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Difference between revisions of "Vades Zapper"
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(Created page with "{{Weapon |JapaneseName=ヴァーデスザッパー |Rarity=13 |StatsRequirement=450 |StatsType=DEX |WeaponType=Rods |Classes=Force |Potential=Dissipating Wave |SpecialAbilityF...") |
m (Text replacement - "\|WeaponType=Rods \|Classes=(.*) \|" to "\|WeaponType=Rods \|Classes=$1; Phantom \|") |
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Line 4: | Line 4: | ||
|StatsRequirement=450 | |StatsRequirement=450 | ||
|StatsType=DEX | |StatsType=DEX | ||
− | |WeaponType=Rods | + | \|WeaponType=Rods |
− | |Classes=Force | + | \|Classes=Force; Phantom |
− | |Potential=Dissipating Wave | + | \|Potential=Dissipating Wave |
|SpecialAbilityFactors=S2:Skilled Strike | |SpecialAbilityFactors=S2:Skilled Strike | ||
|SClassAbility=SSA 2 | |SClassAbility=SSA 2 |
Revision as of 02:40, 7 December 2019
S2:Skilled Intent | |||||||
Fires an energy wave on normal attacks. | |||||||
Fires an energy wave on normal attacks. | |||||||
Fires an energy wave on normal attacks. |
Drop Info
Additional Info
- This weapon's Potential causes the weapon to fire shockwaves that pierce targets when swung with a normal attack. As the Potential Level rises, the power of the shockwaves increases.
- Shockwave Power is 100% / 120% / 150% on Level 1, 150% / 180% / 225% on Level 2 and 200% / 240% / 300% on level 3.
- Step Attack uses the shockwave power of the first Swing (200% on Level 3).
- This is counted as a Ranged attack that uses S-ATK as the determinant stat.
- During damage calculation the game uses the S-DEF Stat of the enemy.
- Shockwaves receive the effects of any applicable Ranged damage modifiers, including Gunner's Zero Range Advance, Ranger's Weak Hit Advance, and the Ranged portion of Hunter's Fury Stance.
- Shockwaves do not receive headshot bonus, but will still receive the effects of Weak Hit Advance if it strikes a headshot.
- Shockwave damage does not vary based on distance to target.
- Shockwaves can receive Standing Snipe bonus.
- Shockwaves change appearance based on Potential Level.
- Shockwaves receive the effects of Fury Combo Up.
- Shockwaves do not receive the effects of Attack Advance, as they are not counted as normal attacks.
- Shockwaves recover 2 PP per hit by default.
- Targets locked-on enemies, but does not home in and vanishes when it strikes environmental objects, such as floors and walls.
- However it will change elevation up to 45°.
[[Category:Rods \]]
<ul><li>"DEX\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Rods\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>