers GP. |
Quick Weapon Switch Above | 28 | Quickly switches to the weapon palette slot above the currently equipped weapon. |
Quick Weapon Switch Below | 32 | Quickly switches to the weapon palette slot below the currently equipped weapon. |
High Speed Charge | 160 | Active ability. Charge time for Techniques is significantly decreased for a limited time. |
Infection Strike | 120 | Active ability. Increases damage by 30% and attacks inflict Infection on enemies for a limited time. Only 2 actives can be active at one time. |
Binding Strike | 127 | Active ability. Increases damage by 30% and attacks inflict Bind on enemies for a limited time. Only 2 actives can be active at one time. |
Blinding Strike | 134 | Active ability. Increases damage by 30% and attacks inflict Blind on enemies for a limited time. Only 2 actives can be active at one time. |
Gran Strike | 141 | Active ability. Increases damage by 30% and attacks inflict Gran Poisoning on enemies for a limited time. Only 2 actives can be active at one time. |
Chain Drive | 175 | Active ability. Reduces attack power and increases burst sustainability for a limited time. Only 2 actives can be active at one time. |
Tech Arts JA Bonus | 101 | Damage increases by 80% when Just Attacking with another GA or Technique. |
BURST Mastery | 151 | Increases the probability of cross-Bursts. In addition, gain a 60% damage bonus. |
Striking Burst | 199 | Increases S-ATK by 40% and Gigantes Blast gauge gain for a limited time. Cannot be used simultaneously with Shooting Burst or Tech Burst. |
Shooting Burst | 197 | Increases R-ATK by 40% and GP recovery rate for a limited time. Cannot be used simultaneously with Striking Burst or Tech Burst. |
Tech Burst | 195 | Increases T-ATK by 40% and absorb HP when hitting enemies for a limited time. Cannot be used simultaneously with Striking Burst or Shooting Burst. |