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Difference between revisions of "Invade Shooter"

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m (Text replacement - "Invariable Strike Flash" to "Sure-Strike Flash")
m (Text replacement - "\|WeaponType=Assault Rifles \|Classes=(.*) \|" to "\|WeaponType=Assault Rifles \|Classes=$1; Phantom \|")
Line 4: Line 4:
 
|StatsRequirement=730
 
|StatsRequirement=730
 
|StatsType=R-ATK
 
|StatsType=R-ATK
|WeaponType=Assault Rifles
+
\|WeaponType=Assault Rifles
|Classes=Ranger; Gunner
+
\|Classes=Ranger; Gunner; Phantom
|GrindCost=196000
+
\|GrindCost=196000
 
|AttributeCost=16100
 
|AttributeCost=16100
 
|AffixCost=51100
 
|AffixCost=51100

Revision as of 02:13, 7 December 2019

Invade Shooter
インヴェイドシューター
InvadeShooterIcon.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.png
Req: 730 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Ranger Gunner This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+10
Operation
Cost
S-ATK
0
0
Grind
196000
R-ATK
1005
1407
Attribute
16100
T-ATK
0
0
Affix
51100
Potential
Sure-Strike Flash
Lv. 1
Boosts critical hit rate by 20%.
Lv. 2
Boosts critical hit rate by 30%.
Lv. 3
Boosts critical hit rate by 40%.

Drop Info

  • Perennial Apocalypse (SH+)
  • The Eternal Darkness
  • Zieg (Crystal Fragment Exchange)

Additional Info

  • This weapon does not have a damage variance limiter. It shares damage variance with all weapons between 1 to 6.
  • This weapon is used as a trade component for the Austere Shooter.

[[Category:Assault Rifles \]]

<ul><li>"R-ATK\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Assault Rifles\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>