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Difference between revisions of "Template:Potential level"
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| 1 = Increase damage dealt by 12%. Generates a barrier (Negate Knockback, +20% Active PP Regen) at regular intervals (every 30s). | | 1 = Increase damage dealt by 12%. Generates a barrier (Negate Knockback, +20% Active PP Regen) at regular intervals (every 30s). | ||
| 2 = Increase damage dealt by 15%. Generates a barrier (Negate Knockback, +30% Active PP Regen) at regular intervals (every 30s). | | 2 = Increase damage dealt by 15%. Generates a barrier (Negate Knockback, +30% Active PP Regen) at regular intervals (every 30s). | ||
− | | 3 = Increase damage dealt by 17%. Generates a barrier (Negate Knockback, | + | | 3 = Increase damage dealt by 17%. Generates a barrier (Negate Knockback, 20% Automatic PP Recovery and 30% Attack PP Recovery) at regular intervals (every 30s). |
}} | }} | ||
|Sacred Melody= | |Sacred Melody= |
Revision as of 04:14, 9 December 2017